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Alpha v1.0.0912

Alpha v1.0.0912 Updates/Changes: - Resource Quota system that pauses production when a resource limit is hit - Building tools for Pause All, Resume All, Pause specific building types - Cursor Lock in Windowed mode toggle added to settings - Pirate invasions can use same UI controls like in city invasions (Military commands, Villager attack) - Pirate invasions can be ended by paying a large amount of your resources (End Battle button) - Villager attack autopauses buildings during Villager attack for wars/pirates - Villager cowering disabled - Buildings will display quick icon popup if affected by efficiency drops during placement Bugs Fixed: - Trade post destruction spawning resource with 0 quantity - Fullscreen button shenanigans - City villagers recruitment exploit - Trading for food when Galley built gives double resources - Demanding resources bugging out city interaction options - Frequent auto-disconnect from cities - Pirate event not ending if all pirate ships decide to explode - Pirate event softlocking - Thief Pirates sometimes get stuck in jumping animation - Game crash while villager tries to steal from a storehouse with nothing in it - Villager name causing formatting errors - Junk Cannon projectile landing area incorrect - Removed Martin


[ 2019-09-13 03:24:30 CET ] [ Original post ]



Buoyancy
Devs on a Boat
  • Developer

  • Devs on a Boat
  • Publisher

  • 2019-08-30
  • Release

  • Strategy Singleplayer EA
  • Tags

  • Game News Posts 86  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (747 reviews)


  • Review Score

  • https://buoyancygame.com
  • Website

  • https://store.steampowered.com/app/1012610 
  • Steam Store



  • Buoyancy Depot LINUX [764.21 M]

  • Public Linux depots

  • Buoyancy is a city-building strategy game set in an ocean world.

    Build a floating city. Plan out your city's expansion by placing floating platforms that connect with each other. There are several types of buildings: Gatherers, Production, Hunters, Military, and Utility. Resources are delivered in real-time for constructing and production by your villagers.

    Manage a growing population. Your city's population will be ever growing! Manage your villagers happiness and nourishment levels to keep them alive. Try to balance resource production with an increasing population that demands more and more. Combat sickness and fires that could cripple your city.

    Explore with your mighty city. In this ocean world there are resources and floating junk to exploit but they’re not always going to drift your way. You can move your city around to exploit resources providing your buildings a production boost. Most of these resources are critical to develop larger cities, and some are necessary to keep surviving!
    Find schools of fish, derelict ships, and take advantage of rebounded whale populations (or don’t).

    Fight for your survival. Pirates will attack you if they spot your city. You can train Guards to defend your city from invaders. Place Junk Cannons to destroy a large amount of pirates in one blow, but be careful of friendly fire!


    Community
    Feel free to follow us on Twitter, subscribe to our reddit, and be part of our Discord channel.

    About us
    We are Devs on a Boat, a small indie game company based in sunny Seattle, WA.
    We currently do not develop on a boat, but we dream.
    MINIMAL SETUP
    • Processor: Core i3 or betterMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 400/Radeon HD 5000
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • Processor: Core i5 or betterMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 700/Radeon HD 7000 series or better
    GAMEBILLET

    [ 5951 ]

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    GAMERSGATE

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    3.75$ (81%)
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    8.99$ (40%)
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    1.31$ (81%)
    19.8$ (67%)
    6.0$ (70%)
    9.89$ (34%)
    11.99$ (60%)
    11.24$ (63%)
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    31.5$ (55%)
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    1.0$ (90%)
    5.63$ (77%)

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