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It took a while, but now our hero has a voice!
The 1.18 update includes six character voices (optional) and facial expressions for our one-eyed dungeon raider. We really feel the voices add a lot of personality. You won't have to listen to entire lines of dialogue, but you will hear vocal outings of the hero's emotional state.
Also: we've boosted the speed of the cyclic dungeon generator significantly. Milage may vary, but everyone should have their game start quicker. On top of that: the game now uses less memory, which will improve its performance on systems with less RAM.
As always: let us know what you think! And if you enjoy the game, it would be a great help if you write a review.
Thank you for playing Unexplored and for your continued support!
Here's the complete list of enhancements, changes and fixes:
MAIN CHARACTER ENHANCEMENTS
Six voices (three male, three female)
Facial expressions
CREATURE ENHANCEMENTS
New, additional enemy sounds
CYCLIC DUNGEON GENERATOR ENHANCEMENTS
Performance boost of the content generator
Smarter prediction for special runs
Smaller memory footprint
GAME BALANCE
Reduces spawn rates of Nightmare Boars
Reduces spawn rates of Big Beetles
QUALITY OF LIFE
Item glints on pick up are now optional
Large inventory remembers last selected slot when using a gamepad
BUG FIXES
Fixes occasional crashes with splitting jellies
Fixes possible crash on level change
Fixes issues with special run music not properly starting
Fixes reloading glitch
Healing Water cures Deafness caused by potions
Wind Stones can be dragged through shallow water
Fixes visual bug with inventory texture
Activates double-handed wield after throwing/breaking items
From beta:
Fixes issue with combining items with a gamepad
Fixes issue with the Vampire Lord not spawning
After reading a tome the inventory slot is freed up properly
Fixes issue with inventory slot connections with gamepad and a chest opened
Sprites are not auto-targeted with a gamepad
Poisonous water will not poison you after you drank an antidote
Fixes some typos
It took a while, but now our hero has a voice!
The 1.18 update includes six character voices (optional) and facial expressions for our one-eyed dungeon raider. We really feel the voices add a lot of personality. You won't have to listen to entire lines of dialogue, but you will hear vocal outings of the hero's emotional state.
Also: we've boosted the speed of the cyclic dungeon generator significantly. Milage may vary, but everyone should have their game start quicker. On top of that: the game now uses less memory, which will improve its performance on systems with less RAM.
As always: let us know what you think! And if you enjoy the game, it would be a great help if you write a review.
Thank you for playing Unexplored and for your continued support!
Here's the complete list of enhancements, changes and fixes:
MAIN CHARACTER ENHANCEMENTS
Six voices (three male, three female)
Facial expressions
CREATURE ENHANCEMENTS
New, additional enemy sounds
CYCLIC DUNGEON GENERATOR ENHANCEMENTS
Performance boost of the content generator
Smarter prediction for special runs
Smaller memory footprint
GAME BALANCE
Reduces spawn rates of Nightmare Boars
Reduces spawn rates of Big Beetles
QUALITY OF LIFE
Item glints on pick up are now optional
Large inventory remembers last selected slot when using a gamepad
BUG FIXES
Fixes occasional crashes with splitting jellies
Fixes possible crash on level change
Fixes issues with special run music not properly starting
Fixes reloading glitch
Healing Water cures Deafness caused by potions
Wind Stones can be dragged through shallow water
Fixes visual bug with inventory texture
Activates double-handed wield after throwing/breaking items
From beta:
Fixes issue with combining items with a gamepad
Fixes issue with the Vampire Lord not spawning
After reading a tome the inventory slot is freed up properly
Fixes issue with inventory slot connections with gamepad and a chest opened
Sprites are not auto-targeted with a gamepad
Poisonous water will not poison you after you drank an antidote
Fixes some typos
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