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Features


  • 29 levels of challenging stealth gameplay for Windows, Linux, & OS X.
  • Use cover, remain silent, and stay alert to avoid enemies. Use the clang of a wrench to distract, spray a fire extinguisher to obstruct view, and more to help you slip by.
  • Enemies react to the environment, staying alert for noise and working together to hunt down targets.
  • Recruit and protect fellow workers as they disable security networks. Enlist the help of Rent a Cops to help you take down patrols.
  • Find hidden perks to help you gain the edge and increase your chances of survival.
  • 3 difficulty modes to chose from: Easy, Normal, and Hard.
  • Includes Turnover's main theme in FLAC format: "A Hostile Takeover" by Jeremiah Pena.

Story



In near future America, the emergence of corporate monopolies has placed a strangle hold on the economy. Among a glut of mass privatization, corporations begin contracting private military security firms to protect their assets. Setting a controversial precedent, defense contractor Grand Robotics Inc. deploys a private security firm to be their "Mergers & Acquisitions" arm.


After a failed attempt to buy out competing Bartleby Automation, Grand Robotics turns to their security firm to execute a "hostile takeover" of their competitor. The firm storms into Bartleby's corporate HQ and locks the building down.


In Turnover you play Clea Holden, a Bartleby worker who becomes caught in the middle of the crisis. Coming to the conclusion that the situation is too volatile, Clea hatches a desperate plan to escape. She must find freedom, armed with only her determination to survive.
Turnover
Long Division LLCDeveloper
Long Division LLCPublisher
2015-12-15Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (25 reviews)
VR Support
Public Linux Depots:
  • Turnover Linux [3.65 M]
Turnover Updated: v1.0.874

Notable Changes

  • Most graphical elements in the game now make greater use of vertex buffer objects for rendering. This will give a performance boost, particularly for lower end systems.
  • Music and sound volume can now be set separately in the Options screen.
  • All 21:9 screen scaling issues have been addressed. There were some size/positioning issues in menus and they have been taken care of.

v1.0.874 Changelog

  • New: Added separate options for sound and music volumes in the Options screen so they can be set independently.
  • Changed/All: Floors, walls, deco, shadows, and vision cones are now created/rendered using a new method. This should significantly improve game rendering performance, particularly for low end systems.
  • Changed/All: Minimap hint arrows (for level exit, followers) will not be shown when you are very, very close to the hints. This should fix any spinning hint arrow issues.
  • Changed/All: Decreased the sensitivity of joysticks during menu selection, just to help prevent any accidental changing of Options when navigating menus.
  • Changed/All: Clarified some HUD text.
  • Fixed/All: Fixed a few tiny edge cases where enemy vision cones would not render correctly
  • Fixed/All: Fixed a few tiny edge cases where collision would not register correctly.
  • Fixed/All: Fixed an issue with XInput force feedback sometimes not registering when interacting with the Fireman.
  • Fixed/All: Fixed an issue with fire generation.
  • Fixed/All: Fixed a number of 21:9 resolution menu scaling issues.
  • Fixed/All: Fixed an issue in the Options screen where trying to select the borderless fullscreen would fail sometimes.
  • Fixed/All: Fixed an issue where default binds were not being set between runs when switching from a DirectInput controller to an XInput controller, or vice versa.
  • Fixed/All: Fixed a tiny handful of potential crashes.
  • Fixed/All: Fixed an annoyance in the Binds screen where the selection blip would not play.
  • Fixed/Linux: Fixed a potential crash issue when a user's HOME directory could not be determined for config/save files.

