The Backrooms Game 1.02.000 Release On Steam!
-Added new ceiling tile -Added new special ceiling tile -Added new way for madness to increase -Added new madness effects (3) -Added more quality settings to options menu -Added Fastest Time to possible highscores -Added hints on death screen -Updated settings menu UI to look a bit nicer -Updated calm/exit game UI
-Changed watch prompt text to make it more obvious that players must press E when it appears -Walls are slightly thinner -Slightly lowered ceilings -Slightly changed color of carpet -Exits now begin to appear much further away from the start -Area above vents are now much darker -Adjusted controls text on settings menu -Decreased the amount of madness gained on exit game failure -Improved watch texture -Lightened vent color -Improved anti-aliasing
-Fixed issue where small white lines would sometimes appear where two walls intersected -Fixed issue where CANNOT EXIT THROUGH ENTRANCE text would not disappear after death -Fixed issue where player would do a very small jump if space was pressed in some instances -Fixed issue where player would still gain madness when not looking at the Being but was still within direct eyesight of it -Fixed issue where some popped lights would continue to flicker
-Optimized materials in order to make use of more dynamic batching -Optimized ceiling decals to be excluded from dynamic realtime global illumination
[ 2019-07-25 07:57:50 CET ] [ Original post ]
Here are the changes since the previous version back on itch.io! Happy noclipping, David III Founder/CEO/Lead Developer Pie On A Plate Productions
The Backrooms Game 1.02.000 Update Log - 7/25/19
New Additions (11):
-Added new ceiling tile -Added new special ceiling tile -Added new way for madness to increase -Added new madness effects (3) -Added more quality settings to options menu -Added Fastest Time to possible highscores -Added hints on death screen -Updated settings menu UI to look a bit nicer -Updated calm/exit game UI
Changes (11):
-Changed watch prompt text to make it more obvious that players must press E when it appears -Walls are slightly thinner -Slightly lowered ceilings -Slightly changed color of carpet -Exits now begin to appear much further away from the start -Area above vents are now much darker -Adjusted controls text on settings menu -Decreased the amount of madness gained on exit game failure -Improved watch texture -Lightened vent color -Improved anti-aliasing
Bug Fixes (5):
-Fixed issue where small white lines would sometimes appear where two walls intersected -Fixed issue where CANNOT EXIT THROUGH ENTRANCE text would not disappear after death -Fixed issue where player would do a very small jump if space was pressed in some instances -Fixed issue where player would still gain madness when not looking at the Being but was still within direct eyesight of it -Fixed issue where some popped lights would continue to flicker
Optimizations (2):
-Optimized materials in order to make use of more dynamic batching -Optimized ceiling decals to be excluded from dynamic realtime global illumination
The Backrooms Game
Pie On A Plate Productions
Pie On A Plate Productions
2019-07-25
Indie Simulation F2P Singleplayer
Game News Posts 6
🎹🖱️Keyboard + Mouse
Very Positive
(3564 reviews)
https://store.steampowered.com/app/1111210 
The Backrooms Game Linux [290.34 M]
Explore the infinite cosmic horror of The Backrooms!
3 SIMPLE RULES
- Venture as deep into The Backrooms as possible without going insane
- Check your watch every 30 seconds to "Remind yourself who you are and where you come from"
- D̴̨̤͉̻̀̈́̽͗O̵̪̬̍̈́̀N̸̞̆̚'̴̢̰̫̈́T̸͈̥̤̊̏͒ ̷̺̋͑͋͝L̶̝̝͠Ö̴̬Ò̸̃̄͜K̸̲̐ ̸͔̅A̸̟̟̹̣̎̾T̵̹̊̀̕ ̵̜͙͛̈́İ̸̛̳̟͘T̷̞̰̫̳̑̾
FEATURES
- Infinite, random level generation (over 600 million sq. miles)
- Immersive, in depth Madness System
- A Being that roams the Backrooms (You may not encounter It every playthrough)
Based on the creepypasta/meme:
This is a solo project developed by David Campbell III, Founder/CEO/Lead Developer of Pie On A Plate Productions.
MINIMAL SETUP
- Processor: 2.5ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB VRAMSound Card: Headphones HIGHLY recommended
- Processor: 3.0ghzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1.5GB VRAMSound Card: Headphones HIGHLY recommended
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