▶
Live Update 0.24.4 Change List
[ 2022-12-08 14:03:40 CET ] [ Original post ]
Fixes
- Fixed a bug that caused NPCs to be highlighted when they didn't have any available interactions.
- Fix so that the reagent teacher in Bat Saha now gives the player Keen Eye as intended.
- Fixed a bug that let players use unlearned skills by using the filters in the skill HUD.
- Fixed an issue of Stiff Trait that made the player unable to run.
- Fixed issues of trading stacks of items that would make items disappear. When selling stacks of 99x will now separate on new trading slots.
- Fixed a bug that caused NPCs to stop being highlighted by tab after hovering over them with the mouse pointer.
- Fix to boarding and disembarking trains and boats
- Fixed issue where Discord integration not working on OSX was interfering with game operation
- Fixed walking with WASD making combat UI not show up and not interrupting combat
- Fixed a bug that enabled you to write map notes that were too long for the text box.
- Fixed a bug that caused selection circles to remain under NPCs feet after highlighting them with tab.
- Fix to walking out of camera view with keyboard
- Fixed an issue of gambling not working
- Fix to pet animals
- Fixed version number text display in main menu
- Jumping from a train during level transitions no longer results in infinite loading screens
- Cursor size is now consistent across all platforms
- Custom text fields in character creation no longer retains input from a previous creation session
- Fix to missing water in some world areas.
- Fixed fading objects when going towards camera.
- Fixed rare occasion desync issue when leaving and entering Shelters/Fireplaces that made the hud icon get stuck.
- Fixed a bug that caused players to be teleported to a random level if they tried logging in while in an Outmark level.
- Fix for some chickens not drawing correctly(!)
- Fix for crossing rivers near bridges (based on water depth)
- Fix for You need assistance to solve this prompt after failing an endeavour.
- Fixed some achievement triggering issues for new achievement unlocks
- Fixed issues of houses not lowering the sound volume when entering them. Sound volume will now reduce when logging inside houses.
- Fix to cloud brightness at dawn/night
- Fix to butterfly shader
- Fixed a bug that caused the character model in the character sheet to disappear
- Reduced volume to 25% on NPCs umbrella rain sounds
- Fixed a crash that occurred when returning items to a player's or trader's inventory after filtering
Changes
- Added 44 new achievements
- You can now see your selected character in the Character Select screen.
- The illumination range of offhand lanterns and lights is now affected by their item quality
- Added alternate debug menu binding (Left Ctrl + Left Alt), and ability to go backwards in menus (hold Shift + any debug menu binding)
- Change to make fishing area effect less subtle
- Created a new NPC system that will enhance performance.
- Players can no longer stand in the middle of a boat ride by spam clicking.
- Trade Good Currencies now shows their description when right clicking in the inventory.
- Tab now only highlights interactable NPCs in range.
- The Unstuck Me button works correctly when the player is in a vehicle
- Players should be able to move after being thrown to a safe spot
- Players may need to log out and log back in before they will be able to board a vehicle again after being thrown to a safe spot.
- Players will now leave their group if they are too far away from their closest group member for too long
- Change to critter particles
- Changed frequency of weather changes
- Changed server time to winter time.
- Critters adjustments
- Don't Show Tutorial button in the tutorial popup will now work as intended. You can now press Don't Show Tutorial in the tutorial popup without entering the tutorial.
- Added a fisher to the "Journey at sea" start who gives the player a small gift.
- Added a unique description for every "Ring Equipment" item.
- Added a unique description for every "Belt Equipment" item.
- Added a unique description for every "Head Equipment" item.
- Implemented a new trading interface. More slots for the player, filtering, and a text showing the players' total trade value.
- When raining the wet effect will apply as it should. Umbrellas will protect you from the rain when leaving and entering shelters. Umbrellas will still continue to shelter you from rain when switching levels. When wearing an umbrella, the umbrella rain sounds will now work as intended and no longer deactivate itself when going in and out from shelters . You will now be sheltered from the rain inside trains. When entering shelters and leaving during rain, the wet effect will now apply and remove as it should.
- Updated the layout and text of the character creator to make the experience smoother and clearer.
