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Updated Patch Notes for May 30


The development team has made the following changes and updates to the game in the latest update.

  • Updated challenge mode to show icons for each daily modifier in menu. Will be adding icons with tooltip to game UI tomorrow.
  • Added assets for the Town portal and updated the room
  • Rehooked TownPortal prop template to allow access to shops.
  • Added first pass final turn and target effects.
  • Updated challenge UI.
  • Ability tooltips will show values for each modifier (base amounts) when added to a character. When an ability is on the observed bar, shows the base multipliers where applicable.
  • Health potions increased to 100hp and drop rate reduced. Does not guarantee a drop per room.
  • Ability window only shows up if an ability was learned. - Starting stats on surface will ensure neither side misses attacks outside debuffs reduce accuracy or buffs increase dodge. This does not guarantee past surface as players can bring up stats to be inline via their ability stats.
  • Pyromancer dodge reduced to resolve endless combat
  • Cooldown identifier on each ability is darker to make it more apparent when an ability is on cooldown
  • Shops (tavern and town portal) now update every 5 minutes with a defined inventory. At least 1 Ember ability is always available in town portal.
  • Encyclopedia (WIP) now accessible in main and pause menus. Shifting mostly text found in tutorials to this as well as expanding on lore. Tutorial will shift to being more simplistic and visual driven versus overloading with text.
  • Party now starts in each entrance opposite a doorway, or at a random doorway if the entrance has 4 exits.
  • Target stays active after an action is used. This allows the player to focus on the same target. Target will reset when the target unit dies, or when leaving a room.
  • Updated the target and turn effects for each unit type to better fit the unit mesh.
  • Resolved issue with incorrect props in some of the placeholder rooms.
  • Resolved issue with ability window coming up when there are no new abilities.
  • Updated some unfinished Rooms, still a WiP
  • Altered the effect in the Ember shard room to be less overpowering.
  • Tutorial has been temporarily disabled until a new visual approach is added.
  • All tutorial text has been consolidated into a new encyclopedia which can be access on main and pause menus. This allows someone to read the details at their leisure versus constant pop ups ingame.
  • Encyclopedia has tabs for all other information about the game such as units, abilities, and lore. They're all WIP with dummy data for the moment.
Join our Discord server to become a valued member of our community. - Quarter Onion Games


[ 2019-05-30 21:12:33 CET ] [ Original post ]

Emberlight
Quarter Onion Games Developer
Quarter Onion Games Publisher
2019-08-13 Release
FREE
Game News Posts: 38
🎹🖱️Keyboard + Mouse
Very Positive (58 reviews)
Public Linux Depots:
  • Emberlight Content Linux [1.34 G]
Emberlight is a true roguelike dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse.

Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land. Grow your strength by absorbing the abilities of your slain enemies and collecting the powerful traits of dungeon bosses.

Become strong, become quick, become immortal - but be warned - as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost.

As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage. Will you conquer the dark, or will you lose yourself to corruption?

ABSORB
As a Knight of the Ember Order, you have the ability to absorb the abilities used by your enemies. Every ability used by enemies has a chance to be learned. This allows customization of each character towards whichever goals you have. But each absorbed ability has a cost...

CORRUPT
Every absorbed ability will corrupt your soul. You will slowly lose yourself to evil as the quest progresses. This expresses itself in unstable corruption traits which leads to metamorphosis into an evil being (such as a lich). And you will lose yourself to the corruption...

REPEAT
Each run will last between 30-60 minutes. After completing the quest, the most corrupted will kill off his former allies in an epic battle. This corrupted being will then begin attracting evil around them, and will act as a boss in a future quest once their influence has expanded enough. They will have all the powers you have provided them during the run, providing a never ending challenge in future runs. For every corrupted boss, a stronger party is required to defeat them. And the cycle repeats......forever?

MINIMAL SETUP
  • OS: Ubuntu 14.04 LTS 64-bit or newer
  • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 LTS 64-bit or newer
  • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon HD 4850 or NVIDIA GeForce 9600 GT
  • Storage: 2 GB available space
GAMEBILLET

[ 6138 ]

6.39$ (68%)
12.72$ (15%)
5.94$ (15%)
8.47$ (15%)
6.22$ (79%)
4.79$ (76%)
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2.07$ (79%)
8.39$ (16%)
12.50$ (50%)
7.95$ (60%)
31.49$ (30%)
12.42$ (17%)
8.79$ (20%)
2.50$ (75%)
16.79$ (16%)
5.77$ (17%)
1.72$ (78%)
16.52$ (17%)
0.63$ (94%)
2.53$ (83%)
3.39$ (66%)
3.00$ (70%)
6.79$ (15%)
33.59$ (16%)
8.25$ (17%)
4.97$ (17%)
8.39$ (16%)
9.67$ (61%)
9.89$ (34%)
GAMERSGATE

[ 3464 ]

4.05$ (73%)
4.0$ (80%)
55.99$ (20%)
14.99$ (40%)
2.0$ (80%)
5.0$ (75%)
4.88$ (62%)
4.25$ (79%)
1.25$ (75%)
9.84$ (67%)
0.45$ (85%)
2.61$ (74%)
1.8$ (90%)
2.0$ (80%)
14.99$ (50%)
2.0$ (80%)
16.57$ (45%)
0.87$ (91%)
9.9$ (67%)
6.0$ (70%)
26.99$ (10%)
15.0$ (75%)
1.3$ (90%)
1.5$ (70%)
0.87$ (71%)
3.15$ (91%)
9.9$ (67%)
4.05$ (73%)
1.6$ (80%)
12.5$ (75%)

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