Hi all,
Strategy game designs live or die by the balance of the game and of course, the fun factor. Remember the Zergling attacks in Starcraft that frustrated so many players trying to ward them off? They finally reduced the number of Zerglings from 3 to 2 after months of complaints. The Codex Team continues our quest to balance the game and get more feedback on the game from the public before we do a full release of the game in Q1 next year. We have two ways to get involved with the beta of Infinium Strike:
1. We have released a Free Open Beta on Steam. Simply download the Infinium Strike Demo and you will receive the Open Beta. It includes 4 campaign missions and full interactive tutorials on how to play the game. Storytelling, multiple difficulty levels, and the deep space arcade mode are not included.
2. We have opened up the Full Beta Access to anybody from our Infinium Strike Store. For $25, you get immediate access to the full game on Steam and when the game is released, the beta will automatically be updated to a full version.
Feel free to post feedback to the forums or directly to me at dexterc@codexworlds.com
Thanks for your ongoing support.
Dex
Codex Team
Infinium Strike is a starship tower defense game blending strategy and real-time action. You are the weapons officer on the battlecarrier Freedom Strike. By harvesting and utilizing Infinium – the living metal of the cosmos – players can endlessly “print” powerful turrets and a deadly drone fleet.
Operation: Freedom - a clandestine military operation to turn the tide of the Wrog war. How long can the mega battlecarrier Freedom Strike survive the relentless Wrog waves?
Features:
Full story campaign with four levels of difficulty
Deep space endless arcade mode with high score leaderboard
Wide variety of tactics using towers, ships and TSF SuperTech abilities