





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Greetings! We're back and we fixed a couple of bugs that slipped in with the release build. We're still recovering from release fatigue, but starting this coming week we are going to start working on the Linux Port of the game. We still don't have a Mac but we are trying to find someone who can help us test it. Change Log: Fixed F12 or PrintScreen button forwards dialogue Fixed Massive lag when pausing during SandWorm Phase 3 Fight Fixed Gil not allowing player to pass through. Fixed Reaper breaking/multicasting Fixed Reaper Projectile on ground teleporting/hittingplayer after spawn Fixed able to open menu on loading screen (crashes game) Fixed bosses "interact" on final climb inverted. Fixed able to damage bosses on final climb. Fixed Minotaur Hitboxes(arrows) Fixed Character AI messing up direction on flying enemies Fixed Graveyard Camera can see over boundary Fixed Camera targetting Fain after Phase 3 dialogue Fixed Rumbling sound retaining after dying from Golem Laser Buffed "Dark Echo" damage by 1 Increased "Dark Echo" Crit chance Decreased "Dark Echo" last hit damage on spin attack Increased Faindrel crit chance Decreased Faindrel crit multiplier Increased Faindrel charged attack Decreased Minotaur Animation Speed on Heroic and Nightmare Decreased Minotaur Debris Spawn Decreased Minotaur Debris Damage Decreased Minotaur base damage If we missed anything else, please let us know! The fastest way to report bugs is to join our discord server: https://discord.gg/sqTmHvk
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