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Name

 Buoyancy 

 

Developer

 Devs on a Boat 

 

Publisher

 Devs on a Boat 

 

Tags

 Strategy 

 

Singleplayer 

 

 Early Access 

Release

 2019-08-30 

 

Steam

 € £ $ / % 

 

News

 86 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/1012610 

 
Public Linux depots

 Buoyancy Depot LINUX [764.21 M] 




LINUX STREAMERS (0)




Alpha v1.1.0924

Updates/Changes:
- Job Tasks priority tool
- Resource priority tool
- Localization support
- Remappable input support
- Building Tools dedicated hotkey and button
- Increased node diversity as the game progresses
- Increased Bridge movement speed boost from 150% to 200%
- Optimized villager pathfinding with larger pop cities
- LOD performance optimizations
- New audio sounds (city collision with ship, pickup resource, enter resource with affected building)
- Current and Total storehouse amounts displayed
- Rangers have Ammo, need to go to a Storehouse and get Metal or Scrap Metal to replenish
- Range indicators for Tower placements
- No pirate invasions toggle for New Game
- Destroyed pirate boats spawn Scrap or resources that were stolen
- Helper box that shows when a gathering building is "too close" for efficiency drops
- Recycler input cost from 12 to 8 and production time from 45 to 60
- Priority building tool for constructions
- Pirate invasion forces clamped to a maximum amount
- Underwater Peak resource node that gives Deep Diver dirt gather bonus
- Medicine Hut pause statuses improved
- Deep Diver gather rate slowed from 45 to 80

Bugs Fixed:
- Trade post destruction spawning resource with 0 quantity
- Harpooner no longer harvest/kill whales when they're not open
- Ensured closing/opening a building will send a new worker if needed
- Fixed not enough input resources warning showing up too early
- Added feedback for burn time in Production Overlay/Hovers
- Fixed buildings not being on fire on load
- Pirate boat pathfinding spazzing out
- Prisoners from rafts still get stuck walking
- Cowering survivors sometimes not getting picked up
- Recruiting entire population of other cities
- Manual pausing and using mass pause button shenanigans
- Buildings stuck on No Worker
- Junk Cannons not targeting Pirate boats
- Deep diver efficiency drops from crowding
- Corner connections not allowing villager pathing
- Pirate events ending too early
- Removed Martin


[ 2019-09-25 22:04:41 CET ] [ Original post ]