Turnover
Long Division LLC Developer
Long Division LLC Publisher
2015-12-15 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(26 reviews)
The Game includes VR Support
Turnover Updated: Controller Improvements MoreTurnover has been updated to v1.0.804, bringing general improvements to the game.
Controllers
- Controller aiming now makes better use of analog values, increasing aiming accuracy. Controller users who have an analog stick are now encouraged to bind move/aim to an analog stick if possible.
- If you have multiple controllers plugged into your PC, you can now select which one you would like to use from the Options menu.
Gameplay
- Security Cameras will now throw a general "suspicious" alert if a camera check is triggered multiple times within a short period.
- A few sections in some later levels have been rebalanced. This is to ensure a more consistent difficulty ramp as the game progresses. More or less, these levels will now be slightly easier.
Full Changelog
- New: Controller selection now available in Options menu if multiple controllers are plugged into the PC. Note: If controller is set to "Disabled" in Options, Universal Input (for menus) will use the default/preferred controller of the OS if one is plugged in.
- Changed: Controller/Aiming: Axis binds now utilize range (analog) values for aiming, increasing fine touch and accuracy when using analog sticks.
- Changed: Binds Menu: Changed "Aim Sensitivity" to "Controller Aim Speed".
- Changed: Enemy/All: Enemies that are killed will now dim in color.
- Changed: Enemy/Security Turret: Slightly increased the delay between spotting and firing.
- Changed: Enemy/Security Turret: When spotting/ranging, a Turret's vision cone will turn red, even before firing.
- Changed: Enemy/Security Camera: If something(s) triggers a camera check 3 times within a 5 second period, the camera will become suspicious and will throw an alert.
- Changed: Pickups: A "denial" sound will play if the player tries to pick up an object of the same type that they are already holding.
- Changed: Music: Added some music to the transition between levels.
- Changed: Cutscene: Slightly changed the transition between the final levels to warn of upcoming bosses.
- Changed: Level: Rebalanced level 21 (Automation Compound: 2nd Floor).
- Changed: Level: Rebalanced level 23 (Automation Compound: 4th Floor).
- Changed: Level: Rebalanced level 24 (Automation Compound: 5th Floor).
- Changed: Level: Rebalanced level 29 (Intern Offices).
- Changed: Level: Rebalanced level 30 (Boss).
- Changed: Level/24: Fixed southern area cameras not being in sync.
- Changed: Options Menu: Changed the descriptions of some options.
- Changed: Art: Tweaked a few sprites.
- Fixed/Linux: Fixed a small memory leak.
- Fixed/Linux: Fixed the window icon not being displayed in some distros.
- Fixed/All: On game launch, the default mouse cursor will be moved to a position away from menu elements to prevent accidental selection when using a controller.
- Fixed/All: Fixed a rare issue with the name of the current world not being displayed on the main menu if a game is in progress.
- Fixed/All: In Options, stopped the selection blip sound from playing when trying to increase HUD Opacity past 100%.
- Fixed/All: In Options, fixed the Volume selection preview sound not playing when selecting the 100% value.
- Fixed/All: Fixed a rare issue with the minimap alert triggering after a Sentinel is killed.
- Fixed/All: Fixed the name of a perk not updating immediately when it is unlocked.
- Fixed/All: Fixed a few missing and misaligned sprites.
- Fixed/All: Fixed a rare issue where some enemies would get stuck in a spotting loop when seeing the player.
- Fixed/All: Fixed the Security Camera turn sound from not playing normally after an alert check has been triggered.
- Fixed/All: Misc. minor bug fixes.
[ 2016-09-20 16:38:12 CET ] [ Original post ] Features
- 29 levels of challenging stealth gameplay for Windows, Linux, & OS X.
- Use cover, remain silent, and stay alert to avoid enemies. Use the clang of a wrench to distract, spray a fire extinguisher to obstruct view, and more to help you slip by.
- Enemies react to the environment, staying alert for noise and working together to hunt down targets.
- Recruit and protect fellow workers as they disable security networks. Enlist the help of Rent a Cops to help you take down patrols.
- Find hidden perks to help you gain the edge and increase your chances of survival.
- 3 difficulty modes to chose from: Easy, Normal, and Hard.
- Includes Turnover's main theme in FLAC format: "A Hostile Takeover" by Jeremiah Pena.
Story
In near future America, the emergence of corporate monopolies has placed a strangle hold on the economy. Among a glut of mass privatization, corporations begin contracting private military security firms to protect their assets. Setting a controversial precedent, defense contractor Grand Robotics Inc. deploys a private security firm to be their "Mergers & Acquisitions" arm.
After a failed attempt to buy out competing Bartleby Automation, Grand Robotics turns to their security firm to execute a "hostile takeover" of their competitor. The firm storms into Bartleby's corporate HQ and locks the building down.
In Turnover you play Clea Holden, a Bartleby worker who becomes caught in the middle of the crisis. Coming to the conclusion that the situation is too volatile, Clea hatches a desperate plan to escape. She must find freedom, armed with only her determination to survive.
MINIMAL SETUP- OS: Ubuntu 16.04 64-bit
- Processor: 2.2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.1 Compatible
- Storage: 100 MB available space
RECOMMENDED SETUP- OS: Ubuntu 14.04 (Most distros should work)
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