Introducing our New Sound Designer, Magnus Mikander
My life travels started in Porvoo, a small town in southern Finland. It was mostly "normal growing up in a small town stuff" with lots of video games, movies, music and books. I sorta stumbled upon music production at around the age of twenty, this rekindled my lost passion for creating thing. This then grew into my hobby, passion and career, which led me to my current path of working in video games. This was quite obvious once I connected the dots in my head and I decided to combine my interest for audio, with my love for storytelling in games. This is also when I moved to Sweden to study Sound and Music Production in Falun, my studies ended with an internship at M&D.
The internship was about three years ago, but I was not offered work after my internship. So I went on to start my small business and worked as an audio freelancer in Stockholm for around two years, until last year when I got a call from Josef asking me if I was interested in working with Book of Travels again! I was really happy to jump back on the project! I also worked on Book of Travels while doing my internship, felt great to dive back into a world that I was already so heavily invested in.
Having a job in these rough times feels like a blessing in itself, so I'm very grateful for that. But most of all I enjoy the atmosphere around the studio and working with my teammates, there is a creative energy that I haven't felt in any other place.T his I feel can also be seen and heard in the studio's games. I think we can make something truly unique and wonderful with Book of Travels!
This might be a boring answer, but from all around me. Actively listening to my surroundings and walking in nature is my go-to. But some other inspirations for me lately have been music composed by Austin Wintory, the game Inside, Critical Role (D&D in general!) and I'm currently re-watching studio Ghibli movies! https://store.steampowered.com/app/1152340/Book_of_Travels/
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region the city of Kasa. Read more here.
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
[ 2021-04-09 10:45:03 CET ] [ Original post ]
Sometimes you find things that you love and get lucky enough to find a job that makes the most of both passions! That's what happened to Magnus... Find out how he became a Sound Designer and where he gets his inspiration, and please do say hi in the comments section!
Where have you been until now?
My life travels started in Porvoo, a small town in southern Finland. It was mostly "normal growing up in a small town stuff" with lots of video games, movies, music and books. I sorta stumbled upon music production at around the age of twenty, this rekindled my lost passion for creating thing. This then grew into my hobby, passion and career, which led me to my current path of working in video games. This was quite obvious once I connected the dots in my head and I decided to combine my interest for audio, with my love for storytelling in games. This is also when I moved to Sweden to study Sound and Music Production in Falun, my studies ended with an internship at M&D.
How did you find your way to Might and Delight?
The internship was about three years ago, but I was not offered work after my internship. So I went on to start my small business and worked as an audio freelancer in Stockholm for around two years, until last year when I got a call from Josef asking me if I was interested in working with Book of Travels again! I was really happy to jump back on the project! I also worked on Book of Travels while doing my internship, felt great to dive back into a world that I was already so heavily invested in.
What do you most enjoy about your work at Might and Delight?
Having a job in these rough times feels like a blessing in itself, so I'm very grateful for that. But most of all I enjoy the atmosphere around the studio and working with my teammates, there is a creative energy that I haven't felt in any other place.T his I feel can also be seen and heard in the studio's games. I think we can make something truly unique and wonderful with Book of Travels!
Where do you get your inspiration from?
This might be a boring answer, but from all around me. Actively listening to my surroundings and walking in nature is my go-to. But some other inspirations for me lately have been music composed by Austin Wintory, the game Inside, Critical Role (D&D in general!) and I'm currently re-watching studio Ghibli movies! https://store.steampowered.com/app/1152340/Book_of_Travels/
Want more info?
Become a Traveller
Sign up on our mailing list for news and an in-game treat in our upcoming game at www.TMORPG.com.
What is TMORPG?
The T in TMO signals an alternative to the more common industry standard MMORPG (Massive Multiplayer Online Roleplaying Game) putting 'tiny' in the place of 'massive'. That means fewer meetings, which we think means more magic... Read more here: What is a TMORPG?!
Revealing the Early Access World
Later this year Book of Travels will be available for Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
Book of Travels
Might and Delight
Might and Delight
2021-10-11
RPG MMO
Game News Posts 134
🎹🖱️Keyboard + Mouse
Very Positive
(1410 reviews)
http://www.tmorpg.com
https://store.steampowered.com/app/1152340 
Book of Travels Linux 64bit [5.82 G]
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.
But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
- Authentic roleplaying and individual playstyles
Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler? - Boundless narrative that won’t hold your hand
Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world. - TMO - Tiny Multiplayer Online
Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable. - A beautiful world of uncertainty
An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks. - Communicate using symbols
Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience. - Innovative RPG systems
Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory. - The world is a hand painted diorama
Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth. - Commiting to the world - together
Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
- Storage: 2 GB available space
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