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What is a TMO?

Weve used the term TMORPG ever since Book of Travels was announced back in September 2019, and if youve ever wondered why, were here to explain... Those letters stand for Tiny Multiplayer Online and represent one of the most important aspects of the game. Essentially, it means that players per server are limited and meetings between players will be uncommon.
If youve seen our Kickstarter campaign video the abbreviation may sound familiar, and weve been really pleased to notice that for some, its one of the games biggest attractions. While its not exactly a genre, we think it works pretty well to describe a game where the amount of online players is capped. The result is that meeting other players is not commonplace and therefore, something a bit special.

It all began with Meadow


Might and Delights first networked game, Meadow , was something of an experiment, bringing the style and ambience of the Shelter series to an open game world where small groups of players can bound around together in animal guise, unlocking magic obelisks and communicating with emotes. The response we had from players was incredibly positive - they loved the magic of sharing wordless adventures together. Four years on, were proud to say that the Meadow forum and Discord channel is filled with stories of special moments of meeting and connection.

Find the Few


Feedback on the emotional impact of these connections took us by surprise, and we soon knew that the TMO experience was something we wanted to explore further. Players of Journey will know exactly how moving it can be to chance upon another player, especially in a non-directive, non-linear game world. In Journey, the multiplayer aspect is pushed to the limit of its definition: meetings with companions being as few as one per game (and make for a truly sublime emotional beat). In Meadow up to fifty animals share a grove, and in Book of Travels well be using our Early Access period to experiment with player numbers.

The game design challenge


While this isnt entirely new ground for us, we know it's going to be a challenge. There are many table top roleplayers in the Book of Travels dev team, and they know just how important player interactions are in bringing adventures to life. So, striking a balance between rich roleplay and sparsity of player meetings is the challenge that we now face! Well be counting heavily on your feedback and the help of beta testers to finetune that balance.

Help us in our endeavours!


What games have you enjoyed where player meetings are infrequent? Do you love RPGs? How do you feel about fewer meetings? Wed love your input, right here in the comments section. Thanks again for spending time with us! Best Wishes, Helen and the Dev Team x https://store.steampowered.com/app/1152340/Book_of_Travels/


[ 2020-10-16 08:34:07 CET ] [ Original post ]



Book of Travels
Might and Delight
  • Developer

  • Might and Delight
  • Publisher

  • 2021-10-11
  • Release

  • RPG MMO
  • Tags

  • Game News Posts 134  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1410 reviews)


  • Review Score

  • http://www.tmorpg.com
  • Website

  • https://store.steampowered.com/app/1152340 
  • Steam Store



  • Book of Travels Linux 64bit [5.82 G]

  • Public Linux depots



  • Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.

    Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.

    But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.



    • Authentic roleplaying and individual playstyles
      Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler?
    • Boundless narrative that won’t hold your hand
      Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world.
    • TMO - Tiny Multiplayer Online
      Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable.
    • A beautiful world of uncertainty
      An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks.
    • Communicate using symbols
      Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience.
    • Innovative RPG systems
      Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory.
    • The world is a hand painted diorama
      Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth.
    • Commiting to the world - together
      Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
    MINIMAL SETUP
    • OS: Ubuntu 12.04
    • Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
    • Storage: 2 GB available space
    GAMEBILLET

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