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Barony Historic Alpha - 7 months

Hello everyone, Today I was digging through some old files and stumbled across an extremely early alpha of Barony dated from when the game was only 7 months into development. For historic interests I thought you'd all be interested in seeing what the game looked like at that stage of development, so here is a first ever public link to that alpha version of the game: https://www.dropbox.com/s/gb8sssj8w6qa6sx/BaronyAlphaPublic.zip?dl=0 Some interesting things to notice:

  • An original software renderer! No fancy openGL stuff involved.
  • We didn't have our own music yet... Chris had composed a few tracks, but none of them fit what we were going for so we just stole tracks from Ultima Underworld instead.
  • The game's backstory changed a few times during development... the one we ended up with in the end was ultimately the first one we came up with, however.
  • The only working enemy in the game is the rat.
  • Morrowind style combat (ie hit chance) was a big thing. I had been playing a lot of Morrowind at the time and so I had come to think it might be a fun idea to toy around with. It didn't get tossed out until about two weeks from our Steam release.
  • No swimming
  • No removing torches from walls
  • A lot of objects are unusable
  • Even at this stage, multiplayer had been working for months (though shakily and inefficiently)
  • Most of the level design for the mines was already done (though it would be refined in minor ways many times over the following months)
  • Art spreadsheet, audio spreadsheet, and two versions of the game's design document! These documents were written by me personally with minor edits from other team members. They were used to help coordinate development early in the project but for the most part they fell out of use once everyone on the team got a feel for what the project was and where it was headed.
  • Though you can't see it in this download, the game was cross-platform from the beginning and we were developing and building binaries for both Windows and at least two flavors of Linux.
  • We had a few more monsters planned for the game than what ended up in the final version. Perhaps these monsters will make a return in a future update.
Perhaps if you go digging you will find more interesting things that I have missed. It's been a long time since I've looked at any of this old stuff, so I hope you guys have fun looking at the game as it was in a rather primordial state. Cheers, Sheridan


[ 2015-07-13 21:38:37 CET ] [ Original post ]

Barony
Turning Wheel LLC Developer
Turning Wheel LLC Publisher
2015-06-23 Release
Game News Posts: 113
🎹🖱️Keyboard + Mouse
Very Positive (6229 reviews)
The Game includes VR Support
Public Linux Depots:
  • Barony Depot (English) (Linux) [144.38 M]
Available DLCs:
  • Barony Extended Soundtrack by Chris Kukla
  • Barony: Myths & Outcasts DLC Pack 1
  • Barony: Legends & Pariahs DLC Pack 2
Barony is a 3D, first-person roguelike with cooperative multiplayer that brings back the cryptic and intricate designs of classic roguelikes such as Nethack and melds them with RPGs like Ultima Underworld, System Shock, and Daggerfall. Challenge is the calling card of this hard-boiled dungeon-crawler.

Features


  • Gameplay inspired by RPG classics like Ultima Underworld, System Shock, & Daggerfall
  • Roguelike mechanics such as perma-death, random dungeons, cryptic messages, and more
  • Meticulously narrated action that mimics the insane events one could expect to find in games like Nethack
  • A complex yet intuitive drag & drop interface to manage items and character stats
  • Cooperative multiplayer for up to 4 players over internet or LAN (includes Steam and direct-IP connections)
  • Hundreds of unique collectible items and loot, including several rare and mystical artifacts
  • Chock-full of secret areas, special levels, developer easter eggs, and more
  • Bundled level editor, exposed assets, and simple file formats for easy hacking, modding & tinkering

The Story So Far


Barony tells the story of an undead lich named Baron Herx, who terrorized the town of Hamlet in a previous life and is now holding out in a vast subterranean complex known as the Devil's Bastion. As a single hero or a group of adventurers, it is your mission to descend the depths of his abode, confront him in his hellish lair, and destroy him forever. Whether you will simply meet your doom in the dungeons as many have before you or rise to victory against the Baron and his hellspawn is ultimately up to you.

MINIMAL SETUP
  • OS: Steam OS 3.4.8
  • Processor: Intel i5 2.5 ghzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 630 (OpenGL 3.2+)
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Steam OS 3.4.8
  • Processor: Intel i5 3.5 ghzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1050Network: Broadband Internet connection
  • Storage: 4 GB available space
GAMEBILLET

[ 6085 ]

13.79$ (8%)
17.59$ (12%)
2.75$ (75%)
16.79$ (16%)
21.22$ (15%)
8.39$ (16%)
38.22$ (15%)
14.99$ (25%)
12.74$ (15%)
16.79$ (16%)
16.79$ (16%)
16.88$ (16%)
12.74$ (-28%)
4.12$ (17%)
43.49$ (13%)
29.39$ (16%)
3.24$ (84%)
20.65$ (17%)
21.22$ (15%)
16.79$ (16%)
8.39$ (16%)
8.49$ (15%)
18.39$ (8%)
2.50$ (90%)
60.89$ (13%)
16.57$ (17%)
5.06$ (75%)
25.99$ (35%)
2.00$ (80%)
4.24$ (15%)
GAMERSGATE

[ 1570 ]

7.5$ (70%)
8.0$ (60%)
0.9$ (85%)
0.58$ (92%)
1.0$ (80%)
3.15$ (91%)
2.85$ (90%)
1.0$ (80%)
3.0$ (85%)
0.99$ (91%)
2.03$ (86%)
7.49$ (63%)
0.6$ (85%)
18.68$ (47%)
1.5$ (85%)
2.0$ (90%)
2.7$ (91%)
6.9$ (54%)
3.0$ (70%)
2.36$ (66%)
3.56$ (82%)
6.0$ (70%)
2.23$ (75%)
1.05$ (85%)
1.35$ (89%)
0.75$ (85%)
5.25$ (74%)
2.03$ (86%)
2.0$ (90%)
0.94$ (81%)

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