





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Folks, I'd like to announce the release of beta v2.0.5. To switch to the beta branch: * Right click on Barony in your steam library -> Properties -> BETAS -> and select "beta" from the dropdown menu. Note that you may need to restart Steam to see the beta branch. See below for full changelog, but for a quick rundown, this version contains controller support, various minor additions, bug fixes, and some major optimizations. Changelog: * Implemented controller support. * Added /gold command. * Added /minotaurlevel command. * Added a resolution change confirmation. * Added a minotaur warning icon for minotaur levels. * Added new sprites which you can use in the editor to set chest types 0 to 8. Continue using the old chest sprite for randomly selected chest type (also means existing map files do NOT have to be changed). * Split off character sheet's skill pages into its own window. * Drawing and logic optimizations. * Optimizations to frequently called functions. * Small change to way minimap is drawn -- should help with non-optimised drivers on low-end cards. * Massive entity optimizations: now use hash map. * Fixed some GUI issues. * Fixed crash when closing a chest. * Fixed keys and mouse controlling main menu selection separately. * Fixed bug with improper keying through pause menu. * Fixed a multiplayer chest GUI bug. * Code maintenance, clean-up, and some minor fixes. * Should you choose to build the game yourself from the repository, you can opt to compile with OpenAL instead of FMOD (or neither to disable sound completely) Note for translators: This version modifies en.txt. Translations will need to be updated. A big thank-you to the community for the continued interest, including contributions to the Github repository. - Ciprian
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