





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello, Innkeepers! Today we're coming to you with another set of fixes. We've gathered the latest and earlier feedback from the Steam forum, reviews, and Discord, and composed it into today's Patch 4.0.9d6. As we've been working on patches recently, we're continuing with our approach of setting up an open BETA to test the fixes initially before implementing them in the main version. If everything goes smoothly, we will update the main version with the thoroughly tested fixes in the next update to the game.
The famous bard Mavia and controversial countess Eliisa want to change their marital status, and you need to fulfill their expectations of what the reception will look like. Especially as they both are not a typical bride/broom? Become the fantasy wedding planner and flip the Ladies' reception, making it a legendary event known across Delcrys and beyond.
Organizing a wedding reception is a highly complex project, but imagine how complicated it can get when you need to schedule two weddings at once! So check out your STEAM library and look for new content arrival!
Let's celebrate the Double Wedding with exquisite music from our beloved Alina Lesnik! Listen and watch a video with a brand new song created, especially for the DLC release "This Merry Day"
Listen & Watch here:
[previewyoutube=SlZJlvDuKhE;full][/previewyoutube]
[hr][/hr]
Hello, dear Innkeepers!
Marvelous news!
Our recently introduced Open Beta branch updates for the game turned out to be performing well. Well enough actually that we decided to implement them all into the basic version of the game and now each Innkeeper can enjoy the fully updated version!
We've been hard at work improving the game further and we aim to implement new bug fixes within the Open Beta frame soon!
Greetings, Innkeepers!
Greetings, Innkeepers!
We have, once again wonderful news for all of you - the recent updates in the Open Beta branch for the game turned out to be performing well and we're implementing them into the main branch. Enjoy!
Greetings, Innkeepers!
Our Open Beta for Crossroads Inn has been running for some time now and we're constantly gathering invaluable feedback from you all - many thanks!
We are continuously implementing fixes lately and aim to upgrade the game as we go.
Today therefore is another great day for your inn guests, with the sun shining brighter in Delcrys and the birds chirping nicely - for we're implementing another set of updates for you all to enjoy!
PATCH 4.0.7
Hello there, fellow Innkeepers!
As you probably know, we've been running the Open Beta for some time now and gathered some invaluable feedback on bugs, errors and problems that make it hard to truly enjoy running your own inn.
We've been hard at work implementing possible changes for the Beta, and to keep the build stable, only there.
Today's a wonderful day to let you know these updates are going live for the main game!
Hey guys,
Crossroads Inn: The Board Game just passed the 32% milestone and we are heading straight to the next goal! You cant imagine the euphoria of our team with every pledge we receive from you! Please, help us spread the word - share, shout or tweet wherever you can:) We appreciate any help you can give, especially as we are new to the board game business.
That said, if you are still a follower, not a backer, we would love to remind you that there is a very special deal for you if you decide to pledge the game today (or early tomorrow in some EU countries, so to speak!:P).
Heres how it looks like:
GET THE EXCLUSIVE FIGURINE (first 48 hours of the campaign only)!
Martyn Brevet, the legendary Innkeeper from Yorvale you may know from the original game is our official First Player Marker! By backing our campaign during the first 48 hours, you will get this brilliant figurine (5cm/2in tall!) along with the game. Watch out, this one is the Gamefound exclusive, so you better hurry up and support Crossroads Inn: The Board Game today!
And if you are still not convinced, heres a short opinion we just received from Foyble Games: We are at real blast with that one. We played probably 8 or 9 times. We played two players, we played 3 players. Very, very good stuff. So, all in all, Crossroads Inn is a firm favorite in my house, we will play it for years to come.
We are also very excited to see that you often choose extended and Gamefound-exclusive Innkeepers Edition while pledging our campaign. Heres more info on it, we hope it will help you to make the right decision whether to claim the standard edition or the Inkeepers version:
Innkeepers!
Greetings Innkeepers!
Crossroads Inn: The Board Game crowdfunding campaign will be launched on 28th October! Visit the preview site and please follow the campaign by clicking .
Also, make sure to check a NEW TRAILER!
[previewyoutube=TWSWSHF2Mps;full][/previewyoutube]
Crossroads Inn: The Board Game is a strategic and economic board game that will allow players to manage their fantasy inns. The game takes place in the kingdom of Yorevale, where - accidentally - monarchs keep dying, and their illegitimate children have to compete with each other for influence and power. Players will take on the roles of royal bastards and try to take over the crown.
To avoid a bloody civil war, a deal is made, and an honorable bet is born: whoever builds the best inn will become not only the king of local gastronomy but also the king of all of Yorevale! So put on aprons and chef's hats, grab a spatula - and get to work!
In Crossroads Inn: The Board Game players will build an inn from scratch and prepare unique meals, all to meet the expectations of guests from various social classes. It doesnt matter if its simple and folksy Distressed or sublime and capricious representatives of the nobility - everyone wants to drink and eat well. The gameplay will be based on predicting - and blocking! - the actions of the rest of the bastard siblings who run the competing taverns. The one who unscrupulously uses the gold, rumors, and weaknesses of their opponents, will win. There is room for many innkeepers in the kingdom but there can be only one king! Crossroads Inn: The Board Game offers many ways of achieving this goal. Buying new furniture, getting unique recipes and ingredients for dishes, well-trained employees - everything can help the player achieve the final victory. And if that's not enough, seductive Vedetas and silver-tongued bards will take care of the needs of even the most demanding guests.
Crossroads Inn: The Board Game offers:
Thrilling strategic and economic gameplay for 2-4 players!
Two dishes on one plate - become the "king" of gastronomy, and at the same time... the king of Yorevale!
Five different social classes of guests whose favor the players must win. Distressed, Outlaws, Travellers, Townsfolk, and Nobles - each class prefers a different type of food and interior design!
"Prestige track", or the way to ones heart is through their stomach - a unique mechanic that allows you to win the game with fame and prestige points.
A system of spreading negative rumors about the competition. Decide whether to slander other players politically, economically, or perhaps with the help of rumors from the Yorevale travel routes.
A unique fantasy world from the original PC game - but served with a pinch of salt.
Hire and fire employees; plague your opponents with an arsenal of dirty tricks.
Hello friends.
Hello Friends, Recently, we released a series of fixes and a new DLC - Booze & Liquors in the previous patch. As it happens, it resolved some issues, but added an objectionable fuss, causing some extra bugs to appear. Thanks to your quick feedback and your vigilance we prepared a special hotfix, followed by some remarks regarding the future progress of the patches.
Greetings Innkeepers!
Dear Innkeepers, We have some news for those playing Crossroads Inn on older Win 7 and 8.1 OS! Version 3.0.5 is now temporarily available on a separate branch for you to play on while we get more permanent solutions in place to make 3.0.6 playable for those using older OS. How to Switch Branches 1. Find Crossroads Inn Anniversary Edition in Steam Library. 2. Right-click on it and choose Properties. 3. Go to the Betas tab and select old_windows from the dropdown menu. 4. Wait until the update is downloaded. It is recommended that you uninstall and reinstall the game for this switch as well. It will ensure you are on version 3.0.5 without any conflicts on that branch. Linux and Mac Users We are working to get patch 3.0.6 playable for Mac and Linux users however, once that is complete, support for these platforms will be discontinued. Coming Up: After the Easter Holiday, the devs will be getting back to work on making the latest patch (3.0.6) playable for Win 7 and 8 users, as well as working on the bug fixes for patch 3.0.7. Some of the bugs being addressed for the next patch include: Bugged cat animations Bugs with petting cats and dogs Bards taking a bath while clothed Adding XP for cleaning floors Some fixes for the Debt system This list is not finalized as we identify and test other reported bugs from the community and is subject to change. Carry on, Innkeepers! Klabater
Dear friends! We are happy to let you know that we have just launched a crowdfunding campaign on Kickstarter for our fresh project, The Amazing American Circus. It has a special meaning for us, inasmuch as we are the originators of the whole idea to carry players into the world of circus from the Gilded Age of the USA.
Greetings Innkeepers,
My name is LeAnn Pickard and I am thrilled to be chosen as your Herald (Community Manager) for Crossroads Inn! The opportunity to meet and connect with other people who enjoy Crossroads Inn and sim gaming in general is a dream come true and I welcome all the challenges it will bring. The opportunity to be part of a game development team will absolutely be a top 10 moment of my life! If we were to count the developers as the Kings of the kingdom, and you all as the Innkeepers that you are, I suppose that makes me your Court Herald!
I was born and raised on a small island in Southeast Alaska, in a town called Ketchikan. I grew up camping, hunting, fishing, and generally playing in the wilderness. It was a pleasantly peasant-y upbringing.
I began computer gaming in the year of 1997 with games like Myst and The Sims. A magnitude of adventures through many a style of game has been played over the years, but my heart never lost its love for sim style management games. Additionally, Ive a number of years of tabletop warring through the worlds of Dungeons and Dragons. Im sure you can see why Crossroads Inn had such a strong draw for me!
At this time, I have over 350 hours of innkeeping experience (thats a lot of Lager!). Ive gone through the storyline three times to earn all the achievements, mastered the Hard setting in the sandbox mode, and played all of the scenarios. Its the Innkeepers Life for me! Here are a few pictures of the largest Inn I have the pleasure of managing, at least, so far. The budget was quite generous for this one. ;)
It is my goal to not only connect with the fellow innkeepers already gathered, but to grow the community and breathe new life into it. I know there are many passionate CINN players (You are henceforth known as CINNers) out there and I will do my utmost to ensure thine voices are heard at future gatherings in the Kings Court. In other realms such as Steam and Discord, I am known as LeaPi (Discord is LeaPi#6379). You will see my comments and posts in both places, along with Facebook and other social media in the future.
To get a good start, the Kingdom is to have a celebration! I would love to hear your thoughts, positive or negative, and especially see pictures of your Inns. Time to show off those skills and earn yourself some recognition and a prize! Head over to the updated Discord server to get the latest Kingdom gossip and enter to WIN: https://gleam.io/XFhkx/court-herald-celebration-giveaway.
And finally the devs also prepared some improvements to the Kingdom*:
Dearly beloved Innkeepers,
We come today to deliver to you the next portion of improvements. Most importantly however, we come here today to announce that we are looking for the longest settled, experienced resident of Delcrys to nominate him to the Community Manager role!
Have you played heavily in Crossroads In? Have you spent hours on end pampering your guests and pimping up your tavern? Then mail us your resume contact@klabater.com !
But please, follow the guideline:
Subject: Applying for Crossroads Inn Community Manager
In the email include:
- general information about yourself
- your nationality and place of residence
- Steam profile user name and link to your profile
- hours spent in Crossroads Inn
- if you wrote a review for CINN, please attach it to the email (can be a screenshot)
- let us know why you got so stuck in Delcrys!
Any community management experience is welcome, but not necessary. Remuneration is to be negotiable. Please note that the minimum hours spent in-game is 80hrs.
Dear Innkeepers!
You might have seen the golden statues around the suburbs of Delcrys... Some say they are proof of love of the devoted community. Why don't you bring one award to your favorite tavern and drink to it?
As you already know, the world of Inns is over a year now, being the Anniversary Edition. Nominate Crossroads Inn for the Labor of Love category!
Aye!
Innkeepers all around Delcrys! We are constantly working to improve our game, be it Anniversary Edition or not:) Patch 3.0.3 is here! - Fixed difficult placement for multiple objects; using left CTRL shouldn't now be required - Disabling DLC content no longer causes a crash during interaction on old saves - Brewing can now be stopped - Fixed overextended use of Mugs by the staff; however please remember that it is still required to store dirty Mugs before washing them - The animation of bubbles no longer persists after moving a dishwasher - A red cog will no longer appear on the Counter prematurely if your staff is overworked - Geese, ducks and horse riders are no longer visible when -1 view is on - Fixed client complaining about lack of light in situations where candles are being replaced - Pets stats are now displayed correctly Klabater Team
Klabater, a developer of Crossroads Inn, and Juggler Games - studio behind My Memory of Us, have announced their new collaborative production - The Amazing American Circus. The game is set to be released on PC and consoles in 2021.
Watch the announcement teaser trailer:
https://youtu.be/JYf6bnOrLI8
Check Steam Card: https://store.steampowered.com/app/1433860/The_Amazing_American_Circus/
The Amazing American Circus is a unique blend of a card game, tycoon, and an adventure game. Build a wandering circus, collect a strong deck of cards, gather a fantastic troupe of artists and performers, and travel across the 19th century United States! Dare to challenge the legendary P.T. Barnum and make your enterprise the most incredible show of America!
"At Klabater, we are fascinated by history. We develop and publish narrative-driven games that depict vital and thought-provoking moments in life. We are currently focusing on the turbulent times of the late 19th and early 20th centuries. The Amazing American Circus marks a bold third chapter in our ambitious project of games that combine captivating narratives from that era with eye-catching art and compelling gameplay. The best-selling games We. The Revolution and Help Will Come Tomorrow were the first two chapters." - Said Michal Gembicki, CEO at Klabater.
The Amazing American Circus tells the story of the most iconic entertainment in American history. The USA, during the Gilded Age, is a turbulent place with serious social problems and rapid economic growth with railroads and industrialization leading the way. On the East Coast, a modern metropolis springs up, while in the west, cowboys and robber barons and farmers battle for a piece of the new American dream A new era is coming, and it may be the right moment for a traveling circus to flourish.
The Amazing American Circus blends our unique artistic vision with meticulous gameplay design. said Lukasz Janczuk from Juggler Games. My Memory of Us was an important story of two kids escaping an oppressive system through varied logical puzzles. With The Amazing American Circus we want to offer an exotic world of pioneer entertainers, alongside a challenging card game and enjoyable management system.
