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Hey everyone! Just a quick update today to show you where we're at with the production of the final update of EK, and to give you an idea of the kind of content you're waiting so patiently for. Sprites & CGs We have a host of gorgeous outfits and new characters to introduce in the final chapters, including more than we'd initially planned due to the episodic releases. More time means more art, essentially. In total, we have 5 totally new characters and 16 brand new outfits for our gorgeous love interests. For our CGs we'll have 19 in total, and then 20 ending cards! Then, last but not least, there'll be 6 new backgrounds. So... a lot of art. Our amazing artists have been working incredibly hard and we're excited for you to see the results. Writing & Coding, With the luxury of not having to update episodically, we decided to put a little extra love into the game so that it's a more polished experience upon completion. In July we decided to do a few rewrites on the routes as there were some things and story-beats that, when writing the game in one go instead of in installments, we felt weren't really clicking the way we wanted them to. We think this will result in a much more cohesive narrative experience. The biggest task for us right now is programming the Ren'py version of the game and re-doing some things within the Unity version to help it run better on all systems. This is the time where having such a tiny team becomes a struggle, so we're making sure we're not burning out and working at a pace that ensures we offer our best work. It's hard for us to show you any of the things we've been working on as we're in such spoiler-filled territory in the final chapters of the game, so please continue to bear with us while we power through! We won't be offering a tentative release date at this point, as of course things can and will always happen in game dev, so we ask for your continued patience, and please look forward to the release with us! We really can't wait to finish it and show you. We also just released the revamped version of our first game, When The Night Comes, which is available now on Steam and itch.io. Originally released back in 2018, we've added updated art, UI, a codex, and voice acting from actors including Gideon Emery (Dragon Age), Jonah Scott (Beastars), and more! Please check it out while you wait for Errant Kingdom if you enjoy our work. As a self-publishing studio it helps us massively. In the meantime, sit tight, and thank you as always for your support.
[ 2021-08-21 17:01:42 CET ] [ Original post ]
- [1.26 G]
The Kingdom of Novus has been thrown into disarray, and It's up to you to decide if you’ll help to bring peace, or if you’ll stoke the fires of chaos. Enter a high fantasy world steeped in political intrigue; where magic touches the land and blood turns the wheels unseen. Dishonor & betrayal. Hope & despair. Pick a side, and meet your match.
Errant Kingdom is a story with darker elements at play. As a denizen of the kingdom of Novus, you're at the heart of watching history unfold before your eyes. Whether you see its rise or fall, however, is up to you. There are those who will help you in your endeavors along the way, and might even find themselves enamored with you. However, it is possible to earn their ire as well, should your plans be devious. Only you will see how the story evolves, and the most important moves to make are yours, and yours alone.
Features
- Three player roles to choose from
- Player pronoun selection
- Six romanceable characters
- Two polyamorous relationships
- Option to play without pursuing a romance
- LGBTQA+ Cast
- Unlockable cgs
- Mission board
- Reputation system
- OS: Steam client needed
- Processor: 2.2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 5000 or better
- Storage: 4 GB available space
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