New small update was added to the game, now you can find or buy knives - a weak melee weapon. I've been thinking a lot about how to add more melee weapons to the game and to make them viable, but finally just decided to add knife as a safe option, when you are out of ammo for example.
Also there are small interface improvements, like showing a warning when you are entering federation controlled territory, and small bug fixes.
Other than that I am working on mod support, most of the time, and already have a lot of progress! Can't really say anything about when it releases yet though, but stay tuned for updates!
Galaxy squad is turn-based tactical roguelike, in which you are leading a squad of mercenaries through randomly generated galaxy with different events.
The game combines node-based exploration with random events, similar to games like FTL or Renowned Explorers, with hardcore tactical battles, inspired by XCOM series. All your characters are randomly generated, and you can evolve them however you want, creating ultimate crew.
FEATURES:
Explore different planets and systems, fight huge amounts of enemies
Upgrade your ship and use its systems in events or in battles
Explore space stations, find quests
Powerful story campaign system, involving your characters and branching storylines
Upgrade your equipment with different modifications and find rare loot
MINIMAL SETUP
Processor: Dual Core ProcessorMemory: 2 GB RAMStorage: 400 MB available space