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Alpha v2.1.0602 Updates/Changes: - Towers will target Prisoner riots if you set to Execute them - Added Blight Event for Greenhouses - Production pauses, can spread to more Greenhouses, can destroy Flour stocks - Added Plague Pirate - Throws vials of sickly stuff at your villagers - Added Boomer Pirate - Runs in with a lot of Gasoline and explodes, AOE attack on friend or foe, fire on buildings - Added Skubassasins Pirate - Can breach at random spaces in your city, attacks then steals unless its ship is destroyed - Added Junkmariner Ship - Submarine, Doesn't dock, Spawns Skubassassins, Collide to destroy it - Added Launcher Ship - Shoots Pirates near Storehouses, Collide to stop the launches - Random Pirate Invasions disabled - Pirate Ships don't disable city movement - Added Wrecked Pirate Scout Encounter - Random boats at Resource nodes that can be intercepted to prevent future invasions - Added Pirate Scout Demands - Pirate Scout will come to your town to demand Resource tributes, or face future invasions - Remaining Resource Node Quanity % shown in Building Info panel - Relic Chance from drifting collectables increased, added cooldown - Improved formula for average city stat numbers (happy, nourish, etc) - Pumice rock feedback effects on construction areas when Horticulture is active - Pirate cities movement speed lowered - French translation update (thanks Yves!) - Prison Crackdown action - Raises morale, decreases Happiness, increases riot chances - Prison can have Beer deliver to replenish Happiness Bugs Fixed: - Fires not going away - Prison fire bugs - New prisoner bugs - Drifting resources can't be picked up in certain areas of a bridge - Pirates stealing bugs creating lots of resources - Pirates not complete idiots when trying to find a resource to steal - Caravans could return with the resources sent out, plus wanted resources - Other city towers attacking each other - Load game fixes - Tasks fixes - Some Collision events with unmanned buildings causing background errors - No worker fixes - Stuck villagers after invasion/fight - Suspicious cities following player's city - Other city movement game hang/crashes - Too many alcoholics - Errors during building destruction - Constructions not finishing - Bad UI anchors for City status icons if not 16:9 aspect ratio + Removed Martin
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