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Book of Travels Needs More Time
Thank you for being excited for Book of Travels, and tagging along on our journey with us whether it's in the comments on Steam, replies on our various social platforms or with a pledge to our Kickstarter campaign. We can't properly express how much your support and interest means to us, and how invigorating it is. We're giving this project our all, and have been doing so for years now. It feels strange to be so close to "the finish line" that is the Early Access launch and have all of you be able to experience our game with us. However we aren't as close as we like to, or even thought we'd be. This became apparent to us during the course of our closed beta, as our wonderful testers sent their reports to us. So we made the difficult decision to postpone the launch of the game once more. The team simply needs the time to stabilize it.
We want to be able to deliver an Early Access game that we can stand by. But believe us when we say that we don't make this call easily, and we understand that this will disappoint anyone who couldn't wait to jump into the game this summer. At the same time we also believe that we owe it to the game, to ourselves and more importantly to you to make sure that Book of Travels meets our standards. Therefore we won't give you a new release date today. Instead, we'll nail that down when we are in a position of confidence that we can actually hit the new deadline. Again, we understand that this isn't the news you want to hear. We crave for You to be able to play our game too! Right now, though, we can only hope for your understanding and patience. It won't be long before you'll hear from us again. Thank You. Sincerely, Oliver & The Dev Team xx https://store.steampowered.com/app/1152340/Book_of_Travels/
[ 2021-08-24 16:04:04 CET ] [ Original post ]
Dearest Traveller,
Thank you for being excited for Book of Travels, and tagging along on our journey with us whether it's in the comments on Steam, replies on our various social platforms or with a pledge to our Kickstarter campaign. We can't properly express how much your support and interest means to us, and how invigorating it is. We're giving this project our all, and have been doing so for years now. It feels strange to be so close to "the finish line" that is the Early Access launch and have all of you be able to experience our game with us. However we aren't as close as we like to, or even thought we'd be. This became apparent to us during the course of our closed beta, as our wonderful testers sent their reports to us. So we made the difficult decision to postpone the launch of the game once more. The team simply needs the time to stabilize it.
We want to be able to deliver an Early Access game that we can stand by. But believe us when we say that we don't make this call easily, and we understand that this will disappoint anyone who couldn't wait to jump into the game this summer. At the same time we also believe that we owe it to the game, to ourselves and more importantly to you to make sure that Book of Travels meets our standards. Therefore we won't give you a new release date today. Instead, we'll nail that down when we are in a position of confidence that we can actually hit the new deadline. Again, we understand that this isn't the news you want to hear. We crave for You to be able to play our game too! Right now, though, we can only hope for your understanding and patience. It won't be long before you'll hear from us again. Thank You. Sincerely, Oliver & The Dev Team xx https://store.steampowered.com/app/1152340/Book_of_Travels/
Help us bring Braided Shore to life!
[ 2021-08-24 16:04:04 CET ] [ Original post ]
Book of Travels
Might and Delight
Developer
Might and Delight
Publisher
2021-10-11
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Very Positive
(1422 reviews)
Public Linux Depots:
- Book of Travels Linux 64bit [5.82 G]
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.
But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
- Authentic roleplaying and individual playstyles
Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler? - Boundless narrative that won’t hold your hand
Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world. - TMO - Tiny Multiplayer Online
Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable. - A beautiful world of uncertainty
An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks. - Communicate using symbols
Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience. - Innovative RPG systems
Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory. - The world is a hand painted diorama
Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth. - Commiting to the world - together
Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
- Storage: 2 GB available space
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