You take the role of an impoverished owner of a traveling Circus. Through your personal and multithreaded story, The Amazing American Circus reveals mysteries behind a uniquely American form of entertainment.
Deliver a perfect show in a special card duel between you and the audience. Boredom is your enemy, and your performances and tricks are your best weapons. Choose your cards wisely and try to figure out the mood of the crowd. As a traveling Circus owner, you need to look for new troupe members. During your travels, you will try to gather an exotic crew of performers, but can you deliver the best shows, win the audiences approval, or will you fail?
A unique story filled with love affairs, hateful enemies, and magnificent shows with challenging audiences and quests, all of this wrapped up in a writing style that resembles the dime novels from the turn of the 20th century - that's what The Amazing American Circus offers.
What The Amazing American Circus has to offer?
Hi all! We all know that beginnings are the hardest. When it comes to Crossroads Inn Anniversary Edition we aim to lessen the burden. Firstly due to huge changes in Performance, UI, and Pathfinding but the most important factor is your feedback! Thanks to you we are able to deliver the first patch with fixes when not even 24h have passed since the release and we are still on track to provide you with more minor improvements! As a Community, your voice is the most important and your feedback is invaluable! Those changes are already available on the PC Steam version! For GOG.com, Mac OS & Linux those fixes will be implemented on Monday the 26th of October. Without further ado, here are Patch Notes 3.0.1:
Innkeepers! Crossroads Inn has now officially become Crossroads Inn Anniversary Edition! As we have already informed you, all original game owners may now update it to Anniversary Edition for free! We are also happy to confirm that you are now entitled to play all the DLC released until now, even if you havent purchased them earlier! In addition, the Anniversary Edition mostly deals with issues loudly signaled by our wonderful community:
Hi folks! We are sooooo happy to confirm that Crossroads Inn Anniversary Edition will be available tomorrow! It is the most definitive edition of our game and it brings tons of improvement and new content. As promised earlier, all who own the game will receive Anniversary Edition as a free update, and it will include all DLC released until now (make sure to update your game via the Steam client). Owners of the Season Pass, please note your pass will be extended into Season Pass 2, and new content will be announced tomorrow:). Stay tuned! Watch the special dev diary about the new edition: https://youtu.be/z0VRLmV5hhM Since its release in October 2019, Crossroads Inn became Klabaters most important self-developed game, with a strong and committed community. Starting from October 22, exactly one year after the original launch, Crossroads Inn will officially be upgraded to Anniversary Edition, which will include:
Hi All,
It's Piotr, community manager at Klabater publishing. I wanted to let you know that we have just released This is the Zodiac Speaking, a noir, fact-based single-player psychological thriller.
We are happy to let you know about it as this is a completely new game from the talented Punch Punk team, who we all love for their amazing work on Apocalipsis: Harry at the End of the World (also released by Klabater). Zodiac is set in a completely different setting than the previous title, but both games share a unique artistic vision blended with an immersive story. We encourage you to check it:)
Check the game here:
https://store.steampowered.com/app/907710/This_is_the_Zodiac_Speaking/
This is the Zodiac Speaking is a noir, fact-based single-player psychological thriller. Told from a first-person perspective, you play as Robert, a Bay Area journalist who survived a brutal attack by the notorious Zodiac serial killer. He will have to confront his traumatic demons if he hopes to stand a chance of discovering the Zodiacs identity and bringing him to justice.
This is the Zodiac Speaking offers two distinct gameplay modes. One that blends storytelling with stealth and action gameplay elements while the second (Detective mode) emphasizes storytelling to fully immerse you in the Zodiac investigation. The game mixes factually recreated crime scene details, and clues down, including the Zodiacs cipher and even the misspellings in the Zodiacs letters to the press with a fictional storyline, a mind-bending experience.
Play This is the Zodiac Speaking and:
Dear Innkeepers!
We can proudly confirm the arrival of Crossroads Inn Anniversary Edition! It will be available on the 22nd of October! The games definitive edition brings tons of improvement and new content!
IMPORTANT: Anyone who owns the original game will receive an Anniversary Edition upgrade for free on 22nd October!
Check out the official trailer here:
[previewyoutube=wQzZqRBoHQ8;full][/previewyoutube]
Anniversary Edition will include:
Dear Chinese friends!
As we promised, the Chinese Simplified version of the Crossroads Inn game is on the way! Please grab the first screenshots! More information coming soon!
Innkeepers!
It is hard to believe, but Crossroads Inn was released nearly a year ago! It was a year of ups and downs, the emotional rollercoaster for both the fans and us, the dev team.
Crossroads Inn became a very popular game, even though there are still issues requiring urgent improvement. Many mixed Steam scores confirm this state of affairs and we are fully aware of that. For better or worse we have struggled with these issues, fixing some and falling while fighting others. But today we really have a special announcement We are now gathering forces for the definitive quality battle;).
A special Anniversary Edition will be released on October 22
We will share a lot of AE details in upcoming weeks, but we definitely want to finally take care of the most important and annoying problems:
-->Pathfinding - no more blocking on stairs, no more horses trying to reach stables through Inns main hall;)
-->Performance - We are aware that many of you still experience serious problems with performance and we want Anniversary Edition to be a game-changer here. A lot of performance-related issues will be eliminated.
-->Tutorial - Crossroads Inn is not an easy game, especially for beginners. This is why we now work on a complete tutorial with images & videos to help new players jump in.
Ok, you will now probably ask how we plan to handle all of this if we couldnt manage it until now. And this is of course a good question. So, knowing that and exclusively for the sake of Anniversary Edition, we have joined forces with Greg Slazinski, the Esenthel Engine creator! He will help us overcome technical obstacles we couldnt handle on our own. We are very excited to have him on board.
Im really impressed with the amazing and unique job Klabater team did for Crossroads Inn in Esenthel. Im here mostly to help when it comes to final polishing and eliminating glitches here and there. This game requires some technical updates to reveal its full potential and this what both the devs and players would love to see. said Greg Slazinski, developer of the Esenthel Engine used in Crossroads Inn.
So, we really hope that this is the news you wanted to hear:) Please stay tuned for more info!
Klabater team
Hi guys!
Heliborne is one of the most successful Klabater's releases. Initially released in 2017, it remains one of the publishers flagships. Today we would love to let you know that the game just debuted in its ultimate shape!
Heliborne, the Ultimate Helicopter Warfare Experience, is now taken to new heights as the game officially becomes Heliborne: Enhanced Edition! The games definitive edition brings not only tons of improvement and new content but also debuts at a new price (29,99 USD/EUR) for both the game and all DLCs included!
--> Heliborne: Enhanced Edition Steam Card
--> WATCH HELIBORNE ENHANCED EDITION TRAILER
From now on there is only one Enhanced edition of the game containing the base game with all the DLCs released until now (over a dozen!) in the price of the regular game! Klabater decided that all the gamers who already paid for the original edition will now receive Enhanced Edition and ALL DLCs for free!
Heliborne: Enhanced Edition is the next big step for the franchise, meant as a final version of the Heliborne game dedicated to those who love the game already but also for newcomers. Its a brand new visual quality mixed with significant gameplay overhaul. The development team is now working on the console edition of Enhanced Edition, and more info will be revealed soon!
With Heliborne: Enhanced Edition, the Ultimate PC Helicopter Warfare Experience is now taken to new heights!
Dear Innkeepers!
It's high time to finally get rid of any dust, dirt, and filth not to mention uninvited worms that some of your customers tend to bring with them as "special guests"!
Add a new 'hygiene' facilities in your tavern for those who seek something more than a beer, music and good company. Some of your guests are more sophisticated than others and their expectations are are far beyond the common folk's needs. Guess what? With Bath & Beauty DLC, we have just added a number of really exclusive furniture and facilities, all meant to satisfy the most sophisticated needs for your annoying classy guests! It's about time for the hordes of travelers, plebs, and bloody heroes who can kill dragons, but not brush their teeth or wipe their own butts, to finally learn how to keep drinking and stay clean!
Bath & Beauty turns your Inn into a clean and fragrant tabernacle! Comfort and hygiene are now the most desirable additions to your tavern! From now on youll find a wide range of new tools and solutions to keep your Inn clean:
Dear Innkeepers! After a long time of managing your tavern, it is probably getting not only famous but also it attracts all kinds of customers from different social groups. We know, we know... Youre most probably already used to the dust, dirt and all the filth your guests bring with them. But hey, we got you covered on this! It is just the way it is, you cant keep a Tavern clean all the time with the hordes of travelers, plebs and bloody heroes who can kill dragons, but not brush their teeth or wipe their own butts. But, nevertheless, you and your crew struggle every day to keep the place in reasonably decent shape. Without that effort, it wouldnt be an Inn anymore but rather plain sewage. With Bath & Beauty DLC it is time to move to the next level and make your Inn a clean and fragrant tabernacle! Time to make the place more comfortable and hygiene friendly. From now on youll find a wide range of new tools and solutions to keep your Inn clean and save your customers from lice and other hideous diseases. DLC gives you completely new possibilities for treating your customers' needs:
Dear Innkeepers! Patch 2.6.1 is live and here are Patch Notes for you! 2.6.1 Change Log:
Along with the new DLC Hooves & Wagons, there is a game update for everyone!
With a slight delay, there arrives a new DLC, Hooves & Wagons. The delay has been necessary for us to make sure that the content will have a lot of new cool features that will boost your gaming experience. To make it up to you, along with the new DLC there is an update in a game available for everyone! steamhappy From now on, you can expand your inn like never before:
Along with the newest version of the game, players will have access to much bigger areas than before.
More space equals bigger buildings and more options when it comes to your layout, which will let the players plan their little kingdom in a much more functional and aesthetically-pleasing way.
So, whether you buy Hooves & Wagons or not, you will still experience some new features!
DLC Hooves & Wagons:
The times they are a-changing, and a good innkeeper has to adapt. It seems some of your patrons have started arriving at the inn riding horses. As a professional, you have to be prepared for that. Luckily, in the new DLC, you can build one of the three watering troughs, which will make you quench not only the thirsts of your patrons - but those of their steeds as well.
Not only horses but also whole wagons! Prepare for additional guests arriving at the inn by horse-drawn wagons. New DLC means new buildings and mechanics - build barns and hen houses to raise farm animals! Remember to be careful. Farm animals love wandering around the area, so pay attention to proper fencing.
Time to be self-sufficient! In the newest DLC you can raise hens, geese, cows, pigs, and other animals, to always have a fresh supply of eggs, milk, or meat.
Content of the update:
Gameplay:
Dear Innkeepers!
Your taverns are amazing, guests are ecstatic and dishes and drinks are famous across all Delcrys kingdoms. Yet we want to give you more tools and content to build and manage even greater and more prestigious dive! With the upcoming release of the new DLC, Hooves & Wagons, there will be an extra discount available on Steam! Launch discount 10% for Hooves & Wagons + SPECIAL PROMOTION 33% discount for Crossroads Inn. Discount for the DLC will last 7 days and Special Promotion ends on Monday the 20th at 19:00 CEST. The deal comes along with general in-game updates which will be available for all players and starts running when the DLC is live!
Beware the slightly modified Crossroads Inn Roadmap, it is shedding light on our plans for the upcoming months! Here, please check the updated roadmap for the game:
As you can see, there are some significant changes if you compare it to the previous one. First of all, we are ready to announce the Crossroads Inn Anniversary Edition which will be available in fall this year! Anniversary Edition will be a free update for everyone who owns Crossroads Inn Season Pass. Anniversary Edition will include Crops & Harvest and Ghost & Pumpkins DLCs as a part of this huge update. More info soon and the premiere is set for Q4 2020! Tune in to our Social Media and stay up to date with all the fresh news!
We are constantly working and updating the game and fixing bugs. If you report any bug to us it will be thoroughly checked by our team, so dont hesitate and send your feedback to us! With your help, this process will be significantly faster so, yet again, don't falter and contact us if you have found something that is out of order (but not your Taverns toilet! We wont handle this one for ya!)
Another news is dedicated to our fans who speak Chinese. You will be happy to know that we are working on Simplified Chinese localization for the game. Its another huge task that gave us over 14k lines of text to translate which caused the delay as the challenge is significant here and we want to do it professionally. But dont worry! It will be ready to launch this fall!
As a Community, you have supported us with good reviews (also when we needed them just after the launch of the game!), good words and we deeply appreciate you doing that! We are making every effort to give you the gaming experience you deserve!
Stay tuned as we wont stay quiet! Soon another portion of news from the world od Delcrys!
Klabater's summer offensive continues!
Steam Summer Sale is now live and you can grab our amazing games with ice-cold discounts! Some of them are discounted for the very first time and others were never discounted so 'drastically'. Sooooo, what better time to complete your games collection than now? All the great titles like We. The Revolution, Help Will Come Tomorrow and Crossroads Inn are now available with very cool prices!
Below is a list of all discounted games from our publishing and dev portfolio, available from 25/06 to 09/07:
- Heliborne: -33%,
- Heliborne DLC: -50%,
- Regalia: Of Man and Monarchs: -75%,
- Regalia DLC: -75%,
- Alice VR: -80%,
- Apocalipsis: -80%,
- Apocalipsis DLC: -50%,
- From Shadows: -80%,
- Roarr!: -80%,
- We. The Revolution: -60%,
- Crossroads Inn: -33%,
- Crossroads Inn Digital Goodies: -50%,
- Crossroads Inn Season Pass: -50%,
- Help Will Come Tomorrow: -25%,
- SKYHILL: Black Mist: -10%
Don't waste time and get your favorite titles at a special price!
