





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Updates/Changes: - New Hot Air Balloon asset - Crashed Balloon collectable resource (gives plastic and 1 unlucky corpse) - French translation updated (thanks Yves) - German translation updated (not 100%) - Toggle in the buildings menu to show buildings built that are same type when hovered - Ctrl + Scroll wheel will cycle between command/upgrade tools - Placeable objects system (in Build Menu, Objects tab) - Lamp posts removed from most platforms - Placeable Lights (lamps, firepits) sources give small Happiness to passing villagers during night time - Other Placeables give small Happiness to passing villagers during day time - Placeable Walls - Reduced Decay firestart chances, decay amount from fire, lightning decay amount, daily decay amounts - Decay repaired per resource changed 2 -> 8 - Villager fire fighting strength increased - Combat UI buttons moved to top of screen - Can use UI menus during combat now - Some more floating cities - Destroyed Floating Cities can respawn if no more left (except cities with Wonders) - Quantity of resources increased in resource nodes (fish, kelp, ships, etc) Bugs Fixed: - Lucky villager not selected for Hot Air Balloon ride - Hot Air Balloon marker lines suck - Rower wake trails go missing during certain camera angles - Villager could be named Martin - Tutorial not using rebinded camera panning keys - Thin bridges showing in all the build menu filters - Node display particle is gross since new renderer - Villagers could get stuck on Smelter, Trapper platforms - Corpse pile node choice results for Eat, Ignore were flipped - Fires, some lights still too bright in other cities + Removed Martin
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