- Fixed some localization related issues for non-english players
- Fixed some grab, interact, throw logic
- Fixed a potential mission softlock in Kingdom of the Muddy Paws
- Put text on the Muddypaws signs to help guide around the level
- Added tennis balls to the tennis court in the tutorial
[ 2024-12-07 18:43:34 CET ] [ Original post ]
Yes it's true! We're scooting out of Early Access and into 1.0! On December 5th, the new level will drop, and the game will be content complete! This patch includes some teaser content ;) and all the bug fixes I've worked out along the way in getting the game ready for full release! Many updates to the grind system to just make it feel really nice Some new hats Mission structure updates, and progress tracking is greatly streamlined! TV screen level select got a makeover New credits page A few new boards and booties to customize with! Extreme Skate Bark level now has a boombox so you can trick off to whatever jams your puppy heart desires! More to follow soon, hang tight! -Alex
[ 2024-11-22 21:57:11 CET ] [ Original post ]
Added froggy hat and boots to coencide with the Wholesome Games Celebration Fixed some grind issues with longer rails Various bug fixes revolving around player physics and movement system Fish Eye item added to all scenes instead of just Skate Park level. Pause (Paws?) menu updates! It's now easier to see your collectibles, and the settings menus have been cleaned up too. Music has been added/adjusted in all the levels, but particularly the main menu and the tutorial levels have some new tunes to check out! More music updates on the way soon~
[ 2024-08-15 17:24:07 CET ] [ Original post ]
- Fixed some save file garbage issues
- Replaced the pupperwave mountain shader with one that compiles properly on Mac
- Added a toggleable fisheye camera effect to the Skate Bark level, and of course the fish NPC to interact with as a toggle!
- Added steam presence for the skate bark level
- Added a new achievement to doggerton
[ 2024-07-06 18:51:29 CET ] [ Original post ]
Happy July everyone! I've got some new content to share!
New Level!
I added a fun sized new level, "Extreme Skate Bark"! No missions, just kind of a fun sandboxy level to skate around on, I felt like the game probably should have a legitimate skate park level, so I put one together mostly out of stuff I already had, and some really basic geometry :)
Zoomies!
Now you can use the D-pad or mouse scroll wheel to zoom in closer/further from Ollie! This might be tweaked a little bit in the future, but I think it is a worthwhile addition, let me know what you think!
New Shoes!
I added crocs and timbs as bootie options for Ollie, and fixed some bugs related to the cosmetics where the game would soft-lock if you didn't pick anything. I also fixed some bugs with the mission system, and some progression unlockable issues! Enjoy! -Alex
[ 2024-07-05 20:01:27 CET ] [ Original post ]
Happy Summer!
This update contains many various improvements, first major update in over a year! There's lots to check out, let's shred into it!
Grinding System
The rail and grinding system has been totally overhauled, and should be much more functional now, in addition, all the levels have gotten a bunch of new rails to grind for style, or for getting around easier!
Spinnies
Along with the grind system, Ollie has learned another new trick! You can do spinnies on various Fire Hydrants, and Hydrant-shaped-items! Give it a try!
Mission Tracker
The pause menu has been updated to include a checklist of things to do, in case you get lost! Select a mission, and (when possible) you will have a nice big red arrow to show you where to go to engage with the mission!
Cosmetics Overhaul
There are now more than double the cosmetics! We've added a few hats, and fixed up some others, added a whole slew of new boards, and a whole new category of customizables, Booties! There's much more to come in this category, but there's 8 different bootie options to try out for now! Also the customization as a whole has been moved from the main menu to using a Dog House in the level to customize Ollie's outfit!
Quick-Turns
Did you miss a bone back there? Do a quick-turn to go back and get it! When you're accelerating at full speed, keep pressing forward and tap Break to do a quick U-turn!
Menu Overhaul
The main menu looks way more snazzy now, with new models and textures, cleaned up navigation, a fresh settings menu, and some other fun surprises! Thanks for reading, enjoy the update, more to come soon! -Alex
[ 2024-06-27 17:55:33 CET ] [ Original post ]
- Fixed a bug which prevented players from entering Pupperwave and Mars levels
- A new hat???
[ 2022-11-28 21:04:24 CET ] [ Original post ]
Fixed a bug where you can get stuck in the soccer shootout mission
[ 2022-11-20 18:11:02 CET ] [ Original post ]
Just fixing some softlock bugs related to the dialogue system!
[ 2022-11-19 18:54:41 CET ] [ Original post ]
Explore the surface of Mars!
Ollie is going on his grandest adventure yet! Let's go to Mars and have an interstellar good time!
Meet our new friend, Rover
Rover is a small, friendly little pal who got distracted on their mission, and ran out of batteries! Scour the surface of the planet for some batteries to get Rover back on the hunt for delicious cheese!
Operate advanced technology
Power up the generators using Puptonium crystals! Generators power doors, lights, anti gravity zones, and more!
???
We're not quite sure what this big flying metal doggie bowl in the sky is, but that one is for you to find out for yourself!
Update is out NOW! 10/20/22! Hop in and scoot on, friends!
[ 2022-10-20 14:12:14 CET ] [ Original post ]
As noted in the previous announcement, the Pupperwave update is here! First new map! Patch notes:
- New map, Pupperwave!