Klabater team
Hi folks!
SKYHILL: Black Mist is out now! We are so excited! The waiting is over!
https://store.steampowered.com/app/990360/SKYHILL_Black_Mist/
To celebrate this long awaited moment Klabater has just set up a special discount for owners of any of Klabater's games:
Complete Skyhill collection (Skyhill & SKYHILL: Black Mist) with -20% discount
If you own other Klabater games - get ADDITIONAL -15% for SKYHILL: Black Mist
Delve inside the world of isometric survival-horror. Craft your way through the building filled with bloodthirtsty creatures, sneak behind them, set traps or use brutal strength. It's only up to you if you will survive!
In SKYHILL: Black Mist nothing is as it seems. Where did the mysterious Black Mist come from? Who summoned it and why? Try to distinguish reality from illusion. Find out whats real and whats not.
Thank you for your support!
Mandragora and Klabater team
*) Discounts multiply!
New objects and mechanics related to grilling under the cloud have been added.
Seven grills with different appearance and statistics - including three referring to the lands of Delcrys.
Free-standing tents have been added, which will make the time of guests sitting outside more pleasant.
A meat mincer has been added. If you have unnecessarily different types of meat in your warehouse, you can turn them into minced meat, additionally, five different minced meat dishes have also been added.
There have been several changes in the interface to make it look better and, above all, be more intuitive.
By clicking on the counter we can start the menu
Clicking on any piece of furniture can switch to furnishing mode
By clicking on any room we can switch to building mode
By clicking on any storage object we can move to the selection of stored goods
The appearance of the context menu appears after clicking on an object, character or room
Closing the building or furniture mode window immediately takes you to the basic mode
Hey Folks!
Today Klabater and Mandragora Games are pleased to reveal a story gameplay trailer for the upcoming isometric survival-horror, SKYHILL: Black Mist.
The game will debut on May 28th this year. SKYHILL: Black Mist is a sequel to the unique Skyhill game from 2015, in which the players task was to escape from a hotel overrun by mutants.
https://www.youtube.com/watch?v=UofpKIwH7_o
SKYHILL: Black Mist, the second installment of the series, is a combination of horror and survival game. The game loosely parallels the original concept, but gameplay-wise its a revolutionary step forward. This time the developers moved from 2D to 3D, presenting the action in an isometric view. The game mechanics have been significantly enhanced with stealth elements and solutions known from metroidvania-like games, including the ability to re-explore already visited locations to find previously inaccessible items and information. An important element of the game, also improved compared to the original, is the crafting system that allows players to craft items that will help them survive in the most difficult conditions.
The story in SKYHILL: Black Mist is inspired by the classic horror cinema, while also introducing mysterious and paranormal elements that we associate with such series as Stranger Things. The player cannot be sure what is true and what is an illusion. Locked in a haunted luxurious building complex owned by the mysterious corporation Skyhill Inc., he tries to understand who or what stands behind the eponymous Black Mist that turns people into mindless monsters.
Find out more: https://store.steampowered.com/app/990360/SKYHILL_Black_Mist/
SKYHILL: Black Mist will be released in three edition:
New patch incoming! Community made their choice and we have listened and added you the possibility to use the hand of the god now on customers & much more! Check the updates in Patch Notes below:
PATCH NOTES
- ""The Hand"" used to move employees can now be used to move guests as well
- The Narrator will no longer loop information about a new important guest arriving
- Griffon Egg can now be stored
- Selecting ""Upgrade"" on a worker more than once will no longer cause the player to unintentionally lose money
- Removing Floors in Build Mode will no longer prevent the player from using an exact same Floor in the removed spot
- Stability improvements. Thanks, everyone for your crashing saves, they really help us in locating issues!
Innkeepers!
In patch 2.5.1 we decided to add a new feature! Since today you can manually move your employees. After you move one of them, AI will reset and start the next actions automatically. How do you like this solution? We are thinking about adding the possibility of moving customers, so your opinion is crucial!
In the patch, you can also find 2 bugfixes:
- You can rent a room to the countess in act 1 (it is necessary to start the act again if you've got old save)
- Dishes placed on new tables will no longer hang in the air
Please, share your opinion with us about a new feature in the comment section!
Hi All!
Its Klabater team here! We wanted to share news about another amazing game coming from our portfolio, developed by Mandragora Games. Hope you will find it interesting!
We are pleased to confirm that the isometric survival-horror, SKYHILL: Black Mist, will debut on PC on May 28th this year.
We will soon reveal gameplay trailers and raw footage from the game. We also plan live streams closer to premiere! Stay tuned! Below please check new screens from our game!
As you may know, SKYHILL: Black Mistis a follow-up to uniqueSkyhillgame from 2015. A simple idea wrapped in 2D comic-book graphics appealed to thousands of players around the world, instantly becoming an indie bestseller with 200k units sold!
SKYHILL: Black Mist,the second installment of the series, is a combination of classic horror and gameplay straight from survival games. The game loosely parallels the original concept, but gameplay-wise it's a revolutionary step forward. This time the developers moved from 2D to 3D, presenting the action in an isometric view. The game mechanics have been significantly enhanced withstealthelements and solutions known frommetroidvania-like games, including the ability to re-explore already visited locations to find previously inaccessible items and information. An important element of the game, also improved compared to the original, is a crafting system that allows players to craft items that will help them survive in the most difficult conditions.
he story inSKYHILL: Black Mistis inspired by the classic horror cinema, while also introducing mysterious and paranormal elements that we associate with such series asStranger Things. The player cannot be sure what is true and what is an illusion. Locked in a haunted luxurious building complex owned by the mysterious corporation Skyhill Inc., he tries to understand who or what stands behind the eponymous Black Mist that turns people into mindless monsters.
Heres short note from Eugene, head of SKYHILL: Black Mist project:
"I think of the first Skyhill as a kind of an introduction to what we're creating now for Black Mist. We had time to significantly improve and expand the main concept; only the haunted building was left from the original game. The scale and the scope of this new adventure are incomparably greater, both in terms of gameplay solutions and due to the transition to extensive 3D locations that can be freely explored. It's a big game, full of surprises and plot-twists. I hope both fans of the original game and new players will like it."
To sum everything up, please check the main features of the game below
Non-linear exploration
Discover the secrets of the SKYHILL Corporation building, its nooks, crannies, and hidden passages. Black Mist lurks everywhere, in the school building for the local kids, in an abandoned shopping center, as well as in the cinema you've recently visited with your daughter.SKYHILL: Black Mistis a combination of horror andmetroidvania-like exploration game.
Survive at any cost
The Black Mist covering the area has poisoned your body and soul. You have to constantly look for medicine to survive, and analyze the situation all the time so as not to go crazy. You must stay alive by collecting and managing resources. Create new items and weapons, all for the sake of surviving long enough. Try to do all you can to turn from prey into a hunter!
Play your way
It's up to you how you handle the hardships you face and the opponents who try to kill you at every step of the journey. Take advantage of the surroundings, set traps for enemies, sneak behind them or use brutal animal strength. You decide.
The secret of the Black Mist
InSkyhill: Black Mistnothing is as it seems. Where did the mysterious Black Mist come from? Who summoned it and why? Discover the secret behind it and try to distinguish reality from illusion. Find out what's real and what's not.
Sooo, we are very close to release and you can expect more info about the game in upcoming weeks!
Mandragora and Klabater team
https://store.steampowered.com/app/990360/SKYHILL_Black_Mist/
Sooo, you've become a respected innkeeper, and you've earned this title. Guests are satisfied and the river of cash is flowing straight into your register. The dreams of running your own inn have become reality, days are made of routine activities, you order deliveries, discipline drunks, and drill lazy employees. Everything is beautiful - but is it all there is? Is this what the rest of your life is bound to be? Once you wanted to be a hero, a warrior, an adventurer! The inn is a good business, but there must be more to life!
You come up with an idea a bold one, and not entirely legal. What if you add a pinch of spice to this business? Some real emotions. Not giving it too much thought, you start digging a small dungeon underneath the tavern. It will not be an ordinary cellar. You have your finger on the pulse of the entertainment business in Delcrys, and you know that there's a new thing that excites everyone, from the common folk to the aristocracy: illegal fighting, an underground circle of brave people, who are not afraid of any risk and care not for unsightly scars and gaps in teeth. But with the underground tournaments come all kinds of suspicious types, and circulation of illegal goods, the ones that should be kept away from the wary looks of the authorities. Drugs, gambling, and mixed martial arts this will be the inn!
THE PIT is the second extensive expansion for Crossroads Inn, which allows you to run illegal businesses, and gives you new options of expanding your inn - from now your granary, warehouse, guest rooms, and even the entire inn may be built underground! And what is underground is not always visible to the city authorities and guards...
IN THE PIT:
Underground fistfights? Illegal betting? Drugs?
WELCOME TO THE PIT!
We are delighted to announce "The Pit" - second DLC for Crossroads Inn, which allows you to run illegal businesses in your tavern. From now your granary, warehouse, guest rooms, and even the entire inn may be built underground! And what is underground is not always visible to the city authorities and guards...
You've become a respected innkeeper, and you've earned this title. Guests are satisfied and the river of cash is flowing straight into your register. The dreams of running your own inn have become reality, days are made of routine activities, you order deliveries, discipline drunks and drill lazy employees. Everything is beautiful - but is it all there is? Is this what the rest of your life is bound to be? Once you wanted to be a hero, a warrior, an adventurer! The inn is a good business, but there must be more to life!
You come up with an idea a bold one, and not entirely legal. What if you add a pinch of spice to this business? Some real emotions. Not giving it too much thought, you start digging a small dungeon underneath the tavern. It will not be an ordinary cellar. You have your finger on the pulse of the entertainment business in Delcrys, and you know that there's a new thing that excites everyone, from the common folk to the aristocracy: illegal fighting, an underground circle of brave people, who are not afraid of any risk and care not for unsightly scars and gaps in teeth. But with the underground tournaments come all kinds of suspicious types, and circulation of illegal goods, the ones that should be kept away from the wary looks of the authorities. Drugs, gambling, and mixed martial arts this will be the inn!
In The Pit:
Innkeepers!
We know that new translations and patches are the things that you like the most so... today you get both!
Russian language was something that we wanted to add as soon as possible, but we wanted to be sure, that it will be on the highest possible level. Now, we are pretty sure, that loads of you will have more fun from playing Crossroads Inn!
What's more, we added key combination CTRL+F2 in Main Menu, which will automatically open Editor!
And the most important! We added Ranen and Kairn, 2 new Vedetas!
New Features:
- Added Russian language. Please make sure to let us know if you encounter any text issues!
- Updated tenants. A "tenant" is a guest who is renting one of your Private Rooms.
You can now train their attributes, and decide which of them should be their priority. You also need some specific equipment for training:
- for Strength, Endurance and Dexterity - Training Dummy
- Charisma - conversing with other guests (Vedetas can also improve it by using their special piece of furniture, a table with a mirror)
- Intelligence - a Bookshelf, or any other piece of furniture that has books on it
When an attribute improves, an icon will be displayed on top of your tenant. Note that if the tenant is unhappy and his basic needs are constantly being ignored, his attributes will be lowered!
- Added key combination CTRL+F2, which - when used in Main Menu - will launch the Editor. We have also removed an .exe file with the Editor as we found that some players have hardware issues preventing it from working. With this key combination, there should be no more issues.
- Having more than 50% influence with a faction, while having all of them unlocked, will cause the NPCs belonging to the former one to appear in your inn as potential tenants.
- Added 2 new Vedetas, Ranen from Velendis, Sambria and Kairn from Salebritte, Yorevale
UI:
- The game will no longer occasionally prevent progress after hiring a Kitchenhand in the Tutorial.
- You can now only select Repair command on objects that actually require repairs.
- Deleting Stairs will now refund money.
- Made it easier to place down portraits in Act 3; using CTRL should no longer be required.
- A profesion of every potential tenant (adventuer, vedeta etc.) is now displayed on their info screen.
- Recipes now correctly display which furniture is needed for cooking.
- The game now treats Vedeta beds as normal beds, but only for Private rooms.
- Tier 2 Servants are no longer bald.
- Supply carts on the map now use a different icon than other, random carts.
- Minor fixes to gui and icons.
Miscellanious:
- Cleanniness of the room is now affected by the amount of clean and dirty furniture in that room.
- Changed how room Quality is calculated - cleanniness, furniture and size matter equally.
- Made changes to positive and negative traits of many pieces of Furniture.
- Slightly nerfed Trovin's taxes in Act 3.
- Guests infected with parasites can now bring them to your tavern and infect your furniture. Make sure to contain them before they spread! Please note that this requires Pests & Puppies DLC to trigger.
- Repair animation now correctly uses a hammer.
- Fixed a misleading typo on crafting buttons; it is now clear when you turn it On and Off.
- Fixed an issue that prevented Sambrit from dropping its price after one of the quests.
- Most Fireplaces can now be used as Grills.
Survivors!
There are only 24h left to support Help Will Come Tomorrow on Kickstarter! We are very close to funding additional testing and QA for Nintendo Switch version. We are only $679 away! Can you help us make it?
Campaign ends on March 20 at 3PM CET (8AM PT, 17:00 MSK)!
Klabater.com/HWCT_Kickstarter
Dear friends!
Theres a great deal of things happening around Klabater lately! Heres another very cool announcement and this one is something completely new, even for ourselves! After exploring European historical settings in We. The Revolution and Help Will Come Tomorrow (to be released late April!) we now decided to tell you a truly american tale, the one that revolves around really dark episodes of American crime history...
