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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Alpha v1.0.0906 Updates/Changes: - Default trade values increased, renown effects balancing - Pirates will steal from Galleys - Pirate invasion balancing - Storms balancing - Storms can destroy ships, rafts, trading posts - Villagers on buildings zapped by storms will fall overboard - Destroyed buildings spawn crates with some of the resources (this time it's really in) - Physics and UI performance optimizations - Sunken Brewery quantities scale with city population Bugs Fixed: - Hostile cities not doing auto invasion - Prisoners from raft stuck walking in place - Ship nodes come back to life after save/load - Fixed node negative quantity - Fixed multiple villagers working at 1 building - Fixed incorrect laborer counts - Fixed Medicine Hut producing more than the max quantity - Fixed Medicine Hut not producing - Fixed Doctor task leaving improperly - Guardhouses now save/load open/close status - Trading prisoners messes up trades with trading posts, ships - Fixed Load game button visible after save deletion - Liberate prisoners button not working sometimes - Recruit villagers button not working sometimes - Not all resources show up on trade - Invasion summary had too many resources displayed and overflowed the UI panel - Pop achievements errors (causing more errors) when reaching high populations - Fixed bugged Refinery - Fixed Pollution bar not updating on load - Fixed Galley save/load wipe - Removed Martin
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