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Quality of Death Beta - V3.8.6 Changelist

As we work toward release, the amount of new features we're adding, and the severity of the remaining fixes become lower. Aside from the fixes discussed here, in the background we're working on some other issues we need to deal with, including some performance and split-screen improvements that must be done prior to ship. You may continue to see other content improvements along with these fixes and performance updates since not everybody on the team works on the same stuff! BIG THANKS to everyone who has played these betas and has offered feedback. It really helps. You may've noticed, the game is on sale right now! Barony is a great gift, especially when you want to play Barony with somebody in your life! Also celebrate the holidays with our own Barony Christmas Steam avatar frame!
In case this is the first news post you're reading about the Quality of Death public beta, it's easy to opt in: - Go to Barony in your Library - Go to the game's Properties (in Steam) - Activate the Quality of Death Beta build in the Betas tab)

TL;DR


Several of the most common kinds of crashes and softlocks have been fixed. Some level generation and design features have been done to pave the way for future content adds. Quality of life issues that plague new players remain a high priority for us to address, so we've done some work there,

Beta Changelog - (V3.8.6)


  • The game version has been updated from V3.8.5 to V3.8.6.

Level Improvements


  • Generated map rooms will now respect the "Disable Traps" checkbox within the Map Properties
  • Added a new sprite for decor meshes that can have collision properties
  • Added a map perimeter value to the map properties that is not overridden by generated rooms
  • Turned off generated traps in rooms that had potential to cause softlocks and disrupt triggers
  • Boulder Traps no longer spawn in the Underworld since they could cause many new softlocks and unwelcome teleportation beacon surprises
  • Underworld teleporter beacons will now try their best to not put you on a randomly generated spike trap
  • Minor rework of the Mystic Library secret level
  • Added an item to the Haunted Castle secret level
  • General bugfixing and minor improvements to many generated map rooms
  • Generated room doors placed close to walls now only delete wall tiles in the direction they're facing

Quality of Life


  • Improved Gyrobot's "Return & Land" behavior
  • Allowed deploying of Gyrobots on non-walkable floor tiles
  • Infighting between NPCs who are friendly to each other is now reduced
  • Added new default hotbar layouts for every race / class combination which includes racial spells [quote]NOTE, if you have saved your own custom hotbar with '/saveclasshotbar`, you may not see these new defaults and you can delete the `class_hotbars.JSON` in the `Barony/config` directory if you wish to revert to the defaults.[/quote]
  • Spells no longer state they are Learnable in their tooltip if the player is a Goblin
  • Skeletons can now no longer become oversatiated by drinking from sinks
  • Improved in-game Log font for attractiveness, better readability and more visible lines on-screen
  • Added both X and Y axis inversion for gamepad thumbsticks
  • Video settings have been rearranged to put more commonly accessed options first
  • Transition floors now have a reduced hunger rate. Take that bio break!

Crash and Softlock Bugfixes


  • Herx's orb is now moved to the center of the map if it would be inaccessible on a pit
  • The cutscene fire effect was causing crashes for some players and has been temporarily removed
  • Fixed crash that occurred when moving amulets in the inventory
  • Fixed extremely small generated maps not having an exit by deleting a wall and allowing the exit to be placed somewhere accessible beyond

General Bugfixes


  • Boulder traps are now deleted if the ceiling is destroyed
  • Fixed issue with Steam invites when continuing multiplayer games not working
  • Fixed issue loading old saves wiping character progress
  • "Wanted!" status effect no longer triggers on a follower attacking a shopkeep (but will trigger if follower has killed a shopkeep)
  • "Wanted!" status effect no longer checks if other players are inside a "shop tile", and instead only uses line of sight check when searching for other players to incriminate (fixes an issue in minetown when you could be Wanted! inside an unrelated shop)
  • Vials of blood now drop for monsters killed by ranged/magic (was only melee/bloodletting spell previously)
  • Whip now can increase Ranged skill (Goblins do not roll to increase all melee skills when this occurs)
  • Beartraps no longer increase Ranged skill (Still provides 10% chance to level Tinkering)


[ 2022-12-25 05:36:56 CET ] [ Original post ]

Barony
Turning Wheel LLC Developer
Turning Wheel LLC Publisher
2015-06-23 Release
Game News Posts: 113
🎹🖱️Keyboard + Mouse
Very Positive (6229 reviews)
The Game includes VR Support
Public Linux Depots:
  • Barony Depot (English) (Linux) [144.38 M]
Available DLCs:
  • Barony Extended Soundtrack by Chris Kukla
  • Barony: Myths & Outcasts DLC Pack 1
  • Barony: Legends & Pariahs DLC Pack 2
Barony is a 3D, first-person roguelike with cooperative multiplayer that brings back the cryptic and intricate designs of classic roguelikes such as Nethack and melds them with RPGs like Ultima Underworld, System Shock, and Daggerfall. Challenge is the calling card of this hard-boiled dungeon-crawler.

Features


  • Gameplay inspired by RPG classics like Ultima Underworld, System Shock, & Daggerfall
  • Roguelike mechanics such as perma-death, random dungeons, cryptic messages, and more
  • Meticulously narrated action that mimics the insane events one could expect to find in games like Nethack
  • A complex yet intuitive drag & drop interface to manage items and character stats
  • Cooperative multiplayer for up to 4 players over internet or LAN (includes Steam and direct-IP connections)
  • Hundreds of unique collectible items and loot, including several rare and mystical artifacts
  • Chock-full of secret areas, special levels, developer easter eggs, and more
  • Bundled level editor, exposed assets, and simple file formats for easy hacking, modding & tinkering

The Story So Far


Barony tells the story of an undead lich named Baron Herx, who terrorized the town of Hamlet in a previous life and is now holding out in a vast subterranean complex known as the Devil's Bastion. As a single hero or a group of adventurers, it is your mission to descend the depths of his abode, confront him in his hellish lair, and destroy him forever. Whether you will simply meet your doom in the dungeons as many have before you or rise to victory against the Baron and his hellspawn is ultimately up to you.

MINIMAL SETUP
  • OS: Steam OS 3.4.8
  • Processor: Intel i5 2.5 ghzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 630 (OpenGL 3.2+)
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Steam OS 3.4.8
  • Processor: Intel i5 3.5 ghzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1050Network: Broadband Internet connection
  • Storage: 4 GB available space
GAMEBILLET

[ 6085 ]

8.19$ (18%)
8.49$ (15%)
18.39$ (8%)
14.29$ (43%)
38.21$ (15%)
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10.17$ (15%)
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1.8$ (91%)
9.34$ (38%)
3.56$ (82%)
2.0$ (80%)
1.2$ (85%)
27.99$ (30%)
0.45$ (85%)
0.75$ (85%)
11.69$ (10%)
0.6$ (85%)
9.99$ (50%)
4.19$ (30%)
2.7$ (55%)
0.45$ (85%)
1.5$ (85%)
0.99$ (50%)
3.75$ (85%)
20.0$ (50%)
1.0$ (80%)

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