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Gameplay Update #1 - What are Endeavours?

Dear Travellers


We're happy to share the first of a series of mini posts that will take you behind the curtains of Book of Travels production. In the coming months we'll be sharing small insights into the production journey, leading up to early access release later this year, and towards full release! Today we want to share some progress on the game design systems. As many of you have read before, Book of Travels balances a lot of contrasting gameplay elements and its very much up to the player to pick and choose which parts to engage in. One of the pillars of the experience that were currently working on is a multiplayer feature we call Endeavours.
Endeavours are special events that require players to help each other and cooperate to solve situations (players of Meadow will recognise traces of obelisks). The amount of players needed, the context, the goal and the rewards all vary greatly from event to event. Starting out, your character represents one slot in any endeavour (see the above screenshot), but as your character develops it might gain the ability to cover two. Some Endeavours can be solved alone, but others will require you to gather a large band of travellers before engaging. Some will reward you with small magical boosts or items, and other, rare Endeavours can be the starting point of larger adventures! Endeavours are divided into four categories; physical, mystical, mechanical and social.

Physical Endeavours


These situations challenge your group with feats that require strength, such as operating a draisine cart, pulling objects out of a well, or clearing heavy rubble to uncover items.

Mystical Endeavours


These can be anything from praying by a shrine or singing at a graveyard to interacting with magical beings and invoking visions of the past.

Mechanical Endeavours


Braided Shore is a land that inherited an ancient industrial infrastructure, some of it is still noticeable in today's society. Through mechanical endeavours your group can use ancient steam boats and train engines, unpick mechanical locks and use various mechanical devices in the world.

Social Endeavours


Examples of these are a merchant who doesn't give access to her wares unless a group convinces her to, or a scholar who can give lectures to larger parties earning them valuable skills and knowledge in the process. Social endeavours are about interacting with folk in the world and affecting their response to you depending on your numbers.

Current status - your input!


Were currently developing these systems and plan to try some out in the upcoming beta. We truly hope that you like the idea of Endeavours, and wed love to hear your thoughts regarding them in the comments right here. If you have ideas for other types of Endeavours we can add, please comment below and we might implement them! (And credit you for it in the final game of course!) Thank you for your time! Jakob and the team


[ 2020-02-25 11:13:52 CET ] [ Original post ]

Book of Travels
Might and Delight Developer
Might and Delight Publisher
2021-10-11 Release
RPGMMO Tags
Game News Posts: 136
🎹🖱️Keyboard + Mouse
Very Positive (1422 reviews)
Public Linux Depots:
  • Book of Travels Linux 64bit [5.82 G]


Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.

Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.

But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.



  • Authentic roleplaying and individual playstyles
    Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler?
  • Boundless narrative that won’t hold your hand
    Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world.
  • TMO - Tiny Multiplayer Online
    Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable.
  • A beautiful world of uncertainty
    An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks.
  • Communicate using symbols
    Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience.
  • Innovative RPG systems
    Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory.
  • The world is a hand painted diorama
    Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth.
  • Commiting to the world - together
    Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
  • Storage: 2 GB available space
GAMEBILLET

[ 6138 ]

3.69$ (82%)
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GAMERSGATE

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