Alpha v3.0.1117 Updates/Changes: - Building Production Tab and Usage stats in Stats panel - City Statistics Tab with History and Graphs in Stats panel - Villagers walking on a fire have a chance to lose health/gain thirst, or burn to a crisp - Loud production buildings (producing smoke) can scare away schools of fish - Windows build change to x86_64 - Deep Diver, Fisher, Scavenger, Forager have increased chance to produce nothing the longer a city is stationary Bugs Fixed: - Platform reflections are too shiny and chrome, riding eternal - Lighting errors during sun changes - Workshop foundation hover texture messed up - Workshop building too small after built - Pollution effect in water not showing - Fires not being set on some buildings - Fire related errors - Fertilize with corpse going to paused Greenhouse - Scavenger special upgrade bugged - Dispose of body error during mass die offs - Upgrades can cause a save error - Navigation errors for Tree, Gulls, Monument - Demo ship upgrade City Action not unlocking - Lots of bugs related to Upgrades system - Some particle objects not auto disabling - Stack overflow error during city war cleanup - Invaded cities always retreat after tribute surrendering + Removed Martin
Buoyancy
Devs on a Boat
Devs on a Boat
2019-08-30
Strategy Singleplayer EA
Game News Posts 86
🎹🖱️Keyboard + Mouse
Mixed
(747 reviews)
https://buoyancygame.com
https://store.steampowered.com/app/1012610 
Buoyancy Depot LINUX [764.21 M]
Build a floating city. Plan out your city's expansion by placing floating platforms that connect with each other. There are several types of buildings: Gatherers, Production, Hunters, Military, and Utility. Resources are delivered in real-time for constructing and production by your villagers.
Manage a growing population. Your city's population will be ever growing! Manage your villagers happiness and nourishment levels to keep them alive. Try to balance resource production with an increasing population that demands more and more. Combat sickness and fires that could cripple your city.
Explore with your mighty city. In this ocean world there are resources and floating junk to exploit but they’re not always going to drift your way. You can move your city around to exploit resources providing your buildings a production boost. Most of these resources are critical to develop larger cities, and some are necessary to keep surviving!
Find schools of fish, derelict ships, and take advantage of rebounded whale populations (or don’t).
Fight for your survival. Pirates will attack you if they spot your city. You can train Guards to defend your city from invaders. Place Junk Cannons to destroy a large amount of pirates in one blow, but be careful of friendly fire!
Community
Feel free to follow us on Twitter, subscribe to our reddit, and be part of our Discord channel.
About us
We are Devs on a Boat, a small indie game company based in sunny Seattle, WA.
We currently do not develop on a boat, but we dream.
- Processor: Core i3 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX 400/Radeon HD 5000
- Storage: 2 GB available space
- Processor: Core i5 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 700/Radeon HD 7000 series or better
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