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March 8 Patch Notes (v.0.18.240222.31946)
Combat
[ 2022-03-07 13:55:03 CET ] [ Original post ]
Dear Traveller, Tomorrow, on Tuesday March 8th at 1pm CET, we're rolling out a new patch to Book of Travels. Below you can read up on what it contains.
Bug Fixes
Combat
- Combat rule change: The attack counter now counts up even when defending. This solves the previously broken dynamic where a large number of weak NPCs could overpower a strong player, and that a player could defeat any single enemy by spamming attacks.
- Solved more cases of faulty positioning in combat (mostly attacking when too far away from the opponent).
- Visual tweak: Characters now rotate faster towards each other when putting their hands on their swords before combat.
- Solved various triggers for the player exiting the hand on sword animation while still in the hand on sword action.
- Several issues with remote player movement solved (Server desync of other players moving around in the world).
- Fixed a bug that caused the top half of a players emotes to disappear.
- A merchant's inventory will no longer be sorted after moving items to and from the receive box. The player can sort manually through the filter buttons.
- A merchant's inventory will stay on the same page when moving items to and from the receive box.
- Fixed a bug in the trade screen where trading an item you have duplicates of would always trade away the first instance of that item in your inventory. Trading should now always take the correct items from your inventory.
- Fixed various trade bugs that caused duplicate items to behave strangely in the trader's inventory. (Ex. clicking one item would remove all items with the same name from the trader's inventory, and other bugs.)
- Fixed a bug that caused stacked items in trade to appear invisible after shift-clicking them.
- Fixed issues in trade where Shift or Ctrl-clicking stacks of items would trigger the "Cancel Trade" prompt.
- Fixed a bug that caused the item Willow Nut item to not have a description and disappear from the players inventory after logging out.
- Eating from your inventory should now decrease the amount of a stacked item visually.
- Fixed a bug that caused life petals to not show when regained by an endeavour.
- For the skill Flaring Crescent, the spawned weapon now has a proper item icon in the inventory screen.
- Fixed correct display of weekday in the debug menu.
- Teapots no longer disappear when entering a level by boat.
- Fixed cases where NPCs interactions and dialogues did not switch properly from night to day.
- The skill 'Flaring Crescent' is no longer available when the users inventory is full, since this would remove the currently equipped main hand item from the users inventory.
- Improved server synchronization for the passive skill 'Tricks of the Messenger'.
- Fixed some incorrect skill restrictions, like 'Hide in Water' requiring you to be on a road.
- Fixed a but that caused the weather audio to keep playing after logging out.
[ 2022-03-07 13:55:03 CET ] [ Original post ]
Book of Travels
Might and Delight
Developer
Might and Delight
Publisher
2021-10-11
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Very Positive
(1422 reviews)
Public Linux Depots:
- Book of Travels Linux 64bit [5.82 G]
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.
But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
- Authentic roleplaying and individual playstyles
Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler? - Boundless narrative that won’t hold your hand
Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world. - TMO - Tiny Multiplayer Online
Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable. - A beautiful world of uncertainty
An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks. - Communicate using symbols
Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience. - Innovative RPG systems
Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory. - The world is a hand painted diorama
Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth. - Commiting to the world - together
Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
- Storage: 2 GB available space
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