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Bot Land version 1.0.3
[ 2019-10-04 20:40:38 CET ] [ Original post ]
Major changes:
- Greatly improve matchmaking
- Fix crucial bug in Matchmaker that allowed finding what should have been considered invalid players. In _general_, this meant that you could play against the same player more than once in a 24-hour period (but the rules around matchmaking are complex, so that's just an example).
- Revamp priority system in subtle or complex ways. Essentially, this should mean people get better matches.
- Cut down matchmaker expiration time from 7 days 3 days. This is the amount of time after a login before you're removed from the Matchmaker. Before, you could log in once a week and be attacked on any day of the week. Now, you'll have to log in every 3 days. This should help defenders who aren't getting attacked as much.
- Warn about performance when we detect that you may have hardware acceleration disabled on Chrome or Firefox. This includes a message on how to enable hardware acceleration.
- Increase number of replays allowed per player from 10 25. You should get fewer grayed-out replay buttons now!
- Allow more attack rewards. Originally, you would be capped at 250 Botcoin per day as an attacker. Now, you can get 3 Botcoin per match for the next 10 wins after hitting 250. However, keep in mind that you can get 350 per day as a defender and 500 per day as either a defender or an attacker, so this extra 30 may not actually matter in some cases.
- Add Blockly snippets to set shared variables.
- Remove the cap of 500 daily games. At least two users hit this legitimately, so I'm removing it completely.
- Change Blockly "create text with" block to generate different code.
- Clarify in the Store that Shield can be used on allies.
- Clarify `canTeleport` in the in-game documentation.
- Clicking the background of the Match Results page no longer minimizes it. This should hopefully reduce confusion from players who didn't realize what they did.
- Fix bug where the filterEntities Blockly block linked to the findEntities' help page.
[ 2019-10-04 20:40:38 CET ] [ Original post ]
Bot Land
Xtonomous LLC
Developer
Xtonomous LLC
Publisher
2019-09-04
Release
Game News Posts:
27
🎹🖱️Keyboard + Mouse
Mixed
(82 reviews)
Public Linux Depots:
- Bot Land Linux [162.93 M]
Do you like strategy games? Are you a regular human who still hasn't figured out how to move at the speed of light? THEN OH BOY IS BOT LAND THE GAME FOR YOU!
In Bot Land, all of your bots follow scripts (so you can snap your controller in half for all we care). You'll tell your bots how to perform actions ahead of time, that way they don't need a lousy human to control them mid-battle. This allows your bots to fight even while you're offline; they'll protect your CPU against other players' attacks.
Now, let's be honest... you're a great gamer—that's why you're reading this description—but even you might still lose a match or two. That's where replays come in handy. Maybe your opponent cloaked, bypassed your bots, and destroyed your CPU while your own bots were busy calculating prime numbers with a billion digits. You can use that information to improve for next time.
Then, after improving your defense, you can attack other players' CPUs in the same way. Maybe you've got a killer strategy involving LANDMINES or TELEPORTATION or OTHER BOLDED WORDS, the likes of which no one has ever seen before. You finally find the perfect chump on which to unleash this onslaught. They've got measly bots with artillery and shields, so you teleport behind them, misquote a meme, and punch them in their shiny metal backs. You're the top dog-bot now.
And when you win...? Oh, don't even get us started. You'll earn Botcoin, which, through a myriad of steps, roughly translates to fame and fortune in real life (the steps are really just a sense of satisfaction and a profound feeling of "the courage was within me the entire time!"; Botcoin isn't a cryptocurrency). You'll buy new items, make new strategies, teach a wasp bot how to love, ponder whether we're all just living in a simulation, and then look up how to remove wasp-bot stingers from your arm. It's great fun.
In Bot Land, all of your bots follow scripts (so you can snap your controller in half for all we care). You'll tell your bots how to perform actions ahead of time, that way they don't need a lousy human to control them mid-battle. This allows your bots to fight even while you're offline; they'll protect your CPU against other players' attacks.
Now, let's be honest... you're a great gamer—that's why you're reading this description—but even you might still lose a match or two. That's where replays come in handy. Maybe your opponent cloaked, bypassed your bots, and destroyed your CPU while your own bots were busy calculating prime numbers with a billion digits. You can use that information to improve for next time.
Then, after improving your defense, you can attack other players' CPUs in the same way. Maybe you've got a killer strategy involving LANDMINES or TELEPORTATION or OTHER BOLDED WORDS, the likes of which no one has ever seen before. You finally find the perfect chump on which to unleash this onslaught. They've got measly bots with artillery and shields, so you teleport behind them, misquote a meme, and punch them in their shiny metal backs. You're the top dog-bot now.
And when you win...? Oh, don't even get us started. You'll earn Botcoin, which, through a myriad of steps, roughly translates to fame and fortune in real life (the steps are really just a sense of satisfaction and a profound feeling of "the courage was within me the entire time!"; Botcoin isn't a cryptocurrency). You'll buy new items, make new strategies, teach a wasp bot how to love, ponder whether we're all just living in a simulation, and then look up how to remove wasp-bot stingers from your arm. It's great fun.
MINIMAL SETUP
- Memory: 3 GB RAM
- Graphics: Most discrete graphics cards will work
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