- Added a randomise page button (die roll) on every screen of the character creator to allow for quick yet novel character creation.
- Improved NPC performance in Western Harvest Route.
- During all starting scenarios, players will receive knowledge for the conversation interactions that are a part of those scenarios.
- The laughing child audio in the Travel By Land / West starting scenario will now play less frequently.
- A missing walk-by poem in the Journey By Sea / North starting scenario should now display correctly.
- Reduced the volume of the boat horn that announces upcoming departures
[ 2022-12-08 14:03:40 CET ] [ Original post ]
Book of Travels
Might and Delight
Developer
Might and Delight
Publisher
2021-10-11
Release
Game News Posts:
136
🎹🖱️Keyboard + Mouse
Very Positive
(1422 reviews)
Public Linux Depots:
- Book of Travels Linux 64bit [5.82 G]
Join The Book of Travels and become a part of a unique social roleplaying experience that doesn’t hold your hand. Inspired by genre classics, this is a serene adventure that sets you adrift in a fairytale world... but it’s also an invitation to roleplay without the restraints of linear missions and plotlines. Feel at liberty to travel the free wilds and vivid cities of the Braided Shore peninsula. Wander deep into the layers of this hand-drawn world, stumble upon its hidden places or unravel one of its many mysteries. There is no overarching goal, no real beginning or end, but for mortal characters the stakes can be high.
Braided Shore is a vast and intricate world, but meetings with other players are few and far between so your chance encounters will be something special. Choose to collaborate together or to survive alone, either way, you’ll be part of the birth of an exciting new online community, one where many stories will be told.
But take note: This is a game for wayfinders and wanderers and it won’t plan out your route. Instead it will trust you to to play in your own style and to shape your own journey. Whichever way you choose to travel, you’ll soon be adding your own chapters to the Book of Travels.
- Authentic roleplaying and individual playstyles
Pick one of 20+ Forms in a detailed character creation sheet that focuses on personality and identity rather than stats and classes. The game allows you to play in a style that matches your character and to set your own personal goals. Are you a danger-seeking adventurer, a stoic practitioner of magic binding, or a carefree tea drinking gambler? - Boundless narrative that won’t hold your hand
Your travels will present you with countless randomly occurring events making your story unique, and each session different from the last. Peel back the layers of diverse plotlines and discover an immensely deep fairytale world. - TMO - Tiny Multiplayer Online
Other players are few, but your paths will cross - it’s up to you to choose to travel together or go it alone. Find vehicles to reach far flung places or just amble through woods together. The absence of guilds and social structures makes your temporary fellowships unique and memorable. - A beautiful world of uncertainty
An intricate and unique world that draws inspiration from old-world fairytales, Eastern mythologies and early industrial eras. Tons of intricate events chains that unlock items, characters, deep world secrets, and hidden gameplay features and tricks. - Communicate using symbols
Learn to use a unique set of symbols to communicate with other players. Unlock new symbols as you encounter new features and places (e.g. you’ll gain the symbol for “city” only after you’ve visited a city). The limitation in communication lays the foundation for a rich and friendly multiplayer experience. - Innovative RPG systems
Define your character by unlocking and mastering 300+ abilities, magical skills and passive feats that will have a huge impact on your character and open up different experiences of the game. Gain experience in numerous ways: by exploring, being courteous, gathering and trading. Battles can be rewarding, but you will learn more in defeat than in victory. - The world is a hand painted diorama
Experience a unique game view perspective ‘painted’ in a richly detailed artstyle. Click to walk like old school RPGs but in scenes with 3-dimensional depth. - Commiting to the world - together
Might and Delight studio is fully committed to making this online world grow and live for a long long time - together with you. Much like a dungeon master we will hint about new mysterious scenarios, but it will be up to you, the players, to let us know what we should explore next. Additionally, we’ll add new levels, constantly making the vast world even bigger, adding new playable characters and of course thousands of storylines and events. Stories will change and evolve and eras of new narratives will follow.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Core 2 Duo 2.4 GHz. AMD Athlon X2 2.8 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA Geforce GTX 660. ATI Radeon HD 2xxxNetwork: Broadband Internet connection
- Storage: 2 GB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3551 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB