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Creating Characters
If youve already checked out our gameplay video, you might have noticed that Creative Director Jakob spends some time explaining how to create characters. No doubt, character creation is a huge part of the soul and spirit of Book of Travels and we hope youll love getting deep into your character before starting your adventure. So today were sharing a little bit of insight into the thinking behind those character creation fields. We also have a first ever peek at artwork and info on four of the games 15+ Forms, plus a nice little bit of character-related community news...
The character creation process in Book of Travels allows for very detailed and creative player input, which we think will enable rich and characterful roleplay. (You can see some of the fields youll be able to complete in the image below the next.) Every character begins its life as one of a selection of Forms, each of which has been inspired by a combination of archetypes. In creating the Forms, our research took in personality theory from many disciplines including Comedia dellarte, Chinese Theatre and Jungs twelve personality types. All have been sources of inspiration rather than templates, and our main intention has been to build a framework that allows players to create complex, nuanced personalities.
Just like classes in traditional RPGs, each Form comes with different gameplay orientation and skill affinity, but in Book of Travels, Forms are designed to help players create an individual playstyle and enjoy a high degree of personal expression in their roleplay. Further character complexity can be added by choosing background, gender (a freeform field) personality traits, skills, talents and appearance, which will together make for a unique character and a unique play experience.
There are over 15 Forms to choose from with more to unlock as you solve narrative chains and engage in gameplay events. Here are four for you to get to know right now - well be sharing another four sometime soon.
The Mirther is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment.
The Mosswalker has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherers spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure.
From today, Discord users will now have the ability to choose from one of the above forms as a role. These are our first lore based roles and there will be more in time to come. So if you havent already, come by and say hello :) Which Form resonates with you the most? Let us know in the comments here, and please feedback your thoughts on anything you think you like or are unsure about in our character creation process. Thanks so much for spending your time with us! Best Wishes, Helen and the Dev Team x https://store.steampowered.com/app/1152340/Book_of_Travels/
[ 2020-12-11 14:05:17 CET ] [ Original post ]
Dearest Travellers,
If youve already checked out our gameplay video, you might have noticed that Creative Director Jakob spends some time explaining how to create characters. No doubt, character creation is a huge part of the soul and spirit of Book of Travels and we hope youll love getting deep into your character before starting your adventure. So today were sharing a little bit of insight into the thinking behind those character creation fields. We also have a first ever peek at artwork and info on four of the games 15+ Forms, plus a nice little bit of character-related community news...
The Wheel of Personality, Jung and Chinese Theatre
The character creation process in Book of Travels allows for very detailed and creative player input, which we think will enable rich and characterful roleplay. (You can see some of the fields youll be able to complete in the image below the next.) Every character begins its life as one of a selection of Forms, each of which has been inspired by a combination of archetypes. In creating the Forms, our research took in personality theory from many disciplines including Comedia dellarte, Chinese Theatre and Jungs twelve personality types. All have been sources of inspiration rather than templates, and our main intention has been to build a framework that allows players to create complex, nuanced personalities.
Just like classes in traditional RPGs, each Form comes with different gameplay orientation and skill affinity, but in Book of Travels, Forms are designed to help players create an individual playstyle and enjoy a high degree of personal expression in their roleplay. Further character complexity can be added by choosing background, gender (a freeform field) personality traits, skills, talents and appearance, which will together make for a unique character and a unique play experience.
There are over 15 Forms to choose from with more to unlock as you solve narrative chains and engage in gameplay events. Here are four for you to get to know right now - well be sharing another four sometime soon.
The Mirther and The Dimmed
The Mirther is creative and embodies honesty and youth. They echo rural Romantic archetypes such as shepherds, wandering musicians and artists. They are a daydreamer and find much mirth in or out of company. By contrast The Dimmed is an older, wiser type whose light shines less brightly. Their stoic attitude in company does not temper their thirst for exploration, especially when the quest is enlightenment.
The Moss Walker and The Weatherer
The Mosswalker has feet that are deep in the earth and finds magic in all things mundane. They live a relatively ordinary life but their values are wide and true, making them something of an unconventional, Bohemian type. Striding and far from domestic, The Weatherers spirit is forged by exposure to elements literal and metaphorical. Their unequivocal thinking and broad experience finds them well placed in exploration and adventure.
Choose a Form role on Discord!
From today, Discord users will now have the ability to choose from one of the above forms as a role. These are our first lore based roles and there will be more in time to come. So if you havent already, come by and say hello :) Which Form resonates with you the most? Let us know in the comments here, and please feedback your thoughts on anything you think you like or are unsure about in our character creation process. Thanks so much for spending your time with us! Best Wishes, Helen and the Dev Team x https://store.steampowered.com/app/1152340/Book_of_Travels/
[ 2020-12-11 14:05:17 CET ] [ Original post ]
Book of Travels
Might and Delight
Developer
Might and Delight
Publisher
2021-10-11
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Very Positive
(1422 reviews)
Public Linux Depots:
- Book of Travels Linux 64bit [5.82 G]
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.
But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
- Authentic roleplaying and individual playstyles
Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler? - Boundless narrative that won’t hold your hand
Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world. - TMO - Tiny Multiplayer Online
Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable. - A beautiful world of uncertainty
An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks. - Communicate using symbols
Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience. - Innovative RPG systems
Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory. - The world is a hand painted diorama
Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth. - Commiting to the world - together
Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
- Storage: 2 GB available space
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