These are the changes added in this weeks patch.
Reaction logic
Were introducing a new metric in the match engine, which will give more importance to where the user interacts with the ball. This new logic applies to most actions without the ball. The basic logic is that if a player has more time to react, they improve their chances of succeeding the action. Please view the image below for a visual representation.

This logic applies to the following actions:
- Tackle hard
- Sliding tackle
- Receive low & high
- Block
- Save
- Tackle with hands
GK actions
Punch is only available to be used on passes & crosses. In some extreme cases it will be available for slow shots too.
Punch now provides a much bigger boost for the GK in fight for ball situations.
The distance of a parry is now fixed, depending on the speed of the incoming shot/cross.
Bot GK running out
Weve fixed the bug causing AI goalkeepers to run out of their box for no reason.
Shots over the bar
A bug with the new randomness calculations caused a shot going over the bar to be a goal. Surprisingly, it wasnt linked to the previous bug for shots over the bar but has now been fixed.
Shirts not displayed
In quick matches, the player shirts were not displayed on the turn panel which has been fixed.
Retrain for expired characters
Fixed a bug allowing expired characters to train with the retrain functionality.
As always, you can leave feedback in a review, through the steam forums or you can join our
Discord and raise them directly to us there.
[ 2021-01-13 14:16:04 CET ] [ Original post ]