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End Score Bug
[ 2019-06-29 09:19:01 CET ] [ Original post ]
Hi guys, There was a bug when you die it registers the level as complete and was messing up the best score results and the local save file. steamfacepalm With the last update the bug is fixed, but the local save file will have to be reset and some leaderboards will have to be reset also. Sorry about that, but the game is in early access and stuff like that can be expected steamsad
[ 2019-06-29 09:19:01 CET ] [ Original post ]
SlipSlop: World's Hardest Platformer Game
0taste
Developer
0taste
Publisher
2019-06-28
Release
Game News Posts:
6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1714 reviews)
Public Linux Depots:
- SlipSlop Linux [209.4 M]
SlipSlop is a minimalistic one button platformer game where all you can do is jump and your goal is to go from platform to platform till you reach the top in as short of a time as possible.
It sounds simple, but all the platforms behave differently and add a lot of variety and puzzle elements, and can make the game difficulty be all over the place.
There are 3 main types of platform material: platforms with little friction; frictionless; and sticky (100% friction) platforms.
The said platforms can have multiple behaviours: they can move both ways or one way or be static; they can disappear; destroy on touch; and they can be accelerator platforms.
The speed, size and range of the platforms is also a put in the equation.
All these variables can not only make each level a completely different puzzle from the previous one, but each level can be completed in several different ways which can make the game quite challenging if you are after the high score.
Also, the start menu is an infinite level to help you warm up and practice :)
Because the levels can have all sorts of variety and difficulty I would greatly appreciate it if you gave me some feedback about what kind of levels you prefer.
It sounds simple, but all the platforms behave differently and add a lot of variety and puzzle elements, and can make the game difficulty be all over the place.
There are 3 main types of platform material: platforms with little friction; frictionless; and sticky (100% friction) platforms.
The said platforms can have multiple behaviours: they can move both ways or one way or be static; they can disappear; destroy on touch; and they can be accelerator platforms.
The speed, size and range of the platforms is also a put in the equation.
All these variables can not only make each level a completely different puzzle from the previous one, but each level can be completed in several different ways which can make the game quite challenging if you are after the high score.
Also, the start menu is an infinite level to help you warm up and practice :)
Because the levels can have all sorts of variety and difficulty I would greatly appreciate it if you gave me some feedback about what kind of levels you prefer.
MINIMAL SETUP
- OS: Ubuntu something
- Processor: YesMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: RecommendedNetwork: Broadband Internet connection
- Storage: 256 MB available space
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