This is the Zodiac Speaking is a dark, fact-based single player FPP adventure thriller, combining stealth & detective modes in a stylized world of California 1970s and based on the story of Zodiac, one of the most famous never-caught serial killers. Play as Robert Hartnell, a San Francisco journalist, who receives a phone call from the Zodiac, greeting him with the memorable Hello, this is the Zodiac speaking...
This is the Zodiac Speaking is a thriller with elements of classic horrors, stealth mechanics, detective mode and several endings to discover. The gloomy atmosphere of the game is achieved through the original, stylized graphics and epic cinematic music. The co-author of the script to This is the Zodiac Speaking is Lukasz Orbitowski, one of the best Polish writers, laureate of the prestigious Paszporty Polityki award and nominated for the Nike award. Together with Krzysztof Grudziski, Head of Punch Punk Games, they plunged into the dark and dangerous 70s to produce an immersive and mature story. Music for the game was created by A_GIM, restless innovator and experimenter of the polish electronic scene!
This is the Zodiac Speaking is being developed by Punch Punk Games, a studio already known for creating intriguing Apocalipsis game (published by Klabater, as well!)
We are so happy to work with Punch Punk Games again! Our last cooperation was Apocalipsis: Harry at the End of the World, a unique medieval-inspired adventure experience. However, With This is The Zodiac Speaking we enter a completely new field. We try our best to publish games that somehow relate to human condition in general but also focus on the fate of concrete individuals. 1970s in USA was a period of radical social unrest and divisions, it is an ideal background for a compelling and mature story.
Play This is the Zodiac Speaking and:
Dear Friends!
Some time ago we have let you know about Kickstarter campaign for our upcoming game, Help Will Come Tomorrow! We are so, soooo happy that so many of you decided to back this campaign on Kickstarter! As for today, more than 280 people supported us with 8,763$! That's more than 73% of our initial goal with still 14 days to go!
This is just a friendly reminder, that you can still back us, especially that now we really have a solid chance to fund this project not only 100% but even higher :) Heres a direct link to the campaign: klabater.com/HWCT_Kickstarter
[previewyoutube=UeaNRGK4GDc;full][/previewyoutube]
Whats more, if you decide to back Help Will Come Tomorrow on Kickstarter you may, plainly speaking, secure a game copy a bit cheaper than it will be available after the premiere! If you like our previous games like We. The Revolution, Apocalipsis or Crossroads Inn we are pretty sure that Help Will Come Tomorrow may be your thing! :)
[previewyoutube=ERdxjWsiHh8;full]
Hola posaderos!
Since today you will be able to play Crossroads Inn in Spanish!
Whats more, Adventurers quests are now even more profitable for innkeepers. Now, when you complete a given quest, they may come back with additional gold or surprising gossips! NOTE: This will work only on new quests though!
Important information for our Russian and Chinese friends. We would like to thank you for all your feedback. We are now working on translations for those 2 languages, but before implementing it into the game, we need to be sure, that there will be no translation or grammar errors. But you can expect them soon! :)
New Features:
- Added Spanish language. Rest assured that all of the other languages that we promised are on their way too, just not yet ready!
- Updated Adventurers to make sure that their missions are worth your time. After completing a quest, they will now bring either:
- gold
- gossips
- new piece of furniture
- increased influence in a nearby city
- a new recipe
- a "thank you" letter (which doesn't actually give you anything, but is a nice gesture!)
Items obtained by the Adventurers will now also have new icons.
UI:
- Fixed an issue that prevented storage capacity information from showing up.
- Recipe sale statistics will now update correctly.
- Selling a floor will no longer prevent building a new floor in that spot.
- Information about lore updates in the campaign will appear correctly.
- Deleting an item in a window will instantly remove it from the game.
- When you send someone to perform a task on the map, their portrait will be used as a location indicator.
- Small tweaks to the GUI.
Today's update brings the long-awaited fixes to Stairs, QoL features and UI improvements. Read on!
AI:
- Workers and guests will no longer fall and get stuck under Stairs.
- Goods will now be correctly carried upstairs and downstairs; if dropped for any reason, they will be instantly picked up.
If your workers are required to make a very sharp turn after getting off the stairs, and your game speed is set to Fast, occasionally they will look like they're stuck. However, that is not the case: they will start moving on their own after a few seconds. Rest assured that this behaviour is only temporary and more fixes are coming soon!
- Slightly increased the walking speed of workers who are carrying goods, and all NPCs that are sick or drunk.
- Workers and guests will no longer get stuck in Outhouses.
- Lack of things to do will no longer cause workers to become so confused that they get stuck near a Counter.
UI:
- Garden Patch and Trellis received a new action icon, which can be used to toggle auto-planting On and Off.
- Removing a Gambling Table will no longer leave the Dice floating on the spot.
- Statistics of sold dishes will no longer persist between Sandbox games.
- Sambrink now has correct ingredient icons displayed.
- Resources needed as fuel (wood, candles, water etc) will be displayed properly in object window.
- Some GUI windows were re-designed to be more clear for the player.
- A Campaign quest about unlocking a new social group will now correctly display its text.
We would also like to use this opportunity to address a common misconception: the importance of FPS. At the moment, the game's engine is very sensitive to low FPS values. Playing on configurations that are too weak for the game can cause issues with pathing and AI behaviour. This is especially visible on Mac configurations, and when using Fast mode during gameplay. While we work on improvements to stability, please make sure that your software configuration allows the game to run smoothly at least on Low graphical settings.
Friends!
We are happy to let you know that today weve launched a crowdfunding campaign for Help Will Come Tomorrow, a true-born survival game and another step in Klabaters bold journey in search of meaningful, story-driven games.
You will find our campaign here: klabater.com/HWCT_Kickstarter
We encourage you to support the game! :)
We soooo are happy to finally unveil more details about Help Will Come Tomorrow. The game was shown during Gamescom 2019 previously, and we are now in a much more advanced stage of development. This is why we decided to add a demo, to let everyone know that Help Will Come Tomorrow is already in a good shape. We really think that we have found our own unique approach to survival game formula, with a more narrative-driven and psychological touch.
Help Will Come Tomorrow crowdfunding campaign is supported with many new game-related materials, among them screens and artwork, but above all else we encourage you to check:
During last weeks, our team focused on rebalance of the social groups and their preferences, which was the thing that we were thinking of almost since the release of the game.
What's more, we made adjustments to Shifts. Your workers will now follow them correctly!
New Features:
- We have rebalanced social groups and their preferences, as follows:
Townsfolk - they hate foreign country decor, but love their own country decor, for all rooms.
Nobles - they don't trust low prices, but they don't mind high prices.
Travelers - they want to rent Guest Rooms more often. They will be very disappointed if the tavern does not have a Guest Room.
Outlaws - they don't care if the tavern is clean or not, they just want low prices and drinks. This social group is the most likely to steal, smoke pipes and cause fights.
Distressed - they don't feel good in fancy rooms.
Following these guidelines should help with quests that require a certain amount of influence for a faction.
- You can now permit or disable access to rooms for each worker separately on the Room Info screen. This only works for tasks: don't be surprised if your servant enters a room to chat or get some Gossips!
UI:
- Outline option will no longer reset after loading a save.
- Cost reduction upgrades will now correctly display the current price.
- Interaction with destroyed objects will no longer be disabled after loading a game. They can now be repaired or sold without issues.
AI:
- Made adjustments to Shifts; workers will now follow them correctly.
- Workers now require less space to perform their cleaning duties in a small room; however, note that it is still possible to make the room too small and cramped for cleaning.
- Updates to Dogs AI - they will now scare off pests more efficiently.
Miscellanious:
- Greatly reduced the amount of Fame needed before guests start using Guest Rooms.
- Fixed an issue that could block Adventurer's quests if the game is saved and loaded during the Adventurer's transition to the Map.
- Goods will now be placed correctly on Pallete's current position, instead of its previous location.
- "Rug" item will now correctly display its texture.
- A perk responsible for reducing Gossip cost of Trade Routes will now work correctly.
- A perk responsible for unlocking more land will now work correctly.
- Fixed some stability issues thanks to crashing saved games provided by the community.
It's getting dark in Delcrys! Day of the Moon has come!
Decorate your inn with new lanterns, marble statues and hire as much Vedetas as possible. Let the celebration begin!
New Features:
- Added a new Day of the Moon scenario, available in-game in the Scenarios menu. This update also adds 5 new Lanterns and 7 Statues, which can be used as decoration.
UI:
- Fixed wording typos in Crate items. Added Storage tab for Crate II item.
- A Bug icon will now disappear from the bed after cleaning.
AI:
- Reduced the rate of triggering worker chats. This will prevent them from locking guests in very long chatting loops.
- Fixed an issue that could sometimes prevent wild dogs from becoming Tame after petting triggers. Please note that petting is still not a 100% chance to tame observe log entries to see if it was successfull or not.
- Guests will no longer stop moving permanently after ignored by a Vedeta.
Miscellanious:
- Fixed an issue that could cause the game to crash when a sick worker tried curing himself.
Innkeepers!
Patch 2.3.2 is live! Your Servants have now improved their efficiency! They can now carry more than one dish at the same time. What's more we re-worked Pallete!
Check out what's changed in the game!
New Features:
- Re-worked Pallete. It now has limited space available for new goods; this will prevent deliveries spawning in unintended spots. If all of the player's pallete's are full (with the limit being 3), goods will be delivered to the front of the tavern.
UI:
- Fixed World Map interactions for Cille, Tzabahar, Homruz and Ragosa cities. Cille is however a special case and will require a restart (this does not block a full map unlock).
- Added tooltips for icons displayed when spending Political Gossip in a city.
AI:
- Improved the efficiency of Servants. They can now carry more than one dish at the same time. This behaviour will trigger for nearby guests that aren't currently being served by another Servant.
- Adventurers looking for a room to rent will no longer approach Locked Counters.
Miscellanious:
- Fixed na issue that could cause the tavern to disappear after loading a game.
- Gardening patch will no longer lose full soil quality after one planting; instead, it will only lose half.
Innkeepers!
Before the Crossroads Inn premiere we released a Road Map with all planned DLC, Add-ons and events. On 5th of December, we updated it by adding new DLC - "The Tax Collector", announcements of new translations and console editions.
Our plan was to add French and Spainish version in Q1, Russian in Q2 and another one in Q3.
Since the begging of the year our team, except fixing the bugs, focused on those translations. First effect of their job can be found in the game. On 28th of January, just before the DLC premiere, we've added French language to the game!
Now, we would like to announce that in March two new translations will arrive!
In about a month Russian and Spanish language will appear in the game!
What's more, we started working on Chinese translation! Right now, we can't give you the exact date of arrive, but expect it to be in Q2/Q3 2020!
Innkeepers!
Patch 2.3.1 is live! From now, you can skip the Prologue of the campaign! If you don't want to play the tutorial, just check the checkbox "Skip Prologue" in options and you will jump directly to the Act 1.
What's more, now your food and drinks won't get stuck in the Counter and you will be able to switch it for bigger one!
See what's more have changed:
New Features
- Added Skip Prologue checkbox to Options. It allows skipping the Prologue part of the Campaign and starting directly from Act 1 instead.
UI
- Clicking specific parts of the Main Menu will no longer open a Steam Subscriber Agreement.
- Prepared food and drinks will no longer be stuck in the Counter after loading a save. Please note that this can still lead to graphical glitches on old saves - the items will appear to be inside a Counter, while in reality they're not. If that occurs, saving a game and loading it again will fix the display.
- Stealing now has a correct graphical indicator when it doesn't work; and when it does work, loot is correctly received.
- You can no longer send more than one Adventurer on a single mission; this will also resolve an issue with the Adventurers not coming back to the Tavern after a quest.
- Services tab (on the Room Info screen) now works correctly, and the services can be selected or deselected by double clicking with Left Mouse Button.
- Added a new Trash bin icon to every piece of Furniture that can store items, like Counter or Shelves. By using this icon, selected item will be deleted.
- Removed the prompt about not having enough places to sit, as we found it was confusing and largely pointless.
- Information about active DLC will now be added to the Main Menu.
AI
- [Act 2] Fixed an issue that could prevent interacting with the Countess while she's sleeping.
- LOCK priority setting on the Counter will now prevent the workers from using it.
Miscellanious
- Serious Landscaping Sandbox quest now requires 15 objects to complete, down from 25.
- Nudists will no longer randomly visit your Tavern... for now!
- Rumours and Fame will no longer transfer between new games.
- Bug Repellents will now be refilled with Herbs.
- Dog bowls will now correctly be refilled with Chicken meat.
- Reduced the probability of Boars appearing and wreaking havoc.
Download the update now!
Innkeepers!
First DLC for Crossroads Inn, Pests & Puppies, is now available! Today, we're launching on Windows and Linux, with Mac following tomorrow!
The pests and wild animals plague have hit Delcrys! Farms, wild boars or legendary creatures, Dear, will do anything to destroy your inn. Only dogs and cats can help fight them!
As an innkeeper, you will have to take care of your animals - equip your inn with dog kennels, cat beds, install new traps to scare off unwanted guests and remember that animal bowls are never empty.
Full list of additions:
New pets:
Salut France!
Since today you will be able to play Crossroads Inn in your language! Souffle, brie or soupe l'oignon and all that stuff, you can now serve it in your tavern :)
Make sure to update the game and switch language to French in game options!
Hello Innkeepers!
Lunar New Year arrives! Because of that, loads of travellers from The Land of the Cherry Blossom arrived to Crossroads! They decided to stay at Crossroads Inn. Martyn, known from his experience in the hotel industry, decided to decorate the inn with traditional Chinese lanterns!
To celebrate Chinese New Year, loads of decorations are available in the Sandbox mode! Make your inn unique!
