





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Updates/Changes: - Pirate boats hitting any disconnected buildings will destroy them, and spawn floating villagers (if there were any) - Destroyed buildings (not player deconstructed) will spawn crates with some of the resources the building had - Removed Guards attack delay at start of pirate invasion - Nerfed pirate cannibalism meat amounts - Ranger damage, accuracy, rate of fire decreased - Harpoon towers damage, accuracy, rate of fire, minimum range increased, ammo per input decreased - Junk Cannon rate of fire, damage, accuracy increased - Galley doesn't store Seaweed anymore - Galley Seaweed from Saved games will be moved to an available storehouse - Pollution Pools now scale with population size - Save/Load for other cities implemented (still a WIP) - Reduced the amount of "Not enough laborer" notifications - Whales dont die as quickly now Bugs Fixed: - Pirate invasions not ending soft lock - Pirate ships get stuck and dont move towards city - Other cities are rare after long playthroughs - Other cities not spawning at all - Pirate summary showing reports of thefts that didnt't happen - Trade Posts spawning inside of large cities - Tutorial showing booth information (lol) - City war button highlights not resetting - Fixed pathing with some city encounters - Rangers can pwn pirate ships - Rangers can pwn buildings - Recruiting all villagers at a city will bug out city invasion - Sunken brewery idle notification firing off at wrong times - Sunken brewery interaction not closing when leaving - Audio errors causing null problems - Explosion looping particle effect doesn't go away during invasion - Brewery building UI using old icon - UI typos - Rafts and sunken brewery rare in later game - Idle villagers not using Sunken Brewery - INDIE faction cities not using Towers - Killed whales no longer load in alive - Resource from trades can now go to the galley - Dead pirate corpses not removed during building destruction - Crashes from fire spreading resolved - Galley overlay updates properly - Camera bug for large cities fixed - Settings stop city movement
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