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Updated Patch Notes for July 22
[ 2019-07-22 16:33:32 CET ] [ Original post ]
The development team has made the following changes and updates to the game in the latest Changeset 812 update.
- Updated text for levels, quests, rooms, and units. See the encyclopedia for details as well as map ingame.
- Added descriptions for the 6 subclasses.
- Updated text for corruption fight, corrupted boss, and end of run text.
- Renamed Beholder to Watcher
- Renamed Mage Ghost to Spectre
- Renamed Mouse Man to Ratman
- Renamed Orc Commander to Patriarch
- Resolved issue where applying damage via debug keys or daily challenge modifiers like Deadline could be circumvented via current effects. They now apply immediately before any calculations.
- Deadline now only applies up to quest complete (defeating final boss). It will not apply during corruption fight or any exploration after.
- Difficulty now shows as an icon underneath score at top. You can highlight the tooltip showing current difficulty's effects.
- Difficulty is added as a fourth icon during daily challenges as the difficulty is also locked in during a challenge run (cannot be changed in options)
- Combat log shifted to bottom left and taller to provide more log messages
- Tutorial shifted to top left and setup same as learned abilities (top right) to stand out
- Various tutorials are updated and include proper icons
- Added tutorials also notify in the combat log
- Room icons have been updated
- Hotkeys shown in tooltips for buttons on bottom except abilities (which have hotkey on the icon itself)
- Current build shown at bottom right on game interface (will help with last bit of testing)
- Descriptions expanded on various status effects to give more details as to what they do (such as Charm and Confuse)
- Resolved issue where drinks were not shifting the cost to the next line
- Persistent corruption bar added to party select and end of run windows.
- Various QoL tweaks of all windows
- Tutorial windows for the initial screens is now shifted to left side of quest, party, and town to allow interaction while its up.
- Power level upgrading in town portal is now cheaper
- Unit idle animation is now at normal speed to resolve feedback about units dancing. All other speeds stay the same.
- Resolved issues with the various volume sliders and mute buttons that were not functioning properly.
- Stats window can be opened while in abilities and town portal
- Resolved issues where a bold setting for text was causing it to be blurry in lower resolutions
- Added icons back in within encyclopedia for most categories
- Encyclopedia presentation improved (still a WIP for the complete visual shift)
[ 2019-07-22 16:33:32 CET ] [ Original post ]
Emberlight
Quarter Onion Games
Developer
Quarter Onion Games
Publisher
2019-08-13
Release
FREE
Game News Posts:
38
🎹🖱️Keyboard + Mouse
Very Positive
(58 reviews)
Public Linux Depots:
- Emberlight Content Linux [1.34 G]
Emberlight is a true roguelike dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse.
Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land. Grow your strength by absorbing the abilities of your slain enemies and collecting the powerful traits of dungeon bosses.
Become strong, become quick, become immortal - but be warned - as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost.
As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage. Will you conquer the dark, or will you lose yourself to corruption?
ABSORB
As a Knight of the Ember Order, you have the ability to absorb the abilities used by your enemies. Every ability used by enemies has a chance to be learned. This allows customization of each character towards whichever goals you have. But each absorbed ability has a cost...
CORRUPT
Every absorbed ability will corrupt your soul. You will slowly lose yourself to evil as the quest progresses. This expresses itself in unstable corruption traits which leads to metamorphosis into an evil being (such as a lich). And you will lose yourself to the corruption...
REPEAT
Each run will last between 30-60 minutes. After completing the quest, the most corrupted will kill off his former allies in an epic battle. This corrupted being will then begin attracting evil around them, and will act as a boss in a future quest once their influence has expanded enough. They will have all the powers you have provided them during the run, providing a never ending challenge in future runs. For every corrupted boss, a stronger party is required to defeat them. And the cycle repeats......forever?
Explore procedurally generated dungeons as a Knight of the Ember Order. Conquer the quests set out before your party, and uncover the lore of the land. Grow your strength by absorbing the abilities of your slain enemies and collecting the powerful traits of dungeon bosses.
Become strong, become quick, become immortal - but be warned - as you fight using unstable Ember powers, they will begin to corrupt and twist your very soul. Every gift of power has its sacrifice; every ability has its cost.
As the Gods fight for control of their creations, you must decide what is good, and what is evil. To protect your people against the dangers of Ember power, you must use its power to your advantage. Will you conquer the dark, or will you lose yourself to corruption?
ABSORB
As a Knight of the Ember Order, you have the ability to absorb the abilities used by your enemies. Every ability used by enemies has a chance to be learned. This allows customization of each character towards whichever goals you have. But each absorbed ability has a cost...
CORRUPT
Every absorbed ability will corrupt your soul. You will slowly lose yourself to evil as the quest progresses. This expresses itself in unstable corruption traits which leads to metamorphosis into an evil being (such as a lich). And you will lose yourself to the corruption...
REPEAT
Each run will last between 30-60 minutes. After completing the quest, the most corrupted will kill off his former allies in an epic battle. This corrupted being will then begin attracting evil around them, and will act as a boss in a future quest once their influence has expanded enough. They will have all the powers you have provided them during the run, providing a never ending challenge in future runs. For every corrupted boss, a stronger party is required to defeat them. And the cycle repeats......forever?
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 2 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 2 GB available space
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