Hello everybody!
We are the Megame team, the developers behind a game called CyberCorp a cooperative isometric looter-shooter.
Its our second devlog its all about the weapons in the game and their upgrades.
If youre not familiar with us, the team plans to release CyberCorp on Steam (wishlist us!) and Nintendo Switch in 2022. By the way, if you want to have a look at the previous devlog, here it is.
Now, back to todays topics: the weapons.
CyberCorp is a shooter which has both procedurally generated online levels and a fairly involved single-player campaign.
Weve designed around 40 kinds of weapons, ranging from the simplest pistol to unique rocket and grenade launchers. Youll find plenty of options to play with!
In campaign missions, the player can manage a sword and two kinds of firearms and switch between them at any moment.
But the missions arent as easy as they look! Sometimes youll be restricted to a common pistol (for example, if your hands are full of valuable cargo).
The combat system is designed for push-forward gameplay. You can shoot some enemies from afar, but most melee foes can jump or teleport to the player, so you cant stand in place.
Keep moving, keep fighting!
[previewyoutube=P7Rfqt5OL8o;full][/previewyoutube]
And now its time to talk about armor!
Armor can be light, medium, heavy, and exotic, protecting the head, legs, and chest. Like weapons, it can be common or more interesting rare pieces with unique qualities can be found in stashes. Armor like this has completely different applications. For example, it can create an energy field around the character, damaging everyone around. Another kind makes you invisible while you dont move.
Armor and weaponry can be upgraded using cards. Youll receive the cards by completing missions or find them dropped as loot. Any weapon or piece of armor can hold up to six cards, which will let you shoot faster, aim better, and take less damage.
That should be everything the team wanted to cover with regards to weapons for today. Were always happy to receive your comments and feedback.
If the game interests you, please dont be shy, ask any questions, and press the Add to your wishlist button :)
P.S. You can find more news and info about the project on our social media outlets at FB, Twitter, and Discord.
CyberCorp
IO Games
IO Games
2022
Indie MMO Singleplayer Coop
Game News Posts 178
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(116 reviews)
http://cybercorp.online/
https://store.steampowered.com/app/1116170 
CyberCorp is a cyberpunk online co-op loot shooter where you fight for the best future! The game takes place in the 25th century when the CyberCorp corporation learned how to create artificial human bodies and temporarily load people's minds into them for military operations. Each player assumes the role of a agent who has to fight for the corporation ideals!
The planet environment became unsuitable for long life due to many space, nuclear and biological wars in the 25th century. People began to create special "shells" through the three-dimensional bioprinting. It allowed them to be controlled at a safe distance and not be exposed to dangerous environmental influences.
The CyberCorp corporation has invented an improved approach to the use of the shell with the ability to partially copy the consciousness of people in it. But she could only perform specific tasks, went crazy over time and became dangerous because of the simplified model of consciousness.
As a result shells were used only for combat operations as CyberCorp agents in corporate wars for power in the world. You take on the role of a corporation agent which will plunge into endless conflicts with enemy corporations of the future!
- Cyberpunk atmosphere
- Online co-op up to 3 players
- Weapons & armor upgrade with chips
- Rhythmic electronic music
- OS: TBD
- Processor: TBD
- Graphics: TBD
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