New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
LINUX STREAMERS (0)
Alpha v3.0.0628 |
Alpha v3.0.0628
Updates/Changes:
- Decay health system on most Buildings
- Decaying buildings operate slower, are prone to accidents, and have chance to produce no resources
- Fires dont destroy buildings but will increase Decay
- Full building decay pauses the buildings production
- Villagers don't auto fight fires and must be tasked by player
- More than 1 villager can be tasked to fight fires
- Added Firefight button in Build Tools, Building Info (click on building), and a hotkey
- Added Repair button in Build Tools, Building Info (click on building) and a hotkey
- Random fire chances on buildings like deaths and explosions and catching on fire
- Water Cannon will shoot without Fresh Water but increase Decay on a building
- Fire duration increased
- Extinguished fires give Happiness to the Firefighters
- Pumice raft Nourishment depletion when gathering nerfed
- Eruptions will destroy other environmental objects
- Storms slower, larger
- Storm lightning strikes will do heavy Decay damage, or a very small chance of destruction
- Mass calculations redone -- factor in platform size, distance, materials
- Motor thrust changed 20 -> 40
- Toxic spill random event - broken building spills out massive amount of pollution
- New Workshop building (placeholder asset) -- make Tools and autosends Repairers that go repair Decay
- Workshop Auto Repair threshold in Policies -> Systems
- Efficency threshold moved to Policies -> Systems
- Building hover tooltip expanded with more information
- Tooltips for hovering over villagers
- Rain causes small building decay
- Horticulture brings down building decay
- Save Game button hotkey (F5)
- Notifications when Autosave happens
- New Pirate Cities with Wonder buildings that can be captured
- New Wonder Buildings - Hanger, Gulls Nest, Paper Factory, Last Tree, Monument of M, Wind Turbine
- Zoom back limit increased
- Max camera pitch angle increased (see more in horizon)
- Locked building information toggle (when in placement) in Build Bar panel
- Placement bounds increased
- Hostile Takeover event if population is majority survivor/freed prisoners
- Building Tools hotkeys change the Cursor Tool instead of relying on hovering on foundations
- Pirate Invasion and Storms don't lock out Speed controls
Bugs Fixed:
- Trade Caravan dropdown menu clipping with city names
- Construction bugs
- Eruption and Pumice raft spawning more than once
- Galley sending too many refill tasks
- Returning villagers in Caravan could get stuck
- Mills causing pollution
- Loading screen error for tips if no savefile
- Combat source errors
+ Removed Martin
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[ 2020-06-29 18:45:07 CET ] [ Original post ] |