Releasing Today: Skill Pack 1 & Achievement Pack 1
Its been a while since one of these community updates were posted. Since last time, the team has been busy with ironing out bugs (as usual) but also with getting our first Skill and Achievement Packs ready for you. Were pleased to announce that they will be released today! As you are aware, we refer to our Early Access period as Chapter Zero, and as such we like to call these content drops Pages. This is the next Page. Lets talk skills first. There are six of them in todays content drop, two of which were designed by backers of our Kickstarter campaign! Being able to invite our audience to directly participate in molding Book of Travels with us is one of the wonderful benefits of having done that campaign, and were very happy with how that collaboration has taken shape so far. So without further ado, here are the new skills that your Traveller will be able to learn from now on: Glitterfall Wind: South Type: Knot This spell sets the air alight with a glamorous waterfall of sparkles. Credit goes to Ashley Corkill for coming up with this spell. Summon Spirit Familiar Wind: West Type: Knot This spell summons a travel companion from the spirit world to the binders side. Credit goes to Dennis, Savinien and Kaz Floyd for coming up with this spell. Keen Eye Wind: East Type: Passive Your sharp eyesight allows you to highlight collectibles around you more often. Knot of the Infamous Wind: West Type: Knot This spell permanently changes the knot binders eye colour to a random hue. Rain Ward Wind: East Type: Passive The natural power of rain resonates strongly with you, strengthening your resolve and raising your Ward as a result. Knotbinders Fervour Wind: North Type: Passive The mystical energies that surround you sometimes makes your knot spells take effect instantly.
Now, how you actually acquire these skills for your Traveller is going to remain a mystery. And you wouldnt have it any other way, surely? We are going to say that these skills will be in the possession of certain inhabitants of Braided Shore, and we do encourage you to share your findings with your fellow Travellers on popular meeting grounds such as the Steam forums or our Discord server. How fast will you be able to claim them all?
Like already stated, the Skill Pack isnt the only thing to get added to Book of Travels today. We also have the first Achievement Pack. Below you will find a list of the ones that the game gets right now. We wont tell you how to achieve them though! There will be more to come as we continue fleshing things out during the Early Access period. Note: Unfortunately, these wont be unlocked retroactively if you already have fulfilled the requirements. They will need to be earned from scratch.
Sign up on our mailing list for news about our game at www.TMORPG.com.
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Book of Travels is now available in Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region the city of Kasa. Read more here.
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
[ 2021-12-09 13:56:29 CET ] [ Original post ]
Dear Traveller,
Its been a while since one of these community updates were posted. Since last time, the team has been busy with ironing out bugs (as usual) but also with getting our first Skill and Achievement Packs ready for you. Were pleased to announce that they will be released today! As you are aware, we refer to our Early Access period as Chapter Zero, and as such we like to call these content drops Pages. This is the next Page. Lets talk skills first. There are six of them in todays content drop, two of which were designed by backers of our Kickstarter campaign! Being able to invite our audience to directly participate in molding Book of Travels with us is one of the wonderful benefits of having done that campaign, and were very happy with how that collaboration has taken shape so far. So without further ado, here are the new skills that your Traveller will be able to learn from now on: Glitterfall Wind: South Type: Knot This spell sets the air alight with a glamorous waterfall of sparkles. Credit goes to Ashley Corkill for coming up with this spell. Summon Spirit Familiar Wind: West Type: Knot This spell summons a travel companion from the spirit world to the binders side. Credit goes to Dennis, Savinien and Kaz Floyd for coming up with this spell. Keen Eye Wind: East Type: Passive Your sharp eyesight allows you to highlight collectibles around you more often. Knot of the Infamous Wind: West Type: Knot This spell permanently changes the knot binders eye colour to a random hue. Rain Ward Wind: East Type: Passive The natural power of rain resonates strongly with you, strengthening your resolve and raising your Ward as a result. Knotbinders Fervour Wind: North Type: Passive The mystical energies that surround you sometimes makes your knot spells take effect instantly.
Now, how you actually acquire these skills for your Traveller is going to remain a mystery. And you wouldnt have it any other way, surely? We are going to say that these skills will be in the possession of certain inhabitants of Braided Shore, and we do encourage you to share your findings with your fellow Travellers on popular meeting grounds such as the Steam forums or our Discord server. How fast will you be able to claim them all?
Achievements to mark your accomplishments
Like already stated, the Skill Pack isnt the only thing to get added to Book of Travels today. We also have the first Achievement Pack. Below you will find a list of the ones that the game gets right now. We wont tell you how to achieve them though! There will be more to come as we continue fleshing things out during the Early Access period. Note: Unfortunately, these wont be unlocked retroactively if you already have fulfilled the requirements. They will need to be earned from scratch.
- Survived Character Creation!
- Journey Started
- Reached Safety
- Bat Saha
- Dandelions
- Learn Vellan
- The Dandelion
- First Trade
- Gather Your Party
- Party of Heroes
- A Bag of Riches
- Robbers Delight
- And other, hidden achievements!
Help us bring Braided Shore to life!
Want more info?
Become a Traveller
Sign up on our mailing list for news about our game at www.TMORPG.com.
Unique Stories
When you play Book of Travels there is no linear questline, instead every player will have their own journey and stories to tell. Find out more about how our game design works to make your journey unlike any other...
Revealing the Early Access World
Book of Travels is now available in Early Access on Steam. In Chapter Zero parts of the Braided Shore will be open, and among the places to visit is the gem of the region the city of Kasa. Read more here.
Join our Discord
Join our super friendly Discord to exchange ideas on all things Book of Travels as well as art, games and books. Join here.
Book of Travels
Might and Delight
Might and Delight
2021-10-11
RPG MMO
Game News Posts 134
🎹🖱️Keyboard + Mouse
Very Positive
(1410 reviews)
http://www.tmorpg.com
https://store.steampowered.com/app/1152340 
Book of Travels Linux 64bit [5.82 G]
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.
But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
- Authentic roleplaying and individual playstyles
Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler? - Boundless narrative that won’t hold your hand
Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world. - TMO - Tiny Multiplayer Online
Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable. - A beautiful world of uncertainty
An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks. - Communicate using symbols
Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience. - Innovative RPG systems
Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory. - The world is a hand painted diorama
Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth. - Commiting to the world - together
Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
- Storage: 2 GB available space
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