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Level editor, upcoming level more! - #Devlog 1
Yes that's right.. level editor is coming very soon in Rhythmy! We're very proud about this feature, and we hope you'll have a blast creating your own levels as well as playing other's. So let's dive right into it shall we? (Everything is still work-in-progress, so things can and will change)
Here's a small glimpse on what the editor will looks like, we tried our best to make the UI as flexible and easy to get into as possible. So you'll be able to resize, organize, move all of its components to your liking! (so it better suits your own workflow on making levels) We also wanted to make it very accessible, so anyone could make their own level easily. About those levels you'll be able to make, you'll be able to select the music you want to create your level on, from a large variety of songs, that will be bundled in the game (some of them which have been exclusively composed for the occasion) We'll constantly be updating this list, thanks to all of our featured and partnered artitsts, that are making this possible! [previewyoutube=725JEL4Ygvw;full][/previewyoutube] We're still working on this, so we can't give a date right now - BUT you can expect an alpha/beta to be available by the end of April / early May.
While we're working on this level editor, and preparing everything for its arrival, we're still working on new levels, one of them that will be out very soon! We had to rewrite and refactor some of our code, to better prepare for the level editor, which allowed us to introduce new functions - that will also be available inside this editor. We want to show you a small teaser of what we're cooking up for the next level! Everything you'll see there, will be possible to do with the Editor! [previewyoutube=_XVqM3_Y9_s;full][/previewyoutube]
We want to thank you all for your feedback, this definitely helps us a lot making the game even better! Which is why we've introduced in the previous patches many of your requests, which we'll continue to do. We know the game is hard, which is why we've toned down the difficulty a bit in the previous patch. We're still looking how our levels performing on everyone, and if we see anything wrong, we'll make adjustments! We'll add also new warnings types, that will warn you when something is about to move, and in which direction!
Also, here's a small list of stuff we're working on, that will come out as soon as they're ready:
[ 2020-04-15 14:00:12 CET ] [ Original post ]
Hello everyone! This is our first time doing a small #Devlog - So we hope you'll like it! We wanted to discuss with you about a few things that are coming up very soon in Rhythmy, new features, levels and the long awaited level editor! So we're gonna discuss all this in this Devlog, and give you more insight of what's happening in the back! --------------------------------------------------------------------------------
Level Editor
Yes that's right.. level editor is coming very soon in Rhythmy! We're very proud about this feature, and we hope you'll have a blast creating your own levels as well as playing other's. So let's dive right into it shall we? (Everything is still work-in-progress, so things can and will change)
Here's a small glimpse on what the editor will looks like, we tried our best to make the UI as flexible and easy to get into as possible. So you'll be able to resize, organize, move all of its components to your liking! (so it better suits your own workflow on making levels) We also wanted to make it very accessible, so anyone could make their own level easily. About those levels you'll be able to make, you'll be able to select the music you want to create your level on, from a large variety of songs, that will be bundled in the game (some of them which have been exclusively composed for the occasion) We'll constantly be updating this list, thanks to all of our featured and partnered artitsts, that are making this possible! [previewyoutube=725JEL4Ygvw;full][/previewyoutube] We're still working on this, so we can't give a date right now - BUT you can expect an alpha/beta to be available by the end of April / early May.
Upcoming level
While we're working on this level editor, and preparing everything for its arrival, we're still working on new levels, one of them that will be out very soon! We had to rewrite and refactor some of our code, to better prepare for the level editor, which allowed us to introduce new functions - that will also be available inside this editor. We want to show you a small teaser of what we're cooking up for the next level! Everything you'll see there, will be possible to do with the Editor! [previewyoutube=_XVqM3_Y9_s;full][/previewyoutube]
New features, improvements
We want to thank you all for your feedback, this definitely helps us a lot making the game even better! Which is why we've introduced in the previous patches many of your requests, which we'll continue to do. We know the game is hard, which is why we've toned down the difficulty a bit in the previous patch. We're still looking how our levels performing on everyone, and if we see anything wrong, we'll make adjustments! We'll add also new warnings types, that will warn you when something is about to move, and in which direction!
Also, here's a small list of stuff we're working on, that will come out as soon as they're ready:
- Profiles, which will allow you to have multiple saves, and reset each of them
- Statistic menu, where you can check your performances on each level anytime
- A new game mode, which we won't give much information on right now..
- New chapters, which will be out once Orange Factory will be completed
[ 2020-04-15 14:00:12 CET ] [ Original post ]
Rhythmy
InsaneHawk
Developer
InsaneHawk
Publisher
2020-03-24
Release
Game News Posts:
23
🎹🖱️Keyboard + Mouse
Positive
(20 reviews)
Public Linux Depots:
- Linux-x64(stable) [279.17 M]
"Rhythmy" is a new arcade-style rhythm bullet hell game currently in development.
You like music? We do too!
We're featuring some very nice (and talented!) artist in our game, here's an example of some artists that you'll find:
- 047
- Thaehan
- Boom Kitty
- F-777
- and more!
State of the game:
Game is still under development, but in the current alpha build, that's already playable people can test/play:
- The 1st World, "Purple City"
- 3 Levels, General Error from 047, Clown & Doki Doki from Thaehan
- 1 Mutator, "Speed Up!" if levels weren't already hard enough
We'll be having a lot of update until the release of the game, adding more features, modes, mutators, levels and worlds! (More information on "Final Game Features")
We'll most likely have an early access phase to help us during the development, as we need your feedback to improve/make changes to the game, in order to make is as fun, complete and enjoyable as we're planning it to be!
Final Game Features:
This is what you can expect from the final release:
- 4 Colorful worlds, with their own art style!
- 16 Levels, including bosses!
- More level mutators, to power up your experience (and make it harder, always harder)
- More game modes! (that we'll tell you update in later stages..! let's keep some surprises!)
MINIMAL SETUP
- OS: Ubuntu 16.04 and later / Debian 8 or later
- Processor: 2.0 GHZMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GT/s 4xx or equivalent
- Storage: 200 MB available space
- OS: Ubuntu 16.04 and later / Debian 8 or later
- Processor: 2.4 GHZMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA Geforce 600 series or higher
- Storage: 200 MB available space
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