Change Log
Changed: Increased amount of health you get when you drink health potions
Changed: Increased amount of energy you get when you drink energy potions
Changed: Rock magic no longer breaks entity path finding
Changed: Rock Pillar spell has been changed to Rock Fence
Changed: Increased amount of damage magic attacks give
Changed: Burn effect is now shown in the item info panel
Changed: Increased amount of damage burn effect give
Changed: Reduced amount of time burn effect last to 10 turns
Changed: Reduced variability in the value an item is worth
Changed: Reduced amount of melee attack damage staff have
Breaking Change:
In previously created worlds, some items will have wrong stat values, levels, and item values
These items include:
Staffs
Animal projectiles
Poison Antidotes
Knifes
Unfortunately, the only way to fix this is to delete the world, and recreate it with the same seed. But, buy doing this you will lose all your progress in that world.
Demo Links
https://revolutionaryinteractive.itch.io/fractalis
https://gamejolt.com/games/Fractalis/451915
[ 2019-12-22 01:28:39 CET ] [ Original post ]
- Fractalis Content - Linux [300.32 M]
Description
Fractalis is a procedurally generated roguelike that has turnbased/gridbased combat with a realtime feel. As you travel though numerous levels below the overworld, you will fight monsters, find items, and equipment.
Features
- Permadeath
- Procedurally generated dungeons, enemies, and items
- Turnbased movement/combat
- Gridbased movement/combat
- Dungeons with 20, 40, or 60 levels
- OS: Ubuntu 12.04+. SteamOS+
- Processor: Intel Core i5Memory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: OpenGL 3.0+
- Storage: 400 MB available space
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