- Trick system, score points by spinning, barking, and grinding with the new...
- Grind system! It's been redone and is a lot more fun to do now
- 3 new hats! The Drink Hat, Visor, and (for safety) the bike helmet!
- A couple new skateboard deck skins
- Loading screen redesign
- Improvements to the save system and mission structure
- New "Extras" tab in the pause menu in case you want to enable or disable the trick mode stuff in any level!
[ 2022-02-28 17:34:55 CET ] [ Original post ]
Hi Friends! It's been a few weeks now since I've released an update, and since things have cooled down after launch back in November, we've been working on a shiny new level that we're really excited about!
New Level: Pupperwave
A new level, featuring v a p o r w a v e aesthetics! Surf the checkerboard ocean, discover marble structures in the sky, or get lost in the trippy glass mirror maze, and much more in our most ambitious level yet!
Grinding
A big part of the new level was revamping the grind mechanics to be much more fun and easy to integrate into the level design, so yeah, the grinding has been totally reworked, and it's much more fun now! It's a great way to get around, especially in Pupperwave! It also ties into the other big new feature in this update...
Trick Mode!
Finally, something you Tony Barkers have been asking for! There's a new tab in the pause menu called "Extras", in there you'll find a new checkbox to enable Trick Mode! Now you can finally jump, flip, grind, and bark and be rewarded with entirely arbitrary numbers! See how big you can make that number, go go go!
Update comes out 2/28!!
Full change log:
- New Pupperwave Level!
- Updated grind mechanics introduced
- Added 2 new hats
- Added a few new board skins
- New loading screen
- Added some additional grindable surfaces to Culdesac and Doggerton
[ 2022-02-24 20:06:43 CET ] [ Original post ]
Hi friends! Very small fix today, only thing changed is a fix for a hidden achievement related to some underwater activities The achievement was bugged before and not ever popping for anyone, but now it should be fixed! Try spending some time underwater :) More updates soon, scoot on! -Alex
[ 2021-11-27 20:22:24 CET ] [ Original post ]
Howdy friends!
Next hotfix is here! This time I worked to make a new control remapper, and fix up a variety of bugs yall have sent my way. Here's the list!
- Added an alternate path to culdesac roof
- New controls remapper
- Replaced the little dynamites near the mineshaft with a dynamite box that respawns dynamites once they're used up.
- Fixed up the camera sensitivity slider
- Reworked the tumbleweed mission to be a bit more fun
- Hide soccer mission stuff when the mission isn't active so you can't get points outside of the mission
- Fixed an input bug that allowed Ollie to get wayyyy too much air
- Prevent spamming the remote control which caused a level to load multiple times
- potential fix for NPC interact prompt being too small
[ 2021-11-26 17:28:41 CET ] [ Original post ]
Howdy skaters!
Just a small update today, I mainly wanted to fix the race in Doggerton, which had a few bugs going on that I had to work out. I've got more updates but I wanted to get this one out before the weekend so the race is at least possible :P
Here's a list of all the changes:
- Fixed a bunch of bugs related to the doggerton race
- Changed the keyboard mapping so that up/down arrow keys are push/brake, and W/S only spin you in the air.
- Added a boost zone near the saloon so it's easier to get on top of
[ 2021-11-19 20:31:12 CET ] [ Original post ]
First stability patch!
Thanks for being here early, and hanging on with me while I fix some of the more major bugs. It's only day 2 and I have a lot more work to do but I hope you are all having fun with the game so far! Here's the things included in this patch:
- Fixed soccer shootout mission in Culdesac
- Fixed issue where some achievements weren't unlocking
- Fixed camera sensitivity slider not being hooked up to anything
- Fixed a save file issue that would cause the game to stall for some players
- Fixed tutorial pupcake not saving after completing tutorial
- Fixed horizontally inverted D-Pad UI controls
- Fixed a rendering bug with the main menu TV channel text
- Fixed a bug with smell-o-vision showing soccer mission camera in Culdesac
- Fixed bug where Ollie could go under the water in Doggerton
[ 2021-11-18 02:23:37 CET ] [ Original post ]
🎮 Full Controller Support
- Ollie-Oop Linux [752.54 M]
Explore many different levels and hang out with your dog friends and do dog stuff, including collecting bones and sticks, chasing each other, scaring birds, and more!
Ollie is your friendly neighborhood skateboarding dog, and one day his neighbor and best friend Reggie packs up and moves away with his family. The journey is on to find where he went, and reunite! Romp through many different increasingly zany levels. Where might you end up? The park? The waterpark? The Skate Park? SPACE?
Includes
- Intricate 3D environments, custom tailored for fun exploration, rad jumps, and maximum shenanigans
- Lots of adorable dogs to talk to. Don't worry, they don't bite! (some are kinda grumpy though)
- Original music by Robert Frost III (Joggernauts, Pinbrawl)
- Collectibles!!
- Unlockable HATS
- Races
- Boss Battles
- SECRETS
- OS: Ubuntu 14.04 or later or SteamOS
- Processor: Intel i5-2500 3.3GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVidia GTS450 / AMD Radeon 6850HD
- Storage: 9 GB available space
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