Alpha v3.0.1121 Updates/Changes: - Buildings under construction can be paused/resumed - New Shipyard asset - Toggle in settings to disable villager reaction sprites - Building production won't pause if there is no more storage room left - Storehouses can store past their maximum capacities - Storehouses will decay resources if overcapacity - Villagers can be killed by falling resources if a Storehouse is overcapacity - UI buttons to start/stop specific Resource storage at Storehouses (Town Center is disabled) - Stopping storage of a resource will clear out the resource and need to be transported elsewhere - Destroyed storehouses have a chance to spawn resources that were stored there - Destroyed under construction buildings spawn crates instead of instantly adding to storehouses - French translation updated Bugs Fixed: - Wrecker ship not spawning/moving - Shipyard capacity upgrade making too many available ships - Renovate upgrade not being applied immediately - Lamps at night too bright - Villager thirst not saving - Estimated resource usage accuracies - Storehouse capacity upgrade stacking after load - Fog save causing load errors - Chance for resource crates to produce errors - Rare error during resource collectable despawn + Removed Martin
Buoyancy
Devs on a Boat
Devs on a Boat
2019-08-30
Strategy Singleplayer EA
Game News Posts 86
🎹🖱️Keyboard + Mouse
Mixed
(747 reviews)
https://buoyancygame.com
https://store.steampowered.com/app/1012610 
Buoyancy Depot LINUX [764.21 M]
Build a floating city. Plan out your city's expansion by placing floating platforms that connect with each other. There are several types of buildings: Gatherers, Production, Hunters, Military, and Utility. Resources are delivered in real-time for constructing and production by your villagers.
Manage a growing population. Your city's population will be ever growing! Manage your villagers happiness and nourishment levels to keep them alive. Try to balance resource production with an increasing population that demands more and more. Combat sickness and fires that could cripple your city.
Explore with your mighty city. In this ocean world there are resources and floating junk to exploit but they’re not always going to drift your way. You can move your city around to exploit resources providing your buildings a production boost. Most of these resources are critical to develop larger cities, and some are necessary to keep surviving!
Find schools of fish, derelict ships, and take advantage of rebounded whale populations (or don’t).
Fight for your survival. Pirates will attack you if they spot your city. You can train Guards to defend your city from invaders. Place Junk Cannons to destroy a large amount of pirates in one blow, but be careful of friendly fire!
Community
Feel free to follow us on Twitter, subscribe to our reddit, and be part of our Discord channel.
About us
We are Devs on a Boat, a small indie game company based in sunny Seattle, WA.
We currently do not develop on a boat, but we dream.
- Processor: Core i3 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTX 400/Radeon HD 5000
- Storage: 2 GB available space
- Processor: Core i5 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 700/Radeon HD 7000 series or better
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