Hi Friends!
It's been a few weeks now since I've released an update, and since things have cooled down after launch back in November, we've been working on a shiny new level that we're really excited about!
New Level: Pupperwave

A new level, featuring v a p o r w a v e aesthetics! Surf the checkerboard ocean, discover marble structures in the sky, or get lost in the trippy glass mirror maze, and much more in our most ambitious level yet!
Grinding

A big part of the new level was revamping the grind mechanics to be much more fun and easy to integrate into the level design, so yeah, the grinding has been totally reworked, and it's much more fun now! It's a great way to get around, especially in Pupperwave! It also ties into the other big new feature in this update...
Trick Mode!

Finally, something you Tony Barkers have been asking for! There's a new tab in the pause menu called "Extras", in there you'll find a new checkbox to enable Trick Mode! Now you can finally jump, flip, grind, and bark and be rewarded with entirely arbitrary numbers! See how big you can make that number, go go go!
Update comes out 2/28!!
Full change log:
- New Pupperwave Level!
- Updated grind mechanics introduced
- Added 2 new hats
- Added a few new board skins
- New loading screen
- Added some additional grindable surfaces to Culdesac and Doggerton
[ 2022-02-24 20:06:43 CET ] [ Original post ]