Happy belated New Year!
Over the last couple of months, we've been doing a lot of work behind the scenes. First of all, we apologize for the lack of communication. Although we're quite active over at Discord, we understand not everyone is part of this external community.
So what's been going on, in a nutshell?
Console
In the last couple of months, we have been hard at work to get a version of this up and running on the Nintendo Switch. We have made great progress but it is still a work in progress and will last for some time until completion. This version, with other console versions, is being ported from the PC version primarily. This means that we always put our PC players first and foremost. The PC version will always be the definitive.
Crash Reports
We've noticed our internal crash reporting service has not been working for some time. Normally, we receive each and every crash report quite directly (provided you are connected to the internet) and helps us create a patch rapidly. Unfortunately, due to migrations over on our end, we have stopped receiving reports. In the updates following, this will be enabled once more. We apologize for the inconvenience.
Linux
For a little while, Linux has been our focus to get it up and running. We hardly receive any feedback on this platform but we encourage everyone who currently plays on Linux to reach out to us and help us get a better experience out to you!
Unfortunately, we do not currently have access to Apple hardware and have not heard sufficient need for a Mac version. If you would like this, please let us know!
New features
All that being said, we've been busy.
We have enabled the 'experimental'-branch that you can check out! We are a little careful to immediately drop this update on everyone and encourage you to check out 'experimental' and reach out to us if any problems arise. Of course, the Crash Reporter has been enabled once more and we should be getting in the reports.
This experimental version will be up for a few days before we drop the update with the gigantic patchnotes. One of the new features we are currently testing is Gear Set Bonusses! Collect and wear a set of certain armor to unlock bonusses!
Please be aware that there has been a rewrite of the save-system and as such, your previous savegames will not be compatible. They will, however, be compatible going forward. Thank you for your understanding.
If you are joining us on this beta,
make sure you do you a fresh install.
Future
Currently, we're developing a scenario editor (images and videos being posted on our Discord community). This editor allows you to create your own floors complete with events and dialogue. It is the major focus for the next set of features, namely, puzzles and obtacles to break up the gameplay. This feature is currently not in the beta but will shortly be.
In addition, while we aim to port the game to the consoles, we have no plans to cease support for this game for the foreseeable future!
In closing...
Yellowcake Games is a three-man company working on two projects simultaneously, however, Stay Safe has always been developed by a single person since the beginning. The game is very much alive and kicking, and I appreciate every single comment/review I receive. I take all of them into account.
I hope you've had some fun with this little game for its price. While we continue to add features, content and fix bugs, the price will never go up.
Enjoy the beta and let me know what you think!
-Lance
[ 2020-01-02 23:01:28 CET ] [ Original post ]