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Name | Emberlight | |
Developer | Quarter Onion Games | |
Publisher | Quarter Onion Games | | |
Tags | RPG Singleplayer | | |
Release | 2019-08-13 | |
Steam | FREE |
News | 38 |
Controls | Keyboard Mouse |
Players online |  n/a  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/1048880  |
Public Linux depots | Emberlight Content Linux [1.34 G]
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LINUX STREAMERS (0)
Updated Patch Notes for July 25 |
The development team has made the following changes and updates to the game in the latest changeset 813 update.
- Persistent corruption now has a base amount earned per run on top of the amount of corruption each character has. It is 1% of the final score. This also applies on party death (but does not add corruption from characters)
- Party dead screen now also contains the corruption bar
- Resurrect cost now locked at 1000 gold
- Corruption fight code has been rebuilt from the ground up to hopefully resolve the issues some folks have been running into (fingers crossed)
- Added tutorial for using abilities outside combat and that turns aren't used up until combat begins
- Potentially resolved difficulty tooltip and the daily challenge tooltips having issues showing up
- IsUndead should work the same as ConstantDrain now where it will drain even on normal damaging abilities
- Targeting code has been rebuilt from the ground to hopefully resolve the issues with targeting (more fingers crossed)
- Town portal/town screens updated to be same size as quest/party select screens
- Updated visuals on tavern and gambling hall
- Added tutorial showing that difficulty is tooltip at top. Separate tutorial for daily challenge.
- Added tutorial for persistent corruption earned at corruption fight
- Added tutorial for targeting methods
- Added tutorial for duplicate abilities
- Added tutorial for stats and what they do
- Added tutorial for how to learn abilities including general chance per enemy use
- Added tutorial for summons, how they work, and how you can learn their abilities like an enemy
- Added tutorial for stats added by abilities and function as stats
- Added tutorial for trait mastery
- Added tutorial about stats window in abilities and town portal windows
- Added more details to any multiplier effects to show the amount gained
- UnitSkillState should lock position like die state (resolves issue with Slime and a few others who moved during skill usage)
- Corruption amount now shown as an entry in log
- Changed abilities header to learned abilities
- Updated tutorials at beginning to show new button names
- All tutorial had their descriptions updated as required
- Disabled temple in town
- Town and town portal now show amount of potions in shop
- Shops have new inventory and new tutorials are lines shown in top center of screen which fade away to provide more emphasis to these events
- Turn bar is sent to top of UI so that status effects go behind it (temporary fix until status effects adjusted)
- Learned ability window is sent to top of UI so that status effects go behind it (temporary fix until status effects adjusted)
- Combat log fades away after 10 seconds from receiving message
- Darkened the combat log background
- Left aligned the text messages in combat log and shifted it over to the left more to add more space without some lines requiring two lines.
- Captured all icons created/added when dragging abilities in abilities and town portal and made sure they are cleaned up in rare cases where they don't hook to a slot when the screen disappears (temporary fix until the rare case is identified and resolved)
- Shifted headers for modal windows to top left like main menu for consistency
- Added latest Steamwork.net to begin setting up cloud saving
Join our popular Discord Community Server at www.discord.gg/quarteronion to discuss Emberlight.
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[ 2019-07-26 16:41:31 CET ] [ Original post ] |