Besides additional content, we made a few balance changes and fixes to Crossroads Inn and made improvements in stability of the game.
New content:
- Chinese New Year is here! To celebrate, new decorations are now available in the Furnish Mode in Sandbox. Discover traditional Chinese lanterns and use them to make your inn even more unique!
Balance changes and fixes:
- Political Rumours (Blue) can now be used to purchase influence on the World Map to the maximum level. This will make trade routes easier to complete. However, the cost of purchase steps above 3 has been increased.
- Rebalanced "Partner up with the Seers" quest. Nobles reputation is now easier to obtain, the required reputation was changed from 75% to 50%, and an additional quest (related to Rumours) has been added as an option of progressing. Please note that saved games with this quest already active will not be affected.
- New workers will now have a higher chance of starting with positive Traits.
- The Loyalty attribute of workers will now deteriorate at a lower rate, which will result in them spending less time on breaks, and more on working.
- "Cleanness" bar of a room will no longer be affected by the quality of furniture.
- The floors will now become dirty at a lower rate, requiring cleaning less often.
- Ganis and Calistere quests in Act 2 will now always trigger correctly.
Stability improvements:
- Fixed a crash that could occasionally occur during NPC interaction with a Gambling Table.
- General stability improvements.
Happy Lunar New Year!
The Steam Lunar New Year Sale starts now! Celebrate the Year of the Rat with us and buy Crossroads Inn with the BIGGEST discount EVER! It won't be cheaper anytime soon so... what better time than now!
Buy Crossroads Inn with 20% discount: https://store.steampowered.com/app/867290/Crossroads_Inn/
Final countdown for first DLC of the Crossroads Inn!
Are you bored with rats? On 28th of January first Pests and Puppies will appear in Delcrys!
Some of them, like Liquorats, will try to interrupt your business by drinking all the wine. Fortunately, cats or dogs will help us fight them! And somewhere around the corner there is a magical animal - Daer ...
Add Crossroads Inn: Pests&Puppies to your Steam Wishlist: https://store.steampowered.com/app/1205180/Crossroads_Inn__Pests__Puppies/
In addition the implementation of Steam Workshop to Crossroads Inn, we have a special contest for you!
Your task is to create your own scenario in the Crossroads Inn Editor. The most interesting work sent to us will be awarded by with a set of Klabater games and $500! Worth trying? We hope so!
You can send your work to us by 31/01/2020 by 11:59 PM CET to contact@klabater.com!
Full competition rules can be found here.
A tutorial on how to create your own scenario can be found here.
A list of the full editor functions can be found here.
The temperature here in Poland is above zero, but forecasts predict up to -15 on Steam!
Buy our games as part of the Winter Sale now!
https://store.steampowered.com/app/867290/Crossroads_Inn/
Last patch in 2019 is live! As we announced in patch 2.2.0, this time we focus on fixing all the bugs in the game. Now it's time for us to rest a little bit, but don't worry, we remember that there are still plenty of bugs left. We will fix them all soon! During Christmas time we can be not as active on our discord channel as we are now, but feel free to chat there! We will read all the messages! Join now: Klabater.com/Discord Full changelog: AI: - Workers will now correctly use pre-made drinks and food stored in the Counter; please note that this fix will only work for new dishes UI: - Expanding the tavern will no longer have an incorrect cost - You can now Save or Load a game by double-clicking the file name in either Save or Load menus Miscellaneous: - [Mac specific] Ghosts that haunt the Mac version have been exorcised and will no longer move the beds around. However, the ghosts might remain in the old saves! - [Mac specific] You can now reset some physics bugs by pausing and unpausing the game (for example when guests don't want to sit in your tavern) - Croupiers will no longer crash the game on older saves when they try to play Dice - Game will no longer crash after all doors in the tavern are locked - All Sandbox quests can now be completed
Tough times ahead of Crossroads Inn as winter is coming to Delcrys. It's getting colder every day. What's more, for the first time in years, there' real snow! The white fluff is everywhere. Martyn just let us know, that it's time to bring out Christmas decorations from the storage room.
We have special gift for you! Crossroads Inn now supports Steam Workshop! Create new scenarios in Crossroads Inn Editor and share it with the community! You can also find additional scenarios and insert it to your game. If you want to chat with other modders from Crossroads Inn, we added special channel on our Discord Server. Join now at Klabater.com/Discord!
You can still report bugs on our Discord Channel. We would like to thank you for every report out there. It helps us a lot! Next patch, that will be after Christmas, will focus only on fixing the bugs!
Here you can find a list of all changes:
New Features:
- Steam Workshop support is live! Players can now create their own scenarios in Crossroads Inn and upload them to the Workshop. A guide is available in Crossroads Inn Steam Guides so make sure to look it up!
- Winter is coming, and with it, area around your tavern will now feature snow. Don't eat the yellow one
AI:
- Gambling has been redesigned. Guests are able to play dice without croupier and with any amount of players (above 1). Croupiers join tables to collect house cut based on the wealth of the players and their amount. Croupiers will no longer remain stuck at tables without active players, instead leaving if not enough players are present to play
- Fixed issues with carrying out passed out (drunk) guests
UI:
- Expanding a room in Build Mode will now copy the rooms floor and wall paint onto the new tiles. For this to happen, the player must have enough money for the paint, and walls/floor tiles in the room need to be the same style
- Fixed UI issues with displaying requirements for tenants to rent a room
Miscellaneous:
- Added the following Christmas decorative items: Snowman, Snowbeast, Everday strings, Everday post, Holiday portal, three Holiday decorations, Holiday wreath, Strawman and two Holiday structures. They can be accessed in Furnish mode in the Sandbox
- Fixed the issues that could cause the game to crash when sending adventurers on a mission
If you need help with our Editor, here is tutorial recorded by one of our devs:
[previewyoutube=bKSd8J0CKvc;full][/previewyoutube]
We are nominated for 2019 Indie of the Year Awards by Indie DB in the "Real Time Strategy" category!
It was a busy year for us, so nomination like this is a honor for us!
You can vote for us on https://www.indiedb.com/groups/2019-indie-of-the-year-awards/top100
Innkeepers!
It was a busy time for us, but we are happy to announce that MAC version of Crossroads Inn is now live! What's more, we fixed some bugs that was found by community and reported on our discord (where we cordially invite you. Here is an invite link: http://discord.gg/rbUvEFg).
Full changelog:
New Features:
- Mac is now officially supported!
- Added Cloud Save feature, syncing up the most recent save files
AI:
- Fixed the issue of guests sleeping with eyes open
- Abruptly awoken guests and workers will no longer stay in their sleeping animation
- Tenants terminated from their rooms should now properly leave the inn after they are done with their needs
- Guests and workers playing darts now actually throw knives at the board and pick them up
UI:
- Players can no longer put objects out of bounds of the building grid
- Players can no longer build floor over the stairs
- Adventurers can no longer be sent multiple times on the same mission
- Moving objects between containers (when one has higher priority for storage) will no longer ignore the containers maximum capacity
- Prices for recipes are no longer set to -1 in certain scenarios
Miscellaneous:
- Deleting an item that has children items (eg. table with benches) outside of the grid will now remove the children items as well
- Fixed the issue with outhouse door opening too soon, exposing the guest/worker inside
- Objects with transparency (eg. carpets) wont lose the transparency when lit on fire
- Fixed the issues with dead/unconscious characters being stuck in carried state after being thrown out of the tavern
- Fixed the issue that caused certain saves made in the campaign to crash on load
- Hunters Chandelier now properly illuminates the tavern
- Tavern fire has been rebalanced. Each item now burns for longer, but their chance of igniting nearby objects has been reduced
After a short break we are back with new update. We added more objects help you gain influence in all factions and a roof! What's more, we added 4 new scenarios that was created in our in-game editor!
New content:
- Roofs have been added to the game. To create and view the roof, enter the roof submenu in Build Menu and select the desired pattern. The roofs are created automatically over your tavern.
- Added more faction-themed objects in Act 3
- Added more random quests in Act 2
- Added 4 new scenarios to the game (available from the Main Menu; all in an early access form):
1. Trovins Tower: 12-storey skyscraper tavern with Trovin as the innkeeper
2. Rockburrys Revenge: a large homestead that belongs to Rockburry and is under a constant harassment by the Aviary
3. Countess Counts: a brothel run by the Countess with almost all of the workers naked
4. Lady Commanders Last Command: Lady Commander is trying to survive under constant attacks of the Untermarchian soldiers
Fixes:
- Objectives will no longer disappear after loading the game
- Its possible to change the name of the main character and the inn in the Journal
- Object sounds should no longer remain after deleting them
- Dugout can once again be unlocked in the Campaign mode
- Fixed multiple cases that caused workers to be running in the tavern instead of walking
- Building higher floors will no longer be obstructed by small items and other obstacles
- Guests and workers can once again play darts
- Fixed the issue which caused recipes in the inn menu not to unlock properly if their ingredients were awarded by events or quests
- Passed out/killed guests will no longer play the animation of getting up immediately after falling
- Bought resources on the pallet will not get stuck in the wall if they overflow the pallet
- The chance of a quest completion can now be revealed using gossips
- Fixed a number of issues that could result in the game crashing to desktop or prevented players progress in the Campaign
Balance:
- Adjusted the amount of the favour of the social groups when they visit the tavern with menu/decorations appealing to their taste
- An adventurers chest is now available in Sandbox mode from the start
This time we focused on fixing all the bugs that appeared after last update. Remember, that you can report all the bugs and suggest your improvements on our Discord channel!
Fixes:
- Fixed the bug that occasionally caused the game to crash at the end of the day
- Fixed the bug that could cause a crash during gambling
- Fixed the bug that sometimes allowed players to purchase items from vendors that weren't selling them
- Fixed the issue that caused some of the Vedetas to be unable to seduce clients after loading the game
Gameplay:
- High and low prices once again affect the guests' mood
- Workers will once again be able to harvest meat from rats
- Fire spread rate has been reduced
- The large boulder in newly started Sandbox games can once again be removed
Miscellaneous
- Added the name of the room next to the guests' opinion about it
- Cheapest cooking stoves no longer have a 100% chance of starting a fire on a failed cooking attempt
TIP: If its impossible to sell or repair a broken object, enter and leave the Build Mode and it will work normally
Innkeepers!
We're uploading today a new update, and we're pretty sure you're going to like it! We've improved many options and added some cool features, as well as fixed several bugs (please, remember you can join our discord channel to get in contact with us more easily! Here is an invite link: http://discord.gg/rbUvEFg).
General:
- We've fixed bugs that were causing game crashes when loading the saves sent to us by the community
- We've added a few fixes related to getting the favour of a particular social group
- The style of the room and food will now affect the satisfaction of the guests, making a social group either like or dislike you
- Kicking guests out will significantly affect the favour of their social group
- We've fixed the bugs making it impossible to sometimes built the second floor
- Building higher floors will not longer be affected by the chandeliers and decorations on the floor below
- We've added a fix wherein you can remove impossible to reach broken furniture (the workers will not longer get stuck trying to fix it)
Campaign:
- We've fixed the bug where Vedeta wouldn't seduce story-related NPCs
AI:
- The Vedetas will not stop working when the inn's reputation is too high
- It's now easier to raise the loyalty of the workers
- Placing a bed next to a wall will no longer sometimes make the guests and the workers get stuck when getting up
Resources:
- Loading the game will not reset the list of the observed resources
- The chicken coop now allows for the production of poultry
Other:
- The recipe for Mulled wine will show the right ingredients
- We've fixed a bug where an item moved to another floor would still appear on the other
- Rotating stairs using the Q and E buttons has been fixed
- Beehives audio disappears when the beehive is sold
- We've fixed the bug wherein sometimes it would be impossible to sell a Vedeta's bed
- The worker specialization will no longer sometimes disappear when loading the game
Hi All! Well be streaming in 5 minutes! During today's special AMA stream your questions will be answered by: Kacper - Game Designer. If you want to know about game mechanics, editor or campaign mode, he is the right guy to ask. He will also handle tough quesions about bugs etc. Adam - Narrative Designer. If you want to know anything about the lore of Crossroads Inn - ask him! Lukasz Head of Marketing. He will tell you about all the marketing stuff and possible Crossroads Inn brand development in the near future Bartek - Community Manager. He will be a moderator during this AMA. Join us: bit.ly/CINNStreamOnSteam bit.ly/CINNStreamOnYoutube bit.ly/CINNStreamOnTwitch
Join our AMA stream on Thursday, 14.11, at 5:00 PM (CET)!
Meet us:
https://store.steampowered.com/app/867290/Crossroads_Inn/
https://www.youtube.com/klabater
https://www.twitch.tv/klabater
https://mixer.com/klabater
Dear All!
We are now nearly three weeks after Crossroads Inn premiere, it seems that most of the crucial bugs and crashes were already eliminated. Nevertheless, we are still improving the game, so if you still experience any problems (which is absolutely possible!), please make sure you let us now here:
Steam Bug Report Thread: https://steamcommunity.com/app/867290/discussions/0/1696095174290529251/
Our Discord channel:
http://discord.gg/rbUvEFg
We also have few announcements/requests as well:)
1.AUTO UPDATE ON STEAM: We really recommend you set auto updates for Crossroads Inn on Steam. We have learned that many players have this option switched off and they dont patch the game at all or they do this rarely. That is why some of our beloved innkeepers still experience already eliminated bugs. Current build is 2.0.4 please make sure you have updated version of Crossroads Inn before you report any bugs. It will help us to focus on really important problems.
