During last weeks, our team focused on rebalance of the social groups and their preferences, which was the thing that we were thinking of almost since the release of the game.
What's more, we made adjustments to Shifts. Your workers will now follow them correctly!
New Features:
- We have rebalanced social groups and their preferences, as follows:
Townsfolk - they hate foreign country decor, but love their own country decor, for all rooms.
Nobles - they don't trust low prices, but they don't mind high prices.
Travelers - they want to rent Guest Rooms more often. They will be very disappointed if the tavern does not have a Guest Room.
Outlaws - they don't care if the tavern is clean or not, they just want low prices and drinks. This social group is the most likely to steal, smoke pipes and cause fights.
Distressed - they don't feel good in fancy rooms.
Following these guidelines should help with quests that require a certain amount of influence for a faction.
- You can now permit or disable access to rooms for each worker separately on the Room Info screen. This only works for tasks: don't be surprised if your servant enters a room to chat or get some Gossips!
UI:
- Outline option will no longer reset after loading a save.
- Cost reduction upgrades will now correctly display the current price.
- Interaction with destroyed objects will no longer be disabled after loading a game. They can now be repaired or sold without issues.
AI:
- Made adjustments to Shifts; workers will now follow them correctly.
- Workers now require less space to perform their cleaning duties in a small room; however, note that it is still possible to make the room too small and cramped for cleaning.
- Updates to Dogs AI - they will now scare off pests more efficiently.
Miscellanious:
- Greatly reduced the amount of Fame needed before guests start using Guest Rooms.
- Fixed an issue that could block Adventurer's quests if the game is saved and loaded during the Adventurer's transition to the Map.
- Goods will now be placed correctly on Pallete's current position, instead of its previous location.
- "Rug" item will now correctly display its texture.
- A perk responsible for reducing Gossip cost of Trade Routes will now work correctly.
- A perk responsible for unlocking more land will now work correctly.
- Fixed some stability issues thanks to crashing saved games provided by the community.
Crossroads Inn
Kraken Unleashed
Klabater
2019-10-23
Strategy Casual RPG Simulation Singleplayer
Game News Posts 129
🎹🖱️Keyboard + Mouse
Mixed
(3486 reviews)
https://www.crossroadsinngame.com/
https://store.steampowered.com/app/867290 
Crossroads Inn Linux [5.86 G]
In Sandbox mode gamers will focus solely on managing their business and economy – to build their very own tavern, hire and oversee staff, manage the supply chains and create new dish recipes. In Campaign mode, micromanagement is just a prelude to a rich story as the kingdom is in turmoil and a shift of power is expected. Your Inn will soon attract the attention of important political and military figures, who are desperately trying to hold on to the reins of power. Gamers will become part of a large-scale drama full of political intrigues, vivid characters, treacherous NPC’s and dangerous quests inspired by RPG games – You will even have a damsel in distress to save!
A List Of Features Includes:
- Real-time management sim and RPG in one!
- Two distinct game modes: an epic Campaign mode with a non-linear story (12 different endings!) and nearly endless Sandbox mode dedicated to hardcore sim fans
- A rich and detailed lore with feuding factions and powerful organizations – choose to forge alliances or work against others in an original low fantasy setting
- Once in a lifetime culinary adventure designed in cooperation with the experts from Nerds’ Kitchen! Discover recipes, create new dishes and serve varied menus to attract different social groups
https://www.youtube.com/watch?v=tiVTsih3WCU - A complex tavern economy simulation with various groups of customers, special guests, unique and regular employees, dozens of resources and facilities to build and develop - all binded together with a network of reliances
- Original soundtrack composed by talented team including Marcin Przybyłowicz (The Witcher 3) and recorded with traditional folk instruments from various cultures and eras
https://www.youtube.com/watch?v=V_IMHY2nRNA - Expanded in-game culinary recipes along with a fully developed nutritional system created to influence relationships with different guests and fractions
- Extensive in-game editor that allows to fully modify game and to create your own campaigns, scenarios and adventures with access to all game assets
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850
- Storage: 11 GB available space
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: i5 2400 or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240
- Storage: 11 GB available space
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