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Giving you more information about your turn choices! - Patch 2.2.0 Notes - 12/30
As well as adding the visual representation, weve modified the randomness calculations themselves. Although factors such as confidence & condition added some uncertainty to results, the stronger player was winning too frequently (especially if attributes were close). The easiest way to explain the changes is with a few numerical examples. In the examples below, a player from each team is challenging for the ball.
The attribute score is the value we give for a specific action performed out of 100, based on player attributes and other factors. Im sure well make tweaks to this formula and other factors over time, but wed appreciate your feedback after playing some matches. Tackling
[ 2020-12-30 15:44:18 CET ] [ Original post ]
Randomness Weve added a panel under the scoreboard, which will display a summary after each turn. You can look at data from previous turns, however the panel will close if your character is required to make an action. All interactions with the ball will be displayed on the panel. There are 3 possible outcomes for every action, however some are not always applicable:
- Positive (green) - The action outcome is exactly how the user performed
- Partial positive (yellow) - The action outcome is successful, but there is some randomness applied (e.g. a pass not going exactly where aimed)
- Negative (red) - The player failed the action
As well as adding the visual representation, weve modified the randomness calculations themselves. Although factors such as confidence & condition added some uncertainty to results, the stronger player was winning too frequently (especially if attributes were close). The easiest way to explain the changes is with a few numerical examples. In the examples below, a player from each team is challenging for the ball.
The attribute score is the value we give for a specific action performed out of 100, based on player attributes and other factors. Im sure well make tweaks to this formula and other factors over time, but wed appreciate your feedback after playing some matches. Tackling
- Fixed a bug with the tackling probabilities, as the ball was going loose too frequently after tackles.
- Some issues with the scheduling of KO rounds have been fixed. It had to be manually done for the recent 5v5 cup match, which caused some inconsistencies on other pages.
- Some users had reported they were getting an inconsistent amount of training points. This should be resolved now, to just 1 training per day per character.
- Fixed some UI bugs with the club forum and some permission issues when editing posts.
[ 2020-12-30 15:44:18 CET ] [ Original post ]
Super Club Soccer
Trick27 Studios Limited
Developer
Trick27 Studios Limited
Publisher
2019-10-25
Release
Game News Posts:
61
🎹🖱️Keyboard + Mouse
Mixed
(122 reviews)
Public Linux Depots:
- Super Club Soccer Linux Depot [377.84 M]
Super Club Soccer is a MMO game that requires teamwork, communication and decision making under pressure. The match gameplay is turn based, giving it more of a tactical feel than other football titles. Creating your perfect player is easy with our comprehensive character creation and training system. Whether you want to be a tricky winger or midfielder destroyer, it’s in your hands with over 20 footballer attributes to adjust and train.
Learn the game flow and controls in the interactive tutorial and start your Super Club Soccer journey. For those who like a challenge you can control multiple players in a team, or even control the whole team! Every player is controlled by a real person, so each match will provide a unique challenge.
Learn the game flow and controls in the interactive tutorial and start your Super Club Soccer journey. For those who like a challenge you can control multiple players in a team, or even control the whole team! Every player is controlled by a real person, so each match will provide a unique challenge.
Key features
- Highly customisable characters - Lots of cool cosmetics to unlock. With multiple training curves and player builds, no two players will develop the same!
- Interactive tutorial - Simple walkthrough of gameplay, character creation and training
- Turn based gameplay - Each turn is split into different phases depending on who has possession of the ball. Each phase only lasts 6 seconds!
- Multiple game modes - Drop into a quick match or create a custom match to play with friends. Choose either 5 or 11 a side mode.
MINIMAL SETUP
- OS: Ubuntu 14.04. SteamOS
- Processor: Intel Core 2 DUO 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB (Intel/AMD/NVidia cards)Network: Broadband Internet connection
- Storage: 370 MB available space
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