2.DEVELOPERS RESPONSE TO BUG REPORTING: Please note that while we are trying to respond on regular basis in Monday-Friday timeframe, during weekends the response time may be longer. Sometimes we do not respond, because see below:)
3.BUG OR A FEATURE? Please make sure you check steam threads related to gameplay and in-game help as we have noticed that some of bug reports are in fact no bugs at all but rather they require creative thinking or checking in-game help.
4.ALL CHANGES/PATCHES REQUIRE GAMES RESTART yeah, without that its like it wasnt updated at all;) Please remember to restart Crossroads Inn to enjoy patched version of the game.
Additional to that, we wanted to let know to our Mac supporters that we didnt forget about you we hope that very soon Crossroads Inn will be available for your devices! We just want to be sure that the game itself is fixed 100% before we launch it on Macs.
Kraken Unleashed Team
Innkeepers!
Today we give you small patch which resolves some issues found in the game. Expect next, big patch on next Wednesday on Thursday!
AI:
- Fixed an issue that could cause Vedetas to be unable to Seduce guests when the tavern reached very high Fame
Miscellaneous:
- Beehive, Garden, Dugout (Mushroom Farm) and Trellis will now work correctly
IMPORTANT NOTE: If you notice an issue with your Garden on an older save, left click it, cancel its current production and start a new one
- Fertilizer now correctly increases soil quality
As we have previously announced, today we upload another big update for Crossroads Inn! Among many improvements, you may now 'Start' and 'Stop' resources crafting - we know that lack of this option was pain in the ass! We've also fixed several bugs that were reported on our discord channel (we invite you to join! - http://discord.gg/rbUvEFg ).
New feature:
- Added "Stop crafting" button for items that generate resources constantly (like Oven or Candlemaker). It's a toggle that can be turned On and Off
- Resources now have a new model
- Storage menu now has a new Resources tab which displays your current production status
AI:
- Workers will now correctly clean all rooms, as long as they have enough free space to do so
- Cleaning will no longer ignore rooms and corridors that lack doors (for example a room placed directly on top of the stairs)
- The Seer will no longer occasionally get stuck when sent on a mission
- Increasing Priority on burning objects will no longer cause the workers to run away scared after the fire is put out; just make sure you have Water!
- Mother's portrait is no longer blank
- Workers will no longer get stuck in beds that are placed next to a wall
UI:
- Spaces while renaming a room will no longer inadvertently activate/deactivate the time pause button
- Furnish mode window will no longer be transparent; this will prevent placing down furniture by accident when the window is positioned on empty build space
Miscellaneous:
- Barrels will no longer disappear when moved between floors with keyboard shortcuts
- Feats that increase the number of available workers for hire will now work correctly
- You can now use your Oven, Quern and Candlemaker as many times as you need to. Your Kitchenhand can't wait to get started!
- A giant rock in Normal Sandbox mode can now be removed
- The game will no longer prevent usage of tables that were initially created outside, and then moved inside
- "Local Food Only" quest can now be finished with homegrown ingredients
- Updated Bard Podium to make sure that it can always be entered, as long as the entrance isn't directly blocked
- Watch icon will now show total sum of all quality of resources
Greetings Innkeepers!
Thank you for all the support weve received from you during last week! You are amazing and your feedback (both positive and negative) was a great help while working on patches. The game is everyday closer and closer to what we wanted it to be from the beginning, but there is still some work to do! This time we decided to focus on a bugs you seemed to encounter most frequently lately as we want you to enjoy Crossroads Inn without annoying crashes and glitches.
Please find changelog below:
AI:
- The workers will no longer become stuck while trying to pick up mugs and plates
IMPORTANT NOTE: Please be advised that we have noticed this issue mostly occurs when the player either blocks access to the Counter, or severly limits it by leaving very little space for the workers to go through. In case of encountering a similar issue in the future, please make sure to take this into consideration
- Fixed an issue that occasionally caused Bards to lock the Stage
- Mugs and Plates will now be cleaned correctly in the Dishwasher
- Improved pathing on and near the Pallet to prevent workers from getting stuck while trying to pick up goods
- An Oven will no longer spawn massive amounts of Bread constantly
- Alestro will no longer be blocked in a loop while trying to save the Countess
UI:
- Dialogue with The Seer will now correctly trigger during campaign
IMPORTANT NOTE: Please note that this requires loading a slightly older save, from before this objective - this is only valid for players who have a saved game exactly at this moment
- Fixed incorrect number display for reputation with all factions
- Progress will no longer persist between different Sandbox gameplay sessions
- Ale can now be sold correctly
- Fixed an issue that prevented Vedetas to use "Seduce" command after they return from a mission
Miscellaneous:
- Fixed an issue that prevented progress in the Campaign on "Unlock Nobles" objective
- Fixed an issue that prevented Distressed reputation from increasing if the tavern was too fancy
- A furniture that's on fire can no longer be moved
We have a great news for all AMD GPUs with RDNA microarchitecture, you can now became the greatest Innkeepers of Delcrys! If you find any more issues with AMD, please let us know on our discord channel (Invitation link: http://discord.gg/rbUvEFg)! Except AMD fixing, we solved some minor issues, that showed up in your taverns.
New additions:
- The game will now run correctly on latest AMD cards
AI:
- Workers will now correctly pick up mugs and plates
IMPORTANT NOTE: This issue can occasionally still remain in older saves, however in this situation it can be quickly resoved by picking up your Bar Counter and moving it slightly (or selling it).
- Workers will now correctly clean all rooms
UI:
- Fixed an issue that prevented players from buying new recipes.
- Rockburry no longer has missing text in the Tutorial.
- Fixed an issue that prevented recipes added to the Menu to be marked as such after loading the game
IMPORTANT NOTE: This fix requires a new game and will not affect old saves
Dear Friends,
As we promised few days ago, today we release update 2.0 for Crossroads Inn. The game is already heavily patched, but todays update contains really important tweaks that innkeepers from all around Delcrys asked for loud and clear. We hope those of you still having trouble with the game will enjoy this patch as it fixes 20+ major bugs and glitches, not to mention minor ones.
Quick update to AMD graphic card users. It seems that we have finally found a solution to problems some of you encounter since release of the game. We still need testing as this is really crucial problem and we dont want to announce solution too quickly and disappoint you. Hence we decided that today we will fix all other crucial problems and next patch will be focused mostly on AMD-related blockers. Hope you will understand the reasons behind this decision.
Ok, and now for the meritum, heres the list of fixes in update 2.0 divided in few categories:
New additions:
- Steam Achievements are now officially supported and active
IMPORTANT NOTE: Achievements will not unlock in ongoing campaigns.
AI:
- Workers will now correctly store items in large Box sets
- Fixed an issue that caused the NPCs to occasionally walk on top of an item and become stuck
- Renmy will now correctly appear when summoned in Act 3
- Made improvements to pathfinding to prevent the workers from getting stuck near the stairs
IMPORTANT NOTE: this issue can still reappear occasionally but ONLY if the player has low FPS during gameplay. Please lower graphic settings if this issue appears at any time.
UI:
- Private Rooms can now be rented after changing their name
- Unticking Martyn's Collectors Edition skin will now properly remove it
- Moving tables and chairs as a bundle will no longer cause the chairs to disappear
- Fixed an issue that caused the game to display singular notifications (like unlocks) more than once
- Fixed an issue that caused save/load to add an unintended ingredient to Garlic Bread recipe
- Tooltips will no longer disappear after loading a game
- Quests will now display correct rewards during conversations
Miscellaneous:
- Multiple stability issues have been resolved; big thanks to everyone who sent us their saves!
- Fixed an issue that caused Dishwashers to be impossible to use occasionally
- Adventurer missions will now correctly award recipes as rewards
- Workers can now be upgraded after they hit level 10
- Candle maker, Mushroom maker and Bread Oven will now work correctly
In addition to all that, get free spooky Haloween items and characters (expect the unexpected guest in your Inn folks!):
Candleskull
Candleskull II
Coffin
Ghost
Grave I
Grave II
Pumpkins
Scarecrow
Pumpkin scarecrow
Spiderweb I
Spiderweb II
Spiderweb III
Download an update now and celebrate Halloween in Crossroads Inn!
Hi guys,
Its Patryk here, Crossroads Inn Project Lead. Last few days were quite tough and filled with both positive and negative emotions in the same time. We started ecstatically while launching the game, seeing the hype train and your real excitement about Crossroads Inn the game sells well, there are many great streams and clips around the net, etc. But pretty soon it came clear that some things didnt go as planned. It is obvious for me as project lead that we owe an explanation and apologize to at least some of you who experienced serious issues with the game. And I want to do this in person.
Im sorry that we didnt deliver the top quality on Day 1. We are small team and Crossroads Inn is our first big game. I think it may be fair to say that we were too confident about our development process and testing (especially the latter!)
It seems that many gamers experienced and are still experiencing major issues with our game. I wanted to underline that we understand why many steam reviews are negative as we too understand anyone who refunded the game with feeling that it is not finished. Whats more, we treat all the negative comments as a proof of trust in us and in the games concept above all else! We hear you and each patch is getting us closer to the place where we wanted to be just after the release.
Speaking of which, we are now in Terminator mode when it comes to patching the game. This means we have compelled a very detailed list of crucial bugs in the game, prioritized it internally, and now we have entered the phase of total elimination of these. You may expect a MAJOR PATCH on Wednesday. This will be a biggest patch until now and we really hope it to solve many of the most common issues.
Im also fully aware that main issue still not solved is a problem with AMD cards (mostly those based on RDNA architecture) and missing texts in both menu and dialogues all related with this glitch. Unfortunately we still didnt work it out but I wanted to personally assure you that we are on a tripartite hot line with both authors of the games engine as well as AMD key programmers who are personally engaged in solving the issues. I cant promise you that AMD issue will be solved in Wednesday patch, but we do our best to make it happen ASAP.
You may expect many patches coming your way but I want it to be better tested and solid, so we will probably update the game biweekly now to give our testers more time to check all the improvements.
This is our responsibility and we treat it very, very seriously. We owe you that and we fully recognize this fact.
So, that being said, I wanted to thank you all who willingly contributed to our game in last few days. It is priceless that some folks spent their time to talk to us and to report to us instead of just negatively review the game. We are in your debt!!! And there are so many of you who did it! Hats off to you. And to all of you who play and enjoy the game, we are also so happy to see it.
At the end of this pretty long dissertation, I wanted to ask you a favour. If you have negatively reviewed our game but still waited for patches and these patches worked for you I would be eternally grateful if you consider changing the review. The game is now in much better shape and hopefully at least some of you can see it. Not to mentioned that we are working constantly to make it better! And we will. Its a promise.
We are ok if you wont do this and we are ok with the refunds we dont blame anyone else than ourselves. But if you like the game and if you havent experience any serious issues you positive review would mean a world for us now. It will help to make our fight meaningful to see that you guys can finally enjoy Crossroads Inn in a shape we want it to be.
Thank you for your support.
Patryk Pietraszkiewicz
Crossroads Inn Project Lead
With new update we added new feature! You can now export your tavern and send it to your firends! Show them who's the greatest innkeeper! Check out what we added in patch 1.2: - NEW FEATURE: Tavern sharing. Pressing F9 during gameplay will save your current tavern. Afterwards, find it in Taverns folder in your game folder, and show it off to a friend! - A change to UI which makes it more clear which quests are sub-quests - Fixed an issue which caused workers to ignore dirty floors - Crates placed under stairs will no longer block interaction - Fixed characters getting stuck while carrying goods - Fixed an issue in which the list of new workers remained clean for an extended period of time - Fixed a crash that could occur during interaction with the Countess - Major fixes to guest room behaviour; it will now be getting cleaned correctly - Fixed an issue that prevented guests from renting a Guest Room - Workers will no longer drop goods on the ground - Fixed an issue that prevented progress in Sandbox mode; a white screen will no longer randomly be displayed at the end of the day - Workers will now correctly refuel lanterns - Re-enabled screen maximize in windowed mode - Custom room names and shifts can now be saved
Hey Linux users!
We are glad to say that Linux version is online!
You can now open your taverns and play Crossroads Inn!
Another big update in Crossroads Inn! Fixed loads of bugs that you reported us on our discord server. What's more, from now you can fill your furniture that needs water directly from a Well! - Video time scale fix after returning in main menu - "Tips" upgrade will now work properly - VSync will now persist after quitting Options - Your workers can now use Water directly from a Well - Storage Settings will no longer reset after loading a game - Fixed Bard animation after he gets a drink delivered while he's performing - Guest expectations will now correctly match your current Fame - Fixed an issue with order delivery textures occasionally disappearing while being carried by your workers Quick hints: - If your game doesn't launch, try unplugging controller from your PC - If your workers don't work after update, please save the game and load it after restart. - In each city you can grow your influence by using Political Gossips only only up to a certain point. After that, you grow your influence for example by putting decorations from this city. AMD GPUs (e.g. 5700XT / 5700 / Vega56 / Vega64) users, we have good news for you. Your game should be fixed in one of next updates. We will inform you about solving your issue in this discussion.
Hi Folks! Patch 1.0 is here! In this patch you can find major changes to Crossroads Inn! Please note that we plan another patch tomorrow so if theres no solution to any particular problem, it may arrive later! - Time prior to Renmy return in prologue is much shorter - Fixed some quest descriptions not displayed properly - Updates to pathing, the characters should no longer get stuck on walls - Fixed some quest descriptions to be more clear/straightforward - Added option to turn v-sync on and off - Fixed a crash when trying to send an adventurer on an empty mission - An empty hole will no longer persist after selling Staircase - Fixed an issue which caused beds to be impossible to clean after extended usage - It is no longer possible to block progress by cancelling dialogue with Renmy - Tabs on worker card will now be displayed correctly - Updated the description of Speed so that it is no longer mixed with Comfort - Loading a game will no longer cause text in Notices to become impossible to read - Fixed a crash that occurred after pressing Exit - It is now possible to uncheck a checkbox for Martyn's Collector's Edition skin - A Shelf will no longer disappear if moved between floors - Employee's Statistics will not be displayed in the incorrect language And the most wanted part - we added German language! As for AMD cards related problems we still work on that!
