New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
LINUX STREAMERS (0)
Alpha v2.1.0602 |
Alpha v2.1.0602
Updates/Changes:
- Towers will target Prisoner riots if you set to Execute them
- Added Blight Event for Greenhouses - Production pauses, can spread to more Greenhouses, can destroy Flour stocks
- Added Plague Pirate - Throws vials of sickly stuff at your villagers
- Added Boomer Pirate - Runs in with a lot of Gasoline and explodes, AOE attack on friend or foe, fire on buildings
- Added Skubassasins Pirate - Can breach at random spaces in your city, attacks then steals unless its ship is destroyed
- Added Junkmariner Ship - Submarine, Doesn't dock, Spawns Skubassassins, Collide to destroy it
- Added Launcher Ship - Shoots Pirates near Storehouses, Collide to stop the launches
- Random Pirate Invasions disabled
- Pirate Ships don't disable city movement
- Added Wrecked Pirate Scout Encounter - Random boats at Resource nodes that can be intercepted to prevent future invasions
- Added Pirate Scout Demands - Pirate Scout will come to your town to demand Resource tributes, or face future invasions
- Remaining Resource Node Quanity % shown in Building Info panel
- Relic Chance from drifting collectables increased, added cooldown
- Improved formula for average city stat numbers (happy, nourish, etc)
- Pumice rock feedback effects on construction areas when Horticulture is active
- Pirate cities movement speed lowered
- French translation update (thanks Yves!)
- Prison Crackdown action - Raises morale, decreases Happiness, increases riot chances
- Prison can have Beer deliver to replenish Happiness
Bugs Fixed:
- Fires not going away
- Prison fire bugs
- New prisoner bugs
- Drifting resources can't be picked up in certain areas of a bridge
- Pirates stealing bugs creating lots of resources
- Pirates not complete idiots when trying to find a resource to steal
- Caravans could return with the resources sent out, plus wanted resources
- Other city towers attacking each other
- Load game fixes
- Tasks fixes
- Some Collision events with unmanned buildings causing background errors
- No worker fixes
- Stuck villagers after invasion/fight
- Suspicious cities following player's city
- Other city movement game hang/crashes
- Too many alcoholics
- Errors during building destruction
- Constructions not finishing
- Bad UI anchors for City status icons if not 16:9 aspect ratio
+ Removed Martin
|
[ 2020-06-04 20:13:27 CET ] [ Original post ] |