Gatlin' - The Easy Update
More content, more QoL, less throwing your keyboard against the wall. Guaranteed.
We get it, Gatlin' is a hard game - that's intended, not a bug. However, our Chief Balance Officer (me) and Head Intern (also me) have been bickering back and forth for nearly three years now about making the game easier. Long story short, the Head Intern decked the CBO and stole his computer. We have Easy Mode now. While Easy Mode is enabled:
It's goofy, it's silly - it's... actually quite difficult. Pair this with Easy Mode for a unique experience.
Continuing the streak of more achievements, here ya go - three new ones. Something about a vacuum, a boss-related redacted one, and... WHAT!? BLOT WITH A FACE!?! WHAT SORT OF HERESY IS THIS!? SOMEBODY CALL THE CBO - oh wait...
[ 2023-01-20 17:43:03 CET ] [ Original post ]
Gatlin' - The Easy Update (V1.1.0)
More content, more QoL, less throwing your keyboard against the wall. Guaranteed.
Introducing... Easy Mode!
We get it, Gatlin' is a hard game - that's intended, not a bug. However, our Chief Balance Officer (me) and Head Intern (also me) have been bickering back and forth for nearly three years now about making the game easier. Long story short, the Head Intern decked the CBO and stole his computer. We have Easy Mode now. While Easy Mode is enabled:
- Blot can take two additional hits before dying horribly. That's right, his suffering is prolonged and even worse - you horrible, horrible, person.
- Boss achievements cannot be earned
A new level modifier - Tumbleweed!
It's goofy, it's silly - it's... actually quite difficult. Pair this with Easy Mode for a unique experience.
Entirely Organic Achievements!
Continuing the streak of more achievements, here ya go - three new ones. Something about a vacuum, a boss-related redacted one, and... WHAT!? BLOT WITH A FACE!?! WHAT SORT OF HERESY IS THIS!? SOMEBODY CALL THE CBO - oh wait...
Update Log
Changes
- Added "Easy Mode"
- Added three new achievements ("Suck It Up, Buttercup", "Why?", "But Why Though?")
- Added a new level modifier ("Tumbleweed")
- Hovering over a toggle in the settings menu now displays a tip about what it does
- Added death FX for Blot
- Added impact VFX for touching spikes
- Added splash VFX for falling into or shooting a liquid
- Added SFX to the pause/settings menu
- The screen now shakes whenever Blot dies or is hurt (only occurs when the "Screen Shake" setting is enabled)
- Added a new stat to the Lobby's leaderboard ("Easy Mode Hits Taken")
- Unhid the "Dumb Ways to Die" achievement on Steam
- Reworded the tutorial's hint about pausing to indicate that pressing "ESC/Start/Etc." also shows settings
- Adjusted Level 15 to match the changes brought to the "Intro" map in the 1.0.5 patch
Fixes + Performance
- The "Timed" level modifier now displays the initial amount of time given instead of starting one second later
- The "Level Modifiers" button in the lobby now properly displays a modifier's name instead of the variable name
- Settings now additionally save when closing the pause menu instead of solely when the game is closed
- The "Dumb Ways to Die" achievement can no longer be earned by having an enemy walk over a landmine
- Landmines can no longer visually be defused
- Fixed the picture frame's hitbox in all boss fights
- Fixed the range of the lighting of the lava in Level 6
- Fixed the z-layer of Apprencii's easel's text in Level 18
- Splash SFX are now played locally instead of globally
- Explosion SFX are now played locally instead of globally
- Polished the collision hitboxes of Blot's corpse
- Moved bullethole dcor to the proper z-layer to prevent weird clipping
- Optimized the code for level modifiers
- Optimized the code for the pause/settings menu
Gatlin'
dotcopycat
dotcopycat
2019-10-30
Indie Casual Adventure Singleplayer EA
Game News Posts 11
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(12 reviews)
https://dotcopycat.com/projects.html
https://store.steampowered.com/app/783430 
Gatlin' Linux [222.56 M]
Meet Blot. He's your everyday regular doodle with a vengeance... and a giant gatling gun. Help Blot along on his quest to take down the fearsome dictator known as Art. Shoot, propel, and pogo your way through dozens of challenging levels to fulfill Blot's destiny!
I hear you asking, "What causes me to die?" That is an oddly-morbid question, but a question I will answer nonetheless. You'll die to classical art, you'll die to spikes, you'll die to weird demented clones, and you'll die to tears. By the way, that last thing is both figurative and literal.
Each boss also reveals c r i s p y lore and each boss harbors an unforgettable personality - so that's pretty neat I guess.
Does Hell not sound appealing enough for you? Understandable, everyone's a critic. Instead, we offer a wide array of eccentric and ever-expanding levels, worlds, and challenges to partake in.
Key Features
- Loads of levels!
- Strange, yet oddly charming, boss fights!
- A unique, physics-based way of movement.
- Quirky humor and jokes. Is this a plus? I honestly don't know.
- It's a hard game. Both a pro and a con!
- STEAM ACHIEVEMENTS TO PROVE YOUR TERRIBLE TENDENCY TO BE A COMPLETIONIST!
What's Gatlin'?
Gatlin' is a physics-based platforming bullet hell where you are the bullet hell! Fling your way across dozens of levels with your trusty gatling gun of doom. Try your best not to die, but believe me, you are going to be dying.Gameplay
You live, you die, you live again. In Gatlin', your main methods of problem solving are your eyes and learning from your mistakes. Upon dying, you are sent back to the start of the level to run through it again until you do it right.I hear you asking, "What causes me to die?" That is an oddly-morbid question, but a question I will answer nonetheless. You'll die to classical art, you'll die to spikes, you'll die to weird demented clones, and you'll die to tears. By the way, that last thing is both figurative and literal.
Boss Fights
The boss fights in Gatlin' are sentient bullet hells gone rogue. Fear not! They have patterns and tricks that you will likely get accustomed to.Each boss also reveals c r i s p y lore and each boss harbors an unforgettable personality - so that's pretty neat I guess.
Endgame
The endgame of Gatlin' is a distinctive twist on the existing gameplay. After the conclusion of the main story, level modifiers and endgame worlds are unlocked. Want levels to be more difficult? We've got you covered. Imagine Hell itself. Good work. Now imagine Hell without gravity and now every surface is covered in soap. Get the picture?Does Hell not sound appealing enough for you? Understandable, everyone's a critic. Instead, we offer a wide array of eccentric and ever-expanding levels, worlds, and challenges to partake in.
Speedrunning
Gatlin' was and will always be designed with all types of player in mind. If you wish to go slow or fast, the level design panders to all. That said, we highly encourage speedrunning.MINIMAL SETUP
- Processor: 3.3 GHz Intel Core2 Duo or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB
- Storage: 55 MB available spaceAdditional Notes: All of this has been generally tested; however there may be some exceptions.
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