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Update 6

In this update I focused on fixing bugs in missions and added "Unstuck" button to the pause menu that will help you get out if you get stuck. Thanks you for your bug reports! Update is already available. Patch notes, build id 15505976 Changes:

  • The navigation hint will be periodically re-called outside of combat, so that the player does not have to open and close the menu to update it
  • Improved navigation, scripts and collision in missions 4, 7, 11, 12
  • experimental: in the main menu on a mission, there is now an Unstuck button next to the bug report, it is needed in case your character is stuck in a wall and will help you return to the point where you were already on the way to the main objective of the mission. I am also testing possible side effects, because I have to take many factors into account at once.
  • inventory: cannot be opened while dying in co-op
  • balance: turret and drone stats now grow with player level
Fixed
  • character: if menu opens while character is moving on base, he walks in place
  • performance: fps drops when displaying gamepad hints
  • stats: fire resistance, damage accumulation factor, speed display incorrectly
  • loot: secret loot boxes can be opened twice
  • ui: mission description incorrectly at start
  • ui: death screen does not display last damage received
  • ui: death screen selection frame does not display
  • ui: death screen sometimes does not close in co-op
  • ui: blurry text on defense point
  • ui: various small fixes
Happy gaming thumbalift Screenshot where is "Unstuck" button


[ 2024-08-27 15:12:29 CET ] [ Original post ]

CyberCorp
IO Games Developer
IO Games Publisher
2022 Release
Game News Posts: 185
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (130 reviews)
ADD CYBERCORP TO YOUR WISHLIST AND DON'T MISS IT!

CyberCorp is a cyberpunk online co-op loot shooter where you fight for the best future! The game takes place in the 25th century when the CyberCorp corporation learned how to create artificial human bodies and temporarily load people's minds into them for military operations. Each player assumes the role of a agent who has to fight for the corporation ideals!



The planet environment became unsuitable for long life due to many space, nuclear and biological wars in the 25th century. People began to create special "shells" through the three-dimensional bioprinting. It allowed them to be controlled at a safe distance and not be exposed to dangerous environmental influences.

The CyberCorp corporation has invented an improved approach to the use of the shell with the ability to partially copy the consciousness of people in it. But she could only perform specific tasks, went crazy over time and became dangerous because of the simplified model of consciousness.

As a result shells were used only for combat operations as CyberCorp agents in corporate wars for power in the world. You take on the role of a corporation agent which will plunge into endless conflicts with enemy corporations of the future!

  • Cyberpunk atmosphere
  • Online co-op up to 3 players
  • Weapons & armor upgrade with chips
  • Rhythmic electronic music

MINIMAL SETUP
  • OS: TBD
  • Processor: TBD
  • Graphics: TBD
GAMEBILLET

[ 6087 ]

17.19$ (14%)
1.62$ (92%)
3.79$ (81%)
8.47$ (15%)
34.99$ (13%)
11.42$ (71%)
17.19$ (14%)
41.31$ (17%)
4.95$ (17%)
8.47$ (15%)
5.00$ (75%)
17.39$ (13%)
22.99$ (8%)
4.12$ (17%)
10.26$ (66%)
1.50$ (90%)
0.89$ (70%)
14.02$ (65%)
0.90$ (82%)
17.49$ (30%)
3.00$ (80%)
3.38$ (83%)
33.97$ (15%)
25.95$ (13%)
25.79$ (14%)
1.68$ (79%)
18.39$ (8%)
8.39$ (16%)
2.00$ (80%)
1.00$ (80%)
GAMERSGATE

[ 3241 ]

5.0$ (75%)
20.0$ (50%)
1.58$ (77%)
1.5$ (70%)
4.25$ (79%)
3.0$ (80%)
0.9$ (94%)
3.4$ (80%)
17.49$ (30%)
2.64$ (87%)
1.06$ (82%)
14.4$ (64%)
2.25$ (85%)
0.75$ (85%)
20.0$ (50%)
3.75$ (81%)
0.45$ (85%)
16.0$ (60%)
1.5$ (70%)
3.0$ (80%)
11.3$ (43%)
0.9$ (91%)
3.5$ (95%)
0.68$ (83%)
1.5$ (75%)
20.0$ (50%)
0.85$ (83%)
2.0$ (90%)
3.0$ (85%)
1.76$ (91%)

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