Bartenders!
What a night it was! Crossroads Inn debuted with a great placement on main Steam site and fantastic placement both in New and Trending and Global Top Sellers on Steam. Thank you for that! Oh, and thanks for amazing discussions late at night (our time!) during live stream (it was the most popular stream yesterday on Steam) - by the way, we are STILL playing a game for you now, just visit our Steam page!
And now to REALLY IMPORTANT things!
Reagrdless of this nice start, we know that some of you experienced serious problems and we want to assure you that we are now working constantly to fix any bugs and glitches you might have encountered during the game! Today you may expect at least two updates:
1. First patch will bring you Linux version and will solve some of major bugs you have encountered and reported.
2. Second patch will bring you Deustch language version and another batch of fixes.
We are also in contact with AMD. As we have informed before, some cards may cause visual glitches (like font not visible and empty menus which seems to happen a lot). We work on that too!
Additionaly, we see that at least some of your problems are rather not bugs but just some problems in undestanding gameplay issues - we really recommend to check "?" icon in the game to learn more about the mechanics:)
Please keep reporting any bugs and glitches here: https://steamcommunity.com/app/867290/discussions/0/1696095174290529251/?ctp=2
Thank you!
TEAM
Innkeepers!
Rumour is spreading like wildfire that the best tavern in Delcrys is now open and ready to welcome first guests! Crossroads Inn is now available on Steam! Enjoy!
Should you experience any problems, please visit BUG REPORT THREAD
or visit our Discord channel dedicated to bug tracking.
A little update: Linux version and Deutsch language version of the game will be added tomorrow as part of early patch! We had some problems with game's certification process and we had to remove it for a moment. It will be added ASAP tomorrow.
Have fun playing!
Kraken Unleashed team
Our dearest Bartenders, Innkeepers and Restaurateurs (sic!)
The day has come! Crossroads Inn will be launch today on Steam! We are so, so happy, excited and thrilled!
As you may imagine, last few weeks of development were really, really crazy. We are rather small dev team, so we cant afford shift work and whatnot:). Soooo, when we say all hands on deck, we mean it. Simply saying, last weeks it was all of us sitting in the studio all the time. Designers, graphic artists, programmers, PR guys and CEOs as well we have all contributed a lot of energy, ideas and time to make Crossroads Inn great game! We have clashed in hundreds of debates over mechanical, narrative and UI decisions to the very final day, because we believe theres always something to upgrade and better!
But, regardless of all that, as a small studio we know our limits and we take nothing for granted We are aware that we have probably left some sloppy bugs (some of them we might even not recognized at this stage). There are few things we want to underline here to keep you updated:
1. Mac version: Apple very recently withdrew their support to OpenGL technology. This affected games performance on Macs. We are now trying to come up with proper solution and quickly release full Mac version.
2. AMD cards Some of new AMD cards (mostly those based on RDNA architecture) contain many experimental solutions which may affect the games performance We work closely with AMD to solve this potential problem now.
Heres a promise to you, we will try to improve the game after the release, because our work doesnt end now by any means. Expect us to work on patches, improvements and additional content in upcoming days.
We appreciate your time, your money spent on game and your feedback. While playing the game please remember that it is our first huge game and we are still learning. We are honored by your trust in our team and hopefully you will find Crossroads Inn enjoyable game that will steal you few weeks or even months!
We will launch special Steam and Discord bug report threads in few hours to help you leave a note if you encounter any in-game problems.
Thank you for your support and help in making our dream come true, we appreciate it!
And here's our team today! Please note, some folks are not here - these fallen comrades are now sleeping on a couch nearby after maaany hours of work!:D
Kraken Unleashed team
Beloved Inkeepers!
The waiting is nearly over! We are extremely excited about the launch of Crossroads Inn tomorrow!
You'll get a dozen hours of campaign mode, nearly endless sandbox mode and lots of fun creating your own unique inn!
Just to sum things up, here's a schedule for tomorrow:
1. In the morning (9:00am UTC) we invite you listen & watch a new exclusive song written for Crossroads Inn by Alina Lesnik, a singer from Germany, mostly known for her metal, folk & soundtrack covers on YouTube. She was already featured in the The Surge 2 game OST recently and now she performed an exclusive song for our game! Video will be released tomorrow on Alina's channel!
2. In the afternoon (UTC, exact hour to be confirmed soon) we will definitely stream the game on Steam, so you can see the progress we have made lately.
3.In the evening (around 7:00pm UTC) we will post "Let's play video" with the devs. This clip will explain Campaign mode prologue (we assume most of you will start the game with Campaign mode) mechanics.
4. Aaaand finally...
CROSSROADS INN WILL BE RELEASED TOMORROW AROUND 20:00-21:00 UTC
What a day it will be! Stay tuned!
Kraken Unleashed team
Dear Innkeepers!
We believe that community around the game thrives when everyone plays a part... Soooo, your support is absolutely priceless, but... theres also a huge responsibility on us:).
This is exactly why we want to be very clear on how we plan to manage our game after the premiere. Please check this detailed infographic explaining what kind of content will be released for Crossroads Inn in upcoming months.
As an expression of our gratitude for your continued support, youll find a lot of free content here as well. We believe in sharing and you guys have already shared so much with us! Thank you!
Cheers!
Dev Team
Dear Innkeepers!
Today is the final day of the Crossroads Inn Beta! Official testing and feedback gathering phase will be closed tomorrow at 8:00 UCT.
You've all been incredibly generous with the feedback and reports you have shared with us. Thanks to your notes and opinions we were able to heavily improve Crossroads Inn. We will continuously relay on your feedback during last two weeks of development remaining to premiere which is now set on
October 23rd
aaaand you may of course expect our team to work even harder after the release!
We would like to thank you for all the support you've shown us both at the very beginning of our adventure and later in development. Thanks to you, your advices and suggestions, we've managed to develop and improve Crossroads Inn. What is important (some of you asked about that), we have not always included you feedback into beta build many of your notes were already put into a separate premiere build we were working on in the same time. So dont be upset if some of improvements you requested werent visible in beta build it will be included in final game, its a promise!
Thanks to your cooperation on Discord/Steam we've created a game that hopefully will make you happy and will provide you with countless hours of fun and challenging gameplay. We promise to drink one or two beers to your health after the release... well, maybe rather after few first patches;).
We will also announce a special infographic soon, informing you about the plans for free DLC content coming after the premiere as well as bigger additions we plan to add to the game in upcoming months.
Heres a list of changes/additions we have made in final build that was requested by you or happened development-wise during Beta:
Campaign/story:
1.Additional storyline branches added, Campaign mode is now divided in 4 chapters (one of them being a prologue);
2.New tutorial added (before Act I);
3.New NPCs (including the plot-related ones) added;
4.Innkeeper's Journal redesigned; players will find tips, information about the world and characters, as well as statistics showing the progress and development of the inn;
Graphics/Mechanics/UI:
1.More efficient improved lightning system;
2.UI heavily redisigned, making it more user-friendly;
3.Hundreds of bugs and crashes fixed;);
4.Several dozens of new visual assets included:
We are delighted to announce that Crossroads Inn, fantasy tavern management sim with RPG elements, previously funded on Kickstarter, is set to release on October 23 on PC/Linux/Mac via Steam and GOG store.
Help our Community Manager with preparing wedding for miller's son!
Start of the stream from Campaign mode of Crossroads Inn at 5:30 PM CEST!
As every Thursday, we would like to invite you to the LIVE broadcast from Crossroads Inn!
Look for us from 06:00 PM (CEST) on the Crossroads INN steam card (and this time it's the only channel)!
During the broadcast we will have a couple of CINN beta codes for you, so watch carefully! It is the only way to check the game prior to release!
Hey Innkeepers from all around the world!
It seems our tavern is getting really, really crowded!
A humble and heartfelt thanks to all of you friends, fans, backpakers and wanderers who support us!
50,000 players have added Crossroads Inn to their Steam Wish List!
We will soon all meet in Crossroads Inn!
Cheers!
Visit our inn: https://store.steampowered.com/app/867290/Crossroads_Inn/
Another week, another stream!
This time we will be playing "Free mode" on Sandbox!
We are going LIVE on Thursday, 29.08.2019, at 19:00 CEST (1:00 PM EDT)!
Watch us live:
bit.ly/CINNStreamOnSteam
bit.ly/CINNStreamOnYoutube
bit.ly/CINNStreamOnTwitch
bit.ly/CINNStreamOnMixer
If you didn't manage to watch our broadcast yesterday, don't worry. Especially for you, we share VOD with our yesterday's fun in Sandbox mode at Crossroads Inn! Follow our profile so you won't miss the next streams that we plan for you! https://youtu.be/iq8rwGaXoUg
The long-awaited stream is coming! On Tuesday at 4:00 PM CEST we invite you to the broadcast during which we will show you the Sandbox mode and answer your questions about Crossroads Inn! See us live at: Twitch.tv/Klabater Mixer.com/Klabater https://www.youtube.com/channel/UC2n6OOoCwyJhNe4LyNQePZw https://store.steampowered.com/app/867290/Crossroads_Inn/ Add Crossroads Inn to your Steam Wishlist!
Not every client of your inn will be normal. Sometimes, for example, you may have to deal with a guest, who came to the tavern with a doe! Listen to the story told by Pawe Sakowski as part of the Tavern Tales from Crossroads Inn series. https://www.youtube.com/watch?v=ydqB_ysgBWs
Dear Innkeepers! Its time for our monthly update. Below you will find a quick recap of our work in the past month. Gameplay & code Our devs are working hard every day and we already know the names of our pizza delivery men. That really means something! Last month we have implemented such options as:
Dear Innkeepers!
It's time for our monthly update!
Team
First of all, we are really happy because our team is growing and we have some really talented colleagues on board!
The graphic design team has been boosted with Mateusz and Pawe!
Szczepan, the screenwriter is now supported by Kacper, who focuses on game design and Patryk, our lead programmer, can count on Darek.
Apart from that, we are also hosting three great student interns who help us with sound production, game design, and graphic design!
Below you can see a picture of us with the newest CD-Action, the biggest Polish gaming magazine, where you can find a big preview of Crossroads Inn.
PR & Marketing activity:
We announced some weeks ago that we invite Pawe Sakowski on board - this guy had a pleasure to work on the set of Game of Thrones. Pawe will be responsible for the Polish voice over and will be present in our marketing campaign. As our ambassador and had the chance to talk about Crossroads Inn in the biggest Polish media such us: Onet or Polish National Radio. He was also present at Pyrkon convent in Poznan.
As we mentioned, Crossroads Inn receives a really nice preview in CD-Action and in Hungarian PC Guru. And those previews look really cool:)
Gameplay & code
Work on the game enters a crucial phase, our developers stay longer and longer after hours, which means that the crunch time is coming!:)
We keep you informed about the progress of work on the #changelog channel on our Discord. You will find there all the details about our current state of work on new elements of the game and the patches we make, as well.
Now, we are working on both the sandbox and the campaign, but we also pay a lot of attention to improving the bugs and features that you report to us. We hope you can see the progress:)
We haven't been bragging about it before but we are developing some really cool and entertaining small games inside the tavern and we are really excited about it. :)
We also have some bad news for Mac owners. Right now we need to focus all our efforts on the best possible refinement of the code on the PC and fixing bugs. If we leave some broken elements somewhere there in the code and start doing Mac, you know... neither PC or Mac will work. We are really sorry about that but it's crucial to save time and work efficiently on the code.
We will be able to work on the Mac version only in a month or two. Nothing changes, the game will be available on this system 100%. So don't worry!
Graphic design.
Jakub Kaktus and Tomek have been working mostly on new characters in the game. Mateusz and Pawe focus on items and furniture in the game - as an innkeeper, you will choose between a great diversity of different tools and kitchen furniture.
We are working on the diversification of the furtniture as well.
Have a great day!
Kraken Unleashed Team.
The first Kickstarter backers of Crossroads Inn have received their keys to the closed beta. As it is an early version of the game, it still contains bugs and a lot of features that require polishing, further work and improvements. Our backers will be able to help shape the final version of the game. We will use their opinions to improve the game, find a proper balance and develop it in a direction our community desires.
Long weeks of researching, discussing, creating and collecting the materials, designing the graphics and the videos, adjusting the pledges and then when the campaign was finally live
Refreshing the Kickstarters site every 2 minutes... around the clock. Probably, if the campaign lasted longer than 30 days it would break up our families
But it was totally worth it, because on the way we met you - the best backers in the world.... and it was you who made us reach the finish line happily.
Once again - we wanted to thank each of 1010 of you (so far) for being an inspiration and motivation for hustling every day harder. We couldnt expect so many ideas, brilliant questions and such commitment on your side to make this game better. We are making this game for you and your satisfaction is our ultimate goal.
We are sure that this Kickstarter campaign is helping us a lot to understand your expectations and we can guarantee that during last month we've already implemented changes and new features mainly because you, as the future players of Crossroads Inn, asked us and suggested to do it.
For example we decided to implement new languages, the possibility of romances between the employees or to develop the bards more widely and many more. Other suggestions we are still discussing and we will keep you updated about them!
