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Update on Eternal Step and what is coming!

So it has been a while since we updated Eternal Step and there has been a reason. We have always agreed to be upfront with any community we have. The reason has been really for Paul to secure some more stable work. We where running on empty up to the release of Eternal Step and we have had to pause while Paul can feed himself. So now this has been done YAY. We are back with what to expect going forward. We belive Eternal Step is in a much better place now then at launch and that has been though people like yourself giving us feedback and from us wanting to push content out. So the next big update will be coming soon! What to expect: A new boss to fill the void in floor 80 - some people have expressed they enjoy the boss fights and was sad to see no boss was on floor 80. So a new boss is going to be added. If you have got past floor 80 you should be able to go back to floor 79 checkpoint and go fight it right away. So dont panic if you got past it. Bosses respawn - we are looking into a way to have the bosses come back so you can fight them again. We had always planned to have them come back on high floors harder and stronger with possibly new moves and this is something we are still planning. More rare monsters - So some of you have fought the King Slime etc and we plan to fill out the roster by making sure every enemy currently has a rare version, so expect more of those mini boss fights. More traps - we want to add more traps just to mess with you're head More treasure floors and evil floors - yes more of these are coming one of the bigger features is going to be ranged and magic weapons so let me explain. Ranged weapons and Magic - we plan to add these new systems in the next update this will boost the current amount of weapons by a lot and also mix up the game play quite a bit, however enemies will also be ready for new tactics. Ranged weapons and magic cannot be stored like normal weapons can they are more pick up and use items. Think along the lines of castlevania with you're sub weapons. However you will need to kill rare enemies to unlock new spells and new weapons once you have killed them, the item will get added to the possible drop list. going forward we will always see how well Eternal Step is selling and if people want more content! We have seen quite a lot of new people pick up the game and we want to share to anyone that has it that more is coming. So more details soon!


[ 2016-05-23 17:13:27 CET ] [ Original post ]

Update on Eternal Step and what is coming!

So it has been a while since we updated Eternal Step and there has been a reason. We have always agreed to be upfront with any community we have. The reason has been really for Paul to secure some more stable work. We where running on empty up to the release of Eternal Step and we have had to pause while Paul can feed himself. So now this has been done YAY. We are back with what to expect going forward. We belive Eternal Step is in a much better place now then at launch and that has been though people like yourself giving us feedback and from us wanting to push content out. So the next big update will be coming soon! What to expect: A new boss to fill the void in floor 80 - some people have expressed they enjoy the boss fights and was sad to see no boss was on floor 80. So a new boss is going to be added. If you have got past floor 80 you should be able to go back to floor 79 checkpoint and go fight it right away. So dont panic if you got past it. Bosses respawn - we are looking into a way to have the bosses come back so you can fight them again. We had always planned to have them come back on high floors harder and stronger with possibly new moves and this is something we are still planning. More rare monsters - So some of you have fought the King Slime etc and we plan to fill out the roster by making sure every enemy currently has a rare version, so expect more of those mini boss fights. More traps - we want to add more traps just to mess with you're head More treasure floors and evil floors - yes more of these are coming one of the bigger features is going to be ranged and magic weapons so let me explain. Ranged weapons and Magic - we plan to add these new systems in the next update this will boost the current amount of weapons by a lot and also mix up the game play quite a bit, however enemies will also be ready for new tactics. Ranged weapons and magic cannot be stored like normal weapons can they are more pick up and use items. Think along the lines of castlevania with you're sub weapons. However you will need to kill rare enemies to unlock new spells and new weapons once you have killed them, the item will get added to the possible drop list. going forward we will always see how well Eternal Step is selling and if people want more content! We have seen quite a lot of new people pick up the game and we want to share to anyone that has it that more is coming. So more details soon!


[ 2016-05-23 17:13:27 CET ] [ Original post ]

Eternal Step
Once More With Gusto Developer
Green Man Loaded Publisher
2015-10-16 Release
GameBillet: 8.79 €
Game News Posts: 35
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (29 reviews)
The Game includes VR Support
Public Linux Depots:
  • Eternal Step Depot linux 64 [351 M]
Eternal Step is a deviously difficult, rogue-like action adventure game.

In Eternal Step, you battle your way through an ever-changing, endless tower. Bosses will crush you. Enemies will swarm you. Traps will deceive you. Collecting Loot Cards and skills will help you turn the tides of battle, but you never know what awaits on the next floor…

An all new rogue-like action adventure from developers Once More With Gusto, Eternal Step combines randomly generated levels and twitch-based combat. Filled with beautiful animation, inventive loot, and randomly generated levels, Eternal Step will keep you fighting the unknown across endless floors.

Key Features:

  • Over 100 randomly selected floors
  • An endless rogue-like gameplay experience
  • Horrendously tough bosses
  • Plenty of loot to tailor your play style
  • Fast-paced, twitch based combat

MINIMAL SETUP
  • OS: Ubuntu 14.04
  • Processor: 2 GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000 series or similar
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04
  • Processor: Intel i5+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA or AMD dedicated graphics with 1GB VRAM
  • Storage: 1 GB available space
GAMEBILLET

[ 6107 ]

16.99$ (15%)
14.10$ (17%)
13.19$ (18%)
25.47$ (15%)
25.19$ (16%)
21.24$ (15%)
50.37$ (16%)
12.42$ (17%)
8.27$ (17%)
24.89$ (17%)
42.47$ (15%)
25.46$ (15%)
11.99$ (40%)
2.51$ (16%)
25.49$ (15%)
16.79$ (16%)
7.11$ (11%)
49.79$ (17%)
25.47$ (15%)
12.44$ (17%)
14.08$ (17%)
8.59$ (14%)
2.66$ (11%)
60.89$ (13%)
10.19$ (15%)
33.19$ (17%)
25.48$ (15%)
27.59$ (8%)
12.71$ (15%)
4.29$ (14%)
GAMERSGATE

[ 1170 ]

1.45$ (79%)
2.13$ (79%)
0.51$ (83%)
0.51$ (74%)
1.28$ (91%)
4.5$ (70%)
1.53$ (87%)
1.8$ (91%)
11.99$ (40%)
7.64$ (58%)
14.99$ (25%)
1.0$ (80%)
2.7$ (91%)
1.11$ (91%)
0.5$ (49%)
2.97$ (40%)
2.55$ (83%)
0.75$ (85%)
16.0$ (60%)
7.5$ (70%)
0.85$ (91%)
0.53$ (92%)
0.51$ (91%)
0.8$ (60%)
0.53$ (92%)
0.51$ (91%)
2.34$ (79%)
0.77$ (91%)
30.0$ (50%)
9.99$ (50%)

FANATICAL BUNDLES

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10 days, 4 hours, 56 minutes


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17 days, 4 hours, 56 minutes


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6 days, 4 hours, 56 minutes


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3 days, 4 hours, 56 minutes


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11 days, 4 hours, 56 minutes


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HUMBLE BUNDLES

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4 days, 22 hours, 56 minutes


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6 days, 22 hours, 56 minutes


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11 days, 22 hours, 56 minutes

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