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Preparation Phase Update: 0.5.3.3 patch notes


Features:

  • New rooms preview during preparation! You can now mouse over rooms to check the monsters and traps available in the next rooms or which ones have already been placed in the dungeon.
  • Players can now go back to the previous room during dungeons to change the monsters or trap placed in the previous rooms.
  • 2 new monsters: Dark Magus and Fire Elemental!
  • Halloween event has ended. Pumpkin head skeletons got their head back and dungeons decorations has been removed and put away for next year.
Improvements:
  • Schedule scene background is now displaying the last dungeon environment the player has been defending.
  • UI for effects displayed during fights has been revamped to be able to display up to 8 effects at the same time on fighters.
  • Effects duration are now displayed with a color to better distinguish Bonuses and Penalties.
  • Fighters turn order has been improved to be loaded before being shown on the screen.
  • Added a visual quality option in the Settings.
  • Added sounds for the Elementalist.
  • Hoplites passive icons in his fighter tooltip are now highlighted or grayed out to better distinguish in which stance he is.
  • Added a visual FX on the Hoplite to better distinguish in which stance he is.
  • Added a visual FX on masters Life bar in Schedule scene when healed or damaged during tasks.
  • A lot of improvements have been done for clickable elements sounds.
  • Several improvements have been made to some attacks, skills and projectiles visual FX.
Balancing:
  • All heroes skills have been reworded to make them clearer.
  • Elementalist class's attack will now only jump once to the next monster if the target is killed.
  • Elementalist class's skill will now be used on the monster with the lowest Ice Resistance instead of the first monster.
  • Assassin class's skill has been changed to 8 stacks of Poison applied to the monster with the highest Life instead of 50% instant damage dealt.
  • Ice Mages Power has been reduced from 70 to 60.
  • Ice Mages Slowed stacks applied by her attack have been reduced from 3 to 2.
  • Morale dealt by attacks are now scaled on monsters Power.
  • Orcs level 3 Frenzy attack is now dealing 50% increased damage to heroes affected by Bleeding instead of applying Vulnerable to self. Frenzys Power scaling ratio has been reduced from 1.5 to 1 accordingly.
  • Goblins base speed has been increased from 110 to 120.
  • Goblins level 3 passive is now applying an additional effect stack if the target is not affected by this effect instead of dealing 100% more damage on targets that had not taken any damage.
  • A lot of balancing has been made to the monsters stats and attacks upgrades when leveling them up.
  • Terrified effect is no longer increasing Morale taken from effects such as Demoralised. It is now only doubling Morale taken from attacks and traps.
  • Armor and Resistance reductions from Broken Armor, Fire Weakness, Ice Weakness, Nature Weakness and Air Weakness effects has been reduced from 50% to 40%.
  • Gold gained from plunders, trip missions and events where monsters or traps were involved have been balanced correctly and are now also tied to the monster(s) level. Plunders were in a right spot, but events and trip missions rewards have been changed accordingly.
Bugs fixing:
  • Fixed an issue causing players to experience a black screen when loading a run in progress that had been started before the addition of a new class of hero.
  • Fixed an issue causing the game to hang after the Elementalist attack or skill was used under specific conditions.
  • Fixed an issue with the Lost Adventurer Event displaying the wrong Tears gain on the Scare choice button.
  • Fixed an issue with Show No Mercys spell description displaying wrong information.
  • Fixed an issue where the Flame Eaters Spontaneous Combustion attack would grant the player more Blood than intended if the Burn damage of the remaining stacks was dealing overkill damage to the hero.
  • Fixed an issue on the reward screen where hovering the far right element could result in the tooltip from the trap in the room to be displayed.
  • Fixed an issue where the Masters Intimidation Spell was applying Terrified before dealing Morale to heroes.


[ 2019-11-16 16:45:35 CET ] [ Original post ]

Legend of Keepers: Prologue
Goblinz Studio Developer
Goblinz Studio Publisher
2019-10-10 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
Very Positive (2363 reviews)
Public Linux Depots:
  • Dépôt : Legend of Keepers: Prologue Linux [632.83 M]


Legend of Keepers: Prologue is a free playable alpha demo of Legend of Keeepers. It's a tactical dungeon management game where you play as the bad guys! You're the Boss of the Dungeons Defending Department and need to protect the company's treasures against pesky heroes! This version of the game contains around 1-2 hours of gameplay and introduces Legend of Keepers mechanics, lore building and game strategy.

Features


  • Place traps, launch spells and slay these damn heroes looting your dungeons
  • Fight with your monsters and discover their unique abilities
  • Hire monsters, manage your employees and your stock of traps
  • Deal with employees strikes and other fun events

RogueDefender


Each run will be different but players will keep some bonuses for their master between runs. In fact, our game is a mix between Roguelite and a Dungeon Management. How did we achieve that? We've run many tests to find the perfect mix between a management and a dungeon phase!

Dungeon Phase


First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!

You will then be able to watch those heroes die! It's a reversed dungeon crawler, heroes will move through your dungeon and will trigger the traps you've placed. When a group of adventurers meets a group of monsters you've positioned in your dungeon, a turn-based fight will happen!


MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 1.3 GHz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+ Desktop only
  • Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
  • Storage: 1 GB available space
GAMEBILLET

[ 6108 ]

25.90$ (35%)
15.58$ (61%)
52.74$ (12%)
25.48$ (15%)
6.75$ (55%)
17.79$ (11%)
20.74$ (17%)
5.77$ (81%)
16.79$ (16%)
26.68$ (11%)
16.96$ (15%)
8.25$ (17%)
5.77$ (17%)
1.11$ (78%)
50.99$ (15%)
4.19$ (16%)
24.87$ (17%)
8.29$ (17%)
4.12$ (17%)
26.09$ (13%)
12.59$ (16%)
20.99$ (16%)
12.38$ (17%)
8.17$ (18%)
8.55$ (69%)
8.59$ (14%)
6.22$ (11%)
3.33$ (78%)
16.39$ (18%)
8.47$ (15%)
GAMERSGATE

[ 1170 ]

7.48$ (66%)
0.51$ (74%)
12.74$ (36%)
0.51$ (91%)
1.49$ (79%)
4.73$ (68%)
3.4$ (66%)
0.53$ (92%)
2.13$ (57%)
8.5$ (66%)
5.1$ (66%)
6.38$ (57%)
2.38$ (66%)
3.48$ (83%)
15.99$ (20%)
1.28$ (91%)
3.75$ (75%)
3.4$ (83%)
11.9$ (70%)
8.1$ (73%)
0.89$ (87%)
7.64$ (36%)
0.89$ (87%)
0.43$ (91%)
0.53$ (92%)
31.99$ (20%)
0.77$ (91%)
1.7$ (57%)
0.51$ (87%)
11.69$ (42%)

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