Hi all!
We all know that beginnings are the hardest. When it comes to Crossroads Inn Anniversary Edition we aim to lessen the burden. Firstly due to huge changes in Performance, UI, and Pathfinding but the most important factor is your feedback! Thanks to you we are able to deliver the first patch with fixes when not even 24h have passed since the release and we are still on track to provide you with more minor improvements! As a Community, your voice is the most important and your feedback is invaluable! Those changes are already available on the PC Steam version! For GOG.com, Mac OS & Linux those fixes will be implemented on Monday the 26th of October. Without further ado, here are Patch Notes 3.0.1:
Added a possibility of turning off old DLC content in Options
Added a possibility of reverting a change in AE that caused furniture to be assigned to specific rooms - players will be able to freely place the furniture in the rooms, one can find this in the options and it's called "Allow all objects in all Rooms"
Horse Wagons will no longer stray off the road
Removed gray, square background from banners and pelts
BUT WAIT! THAT IS NOT ALL!
Some of our players will definitely remember the sweet voice of Alina Lesnik who recorded a song, exclusively for Crossroads Inn. You can watch the official video and listen to it here:
[previewyoutube=hVKqky5oCcU;full][/previewyoutube]
In the Anniversary Edition, Alina became one of the bards in the game! She is our long-time collaborator, we admire her voice, and working with her is very, very exciting. She answered a few questions about her involvement in game development, we highly encourage you to read it until the end as there is an additional surprise waiting for you (at the bottom of the page).
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How do you like the game in general?
When I first heard about Crossroads Inn I liked the concept very much. I loved playing The Sims when I was a kid and Crossroads Inn seemed to pick up the idea of that game, but in a much cooler medieval setting and with great storytelling.
When I tested the game shortly before it was released last year, it was clear that the team was passionate about this project: The details, the designs, and the music, the game was very enjoyable so far. There were a few bugs back in the days, but the team released many patches to fix those. For now, I can't wait to check out the Anniversary Edition! It looks like it will light up those rainy autumn days a lot!
How did you feel making the song and clip?
For the song Forget me not, I teamed up with composer Marcin Pukaluk. The goal was to create a game based ballad that dealt with a sad love story but also was catchy and uplifting enough to suit the atmosphere of a medieval tavern. Marcin wrote the music first and I added the lyrics afterward. I am really happy how it turned out!
Filming the video for the song was a little bit tricky though! We went to my favorite forest in Germany and I had this self-made floral wreath and a sensitive white dress with me. It rained a lot between the shots and we improvised rain protection with garbage bags that covered the equipment and me. It was fun spending the day in the forest singing and dancing, I nearly felt like a forest spirit indeed
What do you think about the new bard character based on your appearance?
I think it's a really cute idea and I am happy that the music is played in-game too. I bet if you would have told me last year that I would embody a bard in a video game, I would have said you're crazy! It feels really great and the team did a great job on the character I don't have such splendid moves in real life though
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And now feast your eyes with the beautiful Alina's performance on a stage in Crossroads Inn Anniversary Edition!
[previewyoutube=ShRbtkQunpA;full][/previewyoutube]
We hope you enjoy the game! Don't forget to record or screenshot some epic or funny moments ;)
Team Klabater
Crossroads Inn is a real-time management sim with role-playing games elements. The game consists of two unique modes offering totally different experiences.
In Sandbox mode gamers will focus solely on managing their business and economy – to build their very own tavern, hire and oversee staff, manage the supply chains and create new dish recipes. In Campaign mode, micromanagement is just a prelude to a rich story as the kingdom is in turmoil and a shift of power is expected. Your Inn will soon attract the attention of important political and military figures, who are desperately trying to hold on to the reins of power. Gamers will become part of a large-scale drama full of political intrigues, vivid characters, treacherous NPC’s and dangerous quests inspired by RPG games – You will even have a damsel in distress to save!
A List Of Features Includes:
Real-time management sim and RPG in one!
Two distinct game modes: an epic Campaign mode with a non-linear story (12 different endings!) and nearly endless Sandbox mode dedicated to hardcore sim fans
A rich and detailed lore with feuding factions and powerful organizations – choose to forge alliances or work against others in an original low fantasy setting
Once in a lifetime culinary adventure designed in cooperation with the experts from Nerds’ Kitchen! Discover recipes, create new dishes and serve varied menus to attract different social groups
A complex tavern economy simulation with various groups of customers, special guests, unique and regular employees, dozens of resources and facilities to build and develop - all binded together with a network of reliances
Original soundtrack composed by talented team including Marcin Przybyłowicz (The Witcher 3) and recorded with traditional folk instruments from various cultures and eras
Expanded in-game culinary recipes along with a fully developed nutritional system created to influence relationships with different guests and fractions
Extensive in-game editor that allows to fully modify game and to create your own campaigns, scenarios and adventures with access to all game assets