Dont forget that this is not the end of our bond! After the end of Kickstarter you will get an access to our Discord channel where you will be able to discuss all kind of topic connected with the game. Both with the developers and other members of the Crossroads Inns community!
And remember! The Kickstarter campaign is not over yet!
We still have more than 3 days until the end of the campaign, during which we can still collect a lot and unlock one or more of our additional goals! The first one is:
$34,000 - Scenario editor and Steam Workshop integration
Achieving this goal will allow us to transfer some of our workforce to create an editor for maps and game scenarios, which will be integrated with Steam Workshop.
We still would like to ask you to spread the word about the campaign among your friends!
Cheers!
Kraken Unleashed Team.
Funny. While writing this update, we have just noticed that there is a big inscription centrally above our stands that is connected with the subject of our game:
Its fun to get together and have something good to eat at least once a day. Thats what human life is all about enjoying things. Julia Child
I don't think we've noticed it all the time, but maybe subconsciously, for the last two years Julia Child has been watching over the creation of this game? :-)
We've often said that the inspiration for creating Crossroads Inn was to look at the adventures in games and stories from the other side. Every adventure begins with a meeting of the characters with a mug of good beer and filling food. This is how we dreamt up our tavern.
And every aspiring tavern in Delcrys must respond to the various needs of its customers with offerings to satisfy the desires of both their palates and spirits. The smart pricing of drinks, dishes and services makes up only a fraction of the responsibilities of a successful inn manager. One of the biggest challenges is to obtain the unique recipes and rare ingredients necessary to serve up specialties about which legends are told throughout Delcrys many roads and byways. Ambitious innkeepers, while sitting in their bowers during breaks, dream of this secret knowledge, hoping that finally, their own menu will be enriched by the most valuable culinary goods from across the continent.
We are a group of guys who are not masters of cooking, so the next, extremely important step was to find someone who would help us to reflect the atmosphere of Delcrys and the cultures living in them through food.
Anita from Nerds' Kitchen, responsible for preparing a culinary e-book based on the world of The Witcher, prepared for famous CD Projekt Red was the perfect choice.
Anita and her blog, Nerds' Kitchen, have been dealing with the influence of food and cooking and its impact on building the culture of virtual universes and immersion in the broad sense of the term for years. Anita herself says that
However, well-thought-out culinary motifs that are integrated into the game and the universe itself have a huge power, thanks to which the game can rise to the next level of good game design.
https://www.youtube.com/watch?v=tiVTsih3WCU
We don't think we could have imagined a better person to work with. That is why together we have created several dozen proposals of dishes and drinks, thanks to which each inn will be able to boast of its exceptional and unique menu.
The process of creating menus and dishes in the game was a result of many factors. Inspired by the mythology of the Delcrys world, which was created by the boys from Kraken Unleashed - the culture of countries and societies inhabiting Delcrys, and what they were based on, which was also inspired by real cuisine such as European, medieval or Middle Eastern world. The next step was to match the ingredients, tastes and textures so that they fit the theme to the character of the kingdom of Delcrys.
Thanks to our efforts in the culinary aspects, the game and its universe have taken on a richer and more original dimension. At the same time, I am proud that this will be the first title on the market, in which dishes appearing are the fruit of my work as well. In addition to the mechanics aspects, we also developed 12 recipes for the legendary game dishes and included them in the "Crossroads Inn Cookbook"- Anita says.
The Crossroads Inn Cookbook will be available as an ebook in the pledge from $55 and above. Inside you will recipes for 12 unique, legendary meals such as:
Cheese & Ale soup from Untermach
Dear Haunch with wild berry sauce from Yorevale
Gilded Potatoes from Sambria.
One of your main goals and ambitions in the game will be collecting all of them and serving them to guest to ensure fame and wealth to ensure fame and wealth loudly throughout the kingdom.
To give you a sneak peak of the recipe awaiting in the cookbook, you can find a delicious recipe of SWEET FISH DUMPLINGS FROM BERSUHL on Nerds' Kitchen Blog!
Ps. We almost forgot! We take the creation so serious that we have even created our own beer! :-)
Dear Backers!
We made it! $26.000 lagged behind and we are not stopping until we get the $30.000!
Thank you for the enormous trust you have placed in us! Today we want to talk a little more about the development of the game after it will be published. We are planning to keep adding extra features to the game for at least a year after the actual release.
Additional content will be grouped into two categories:
1. Free Add-ons (a.k.a Assets Packs)
Those will introduce new equipment, tavern objects, new meal receipes, materials and whatever it takes to run and enhance a legendary inn.
2. Paid Add-ons (a.k.a Additions)
Those will contain new story-driven scenarios, new NPC's and new mechanics which will diversify the game itself e.g. illegal gamblig den!
During the development of the game We had a lot of new ideas that we needed to throw away because we wouldn't be able to publish the game on time. That's why we've put them into additional content. We also want to make game alive and community engaged long after the game release.
Dear Backers!
It's really important to get your feedback in that matter. So please don't hesitate to comment on this update. Is there to much of this content? Or maybe to little? What kind of content would you like to see? What can we do to make it better? This is still an open subject for us so all suggestions will be taken into account!
Below you will find a sneak peak of our ideas for additional content:
Dogs and cats:
A DLC that gives the player the opportunity to have a dog or cat in an inn. You can have more than one pet, but their encounters end in a fight between them and possible damage to equipment/furniture.
In order to keep a pet in an inn, it is necessary to have a bed or a kennel for him and to feed him regularly. A neglected animal simply leaves the inn. Animals have special functions: cats hunt rats - in the room where rats are located they never appear, while dogs bark bandits. If a dog appears in an inn with the intention of theft and encounters a dog, he barks at him and forces him to leave the inn.
Officials:
This DLC will introduce special characters, Officials, who will visit your Inn. Among them you will find: sanitary inspectors, tax collectors, judges, notaries and many more. Like in normal life, a visit from an official may cause you some troubles... but there is also a chance of gaining some good money or... respect!
Plagues and diseases:
It doesn't sound nice, right?
Well, it won't be pleasant at all but... on every misfortune you can earn some good money!
This DLC will introduce different diseases and mental illnesses. Both clients and your employees will be susceptible to diseases. There will be a way to cure them -with the plagues, two special characters will appear - an herbalist and a feldsher. You will get a share from their work!
Bathroom:
Bathroom is an additional room that can be built in your inn. Introduces for customers the possibility of taking a bath, using the sauna, massage, stained glass beating.
The bath can be arranged in three different styles: Yorevale (like the Roman terma), Untermarchia (Russian bubble), Sambria (Turkish Hammam).
If there is a bard in the inn, he will visit the bathhouse regularly and give his poems here. If there is a courtesan in the inn, it will also provide its services here and generate a higher income. The bathhouse gives you the opportunity to earn extra money by providing services available in it. Additionally, it reduces the number of illnesses in the inn. There must be a stove at the bathhouse.
Secret Room:
The "Secret Room" gives the opportunity to build an underground floor. The entrance has a hidden character (sliding wall, hidden flap, etc.). The supplement introduces the mechanics of municipal police raids. If the secret entrance is open during the visit of the guards of the law, they confiscate all equipment placed in a secret room, stick a fine and cause the loss of reputation. To increase the security of illegal business, you can make a secret exit through an underground corridor leading beyond the inn. In the secrets room you place a fighting arena, an alchemist lab or a kidnappers stash.
Horseshoes and carriages:
This addition introduces the stable building and the blacksmith's workshop. Thanks to this we have the possibility to receive guests with horses in the inn. These animals are another attraction of the addition.
We take additional payment for taking care of the horse. There is also a possibility of accepting the carriage if the player builds a place for him. Visiting guests with the carriage is associated with a big profit. This addition also allows you to create a special box for the Griffin. Maintaining the stable requires importing or producing hay, which is stored under the wall. Here, your employees also go for a walk.
At the stable we can build a blacksmith's workshop.
Cowshed and pigsty:
This addition makes it possible to build a barn and pigsty. The player breeds new animals: cows, sheep, goats and pigs.
Each DLC will introduce special bards, vedetas and adventurers as well. In the pledge of $65 among others you will get a season pass for all the content we will be releasing. Please, keep in mind that this is just a sneak peak and you can expect much more from us!
Dear Crossroads Inn backers! We have so many news to announce!
1. First of all, we have already collected more than 80% of the amount and we hope to exceed the magic threshold of $25,000 even today!
We would like to thank those who have supported us so far, and those who are still wondering about it! There is not much missing and now we need you now in particular!
2. Tomorrow, 6th of March, at 7pm CET/ 1pm ET we are planning a livestream with Szczepan, Patryk and Michal - boys will talk about the process of creating a game from a scratch in a really small team. How the ideas developed and what were our inspirations.
And guess what... you are invited! We are counting on you and your questions!
Apart of that we are planning some giveaways during the livestream, so save the date!
3. Last but not least. Today we would like to introduce you to a few detailed game mechanics. Remember that we are still in the process of developing Crossroads Inn so each of them can still change.
Theft of a purse - The Scoundrel
From the moment of employing a scoundrel, the player gains a unique opportunity to steal from customers. This is an additional opportunity to earn money and acquire special items and as long as no one catches you, you will have no problems.
Each customer has a specific number of slots. The higher the social group and the wealth of the guest, the more of them. The slots are initially covered - the player does not know what is in them. In order to unveil them, you first need to get information about the client. The Scoundrel can be supported by a Helper or a Vedeta. The content of the slots remains the same, so the whole operation can be extended in time. Getting information during one visit, stealing during the next visit.
Theft can give you measurable benefits: money, regulations, construction schemes, valuables or acts of ownership of the surrounding land, which will allow you to expand the inn more widely. The success of theft depends on the fate and level of experience of your Scoundrel. A failure results in a loss of the customer and a loss of reputation, and in some cases in the arrest of your employee by the guards of the law. The whole operation should therefore be planned very carefully. There is a lot to gain, but also a lot to lose.
Outhouse
You are surely wondering what will happen to all these great dishes in our game when they are digested. No surprises in this matter! That's why in our game there are outsiders.
Each of your guests may have an urgent need. There are 4 different levels in the game. The best ones give a smaller minus to the decoration of the inn, and their cleaning takes much less time. However, their price is relatively higher.
Imports of goods
One of the basic elements of the Crossroads Inn is importing goods. In order to do this, the player has to find the right suppliers who will offer the best price. As the gameplay unlocks more and more locations on the map, the player gains access to new suppliers. By ordering goods you will be able to speed up transport or buy additional protection. Thanks to this, your goods will reach the inn efficiently and on time.
Once the supplier has disposed of the ordered products from his cart in front of your tavern, you must ensure that they are properly stored. Each player must have a special space for this and storage facilities. And don't forget about one important detail. These goods will not move by themselves. That's why make sure you have the right number of workers to move them!
Cooperation with an Adventurer
When your inn has a good reputation, an Adventurer may appear. If you have a free private room, start a conversation with your guest as soon as possible. Then, you will have the opportunity to start a cooperation with him. His presence in the inn will give you the opportunity to unlock a board with Quests!
You can choose the right quest yourself. After issuing the command, your Adventurer sets off to execute it. The chance of success is determined by the amount of his experience and by the correct adjustment of the hero and quest parameters. The player must guess whether "Strength", "Dexterity" or "Intelligence" will be the most useful in a given task. In case of success you will earn extra money. In case of defeat, be prepared for the fact that the damaged hero will have to regenerate his health for a few days.
Bard and Vedeta services
Just like an Adventurer, as you gain a reputation as an inn, there is a growing chance that a Bard or Vedeta will appear in it. These special workers also need their own chamber and if you have one, you can start cooperating with them. Each of these employees gives you specific benefits and is able to provide services appropriate to their profession - artistic performances and the provision of bodily pleasures.
Bear in mind that special workers have their own requirements. In order to maintain them you will have to meet the following from time to time!
Most esteemed Innkeepers!
There are still 10 days left until the end of the campaign. So far we've managed to gather almost 80% of the initial goal. During those 10 days left anything can happen, so we decided to create extra goals for our campaign. Check out what additional elements of the game we can create with your help.
$34,000 - Scenario editor and Steam Workshop integration
Achieving this goal will allow us to transfer some of our workforce to create an editor for maps and game scenarios, which will be integrated with Steam Workshop.
$38,000 - Hiring a lector of our dreams
Thanks to this amount we will be able to hire Brian Blessed, famous actor, as a narrator for Crossroads Inn.
$42,000 - Additional tavern games: Four and a half finger, The Shutmouth, Hand to hand, Bone poker
The money from this level of support will free us from other work-related responsibilities, allowing us to design unique tavern mini-games, from the world of Delcrys.
$50,000 - Additional campaign - Martyns Legacy (Martyn establishes a tavern) +2-3h of gameplay
Thanks to these resources, we will be able to pay for additional work, to create an individual campaign for Martyn.
$80,000 - Nintendo Switch and Playstation 4 ports
This level of support will allow us to hire an additional programmer, who will create PlayStation 4 and Nintendo Switch versions of the game.
Each of those additional goals is within the reach of your hand. Help us fill to the mug and enjoy the game even more!
We would also like to remind you about our live stream and "AMA" session on Wednesday. It'll take place on Wednesday, 6th at 19:00 CET (13:00 EST). The life stream will last for 20 minutes. Hope you'll be there to spend some time with us!
Good news everyone! Weve reached of our campaign goal. Meaning - we have $20.000! Huge thanks to all of you who backed us and supported us in any other way.
We would like to announce something special we plan for next week. Thats a live stream and Ask Me Anything session with the team standing behind the development of Crossroads Inn.
So save some time for us on Wednesday, 6th of March. Well be answering any question you have regarding the game or our team. Keep your heads up for more news!
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