[ 2018-01-29 14:47:22 CET ] [Original Post]
Turnover Updated: v1.0.874

Notable Changes

  • Most graphical elements in the game now make greater use of vertex buffer objects for rendering. This will give a performance boost, particularly for lower end systems.
  • Music and sound volume can now be set separately in the Options screen.
  • All 21:9 screen scaling issues have been addressed. There were some size/positioning issues in menus and they have been taken care of.

v1.0.874 Changelog

  • New: Added separate options for sound and music volumes in the Options screen so they can be set independently.
  • Changed/All: Floors, walls, deco, shadows, and vision cones are now created/rendered using a new method. This should significantly improve game rendering performance, particularly for low end systems.
  • Changed/All: Minimap hint arrows (for level exit, followers) will not be shown when you are very, very close to the hints. This should fix any spinning hint arrow issues.
  • Changed/All: Decreased the sensitivity of joysticks during menu selection, just to help prevent any accidental changing of Options when navigating menus.
  • Changed/All: Clarified some HUD text.
  • Fixed/All: Fixed a few tiny edge cases where enemy vision cones would not render correctly
  • Fixed/All: Fixed a few tiny edge cases where collision would not register correctly.
  • Fixed/All: Fixed an issue with XInput force feedback sometimes not registering when interacting with the Fireman.
  • Fixed/All: Fixed an issue with fire generation.
  • Fixed/All: Fixed a number of 21:9 resolution menu scaling issues.
  • Fixed/All: Fixed an issue in the Options screen where trying to select the borderless fullscreen would fail sometimes.
  • Fixed/All: Fixed an issue where default binds were not being set between runs when switching from a DirectInput controller to an XInput controller, or vice versa.
  • Fixed/All: Fixed a tiny handful of potential crashes.
  • Fixed/All: Fixed an annoyance in the Binds screen where the selection blip would not play.
  • Fixed/Linux: Fixed a potential crash issue when a user's HOME directory could not be determined for config/save files.

[ 2018-01-29 14:47:22 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04 64-bit
  • Processor: 2.2 GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.1 Compatible
  • Storage: 100 MB available space

Recommended Setup

  • OS: Ubuntu 14.04 (Most distros should work)
GAMEBILLET

[ 6486 ]

16.79$ (16%)
4.95$ (17%)
4.95$ (17%)
24.87$ (17%)
11.35$ (24%)
16.57$ (17%)
24.87$ (17%)
22.72$ (24%)
25.19$ (16%)
24.59$ (18%)
24.87$ (17%)
26.65$ (11%)
13.34$ (11%)
1.00$ (90%)
16.39$ (18%)
16.79$ (16%)
15.11$ (24%)
1.50$ (90%)
24.87$ (17%)
8.27$ (17%)
16.96$ (15%)
5.03$ (16%)
5.03$ (16%)
14.99$ (25%)
16.79$ (16%)
16.34$ (18%)
26.65$ (11%)
8.27$ (17%)
26.65$ (11%)
16.98$ (15%)
GAMERSGATE

[ 1037 ]

6.0$ (80%)
1.0$ (80%)
0.83$ (92%)
0.37$ (63%)
4.0$ (90%)
30.0$ (50%)
0.52$ (83%)
6.0$ (80%)
3.75$ (62%)
1.05$ (85%)
19.49$ (35%)
6.25$ (75%)
1.5$ (70%)
8.8$ (78%)
21.99$ (45%)
5.0$ (80%)
2.24$ (55%)
3.75$ (75%)
3.75$ (85%)
2.61$ (83%)
17.99$ (40%)
2.09$ (87%)
3.13$ (83%)
7.5$ (75%)
23.99$ (40%)
2.62$ (47%)
1.28$ (87%)
3.0$ (90%)
2.0$ (90%)
4.5$ (70%)
MacGamestore

[ 4146 ]

5.99$ (85%)
1.99$ (89%)
1.19$ (88%)
1.99$ (85%)
1.99$ (80%)
2.98$ (85%)
1.99$ (60%)
14.99$ (57%)
2.99$ (70%)
1.10$ (93%)
4.99$ (83%)
13.99$ (22%)
53.99$ (10%)
3.99$ (73%)
42.49$ (15%)
1.29$ (91%)
1.19$ (76%)
1.99$ (90%)
38.99$ (13%)
7.48$ (75%)
1.10$ (84%)
1.19$ (88%)
1.19$ (88%)
1.19$ (76%)
2.99$ (85%)
1.98$ (80%)
15.89$ (21%)
1.19$ (88%)
1.99$ (85%)
1.19$ (80%)

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