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8. Its a trap wrap!
For this new update before winter, we've prepared a lot of surprises for you! Get prepared, heroes are coming! Features:
Improvements:
Balancing:
Bugs fixing:
[ 2019-12-06 17:26:58 CET ] [ Original post ]
Update: 0.5.4.0 patch notes
For this new update before winter, we've prepared a lot of surprises for you! Get prepared, heroes are coming! Features:
- New monster: the Earth Elemental!
- New trap: the Cursed Prism!
- 3 new rare traps: the Lure, the Gruesome Surprise and the Mouth Shutter!
- New events in Dungeons: the Disasters! Available from the 28th week, each Dungeon environment comes with 3 different Disasters!
- New Task: the Black Market! You can now sell monsters from the garrison!
- Italian and Brazilian Portuguese localizations are now available!
Improvements:
- Rare traps can now drop after defending against a group of adventurers containing a Champion or a group of Veterans during a Champions week.
- Rare monsters and traps now have a star icon displayed in their tooltip, as well as in the Reward window.
- Masters spells damage and Morale are now scaled on Power like attacks.
- A warning icon has been added to be displayed on tasks buttons when the player is short on resources needed for the task. A short warning text has also been added in the tasks tooltip.
- Elements in the Shop, Trainer, Engineer and Gym are greyed out when the player doesnt have enough resources.
- All the elements UI in the Shop, Trainer, Engineer and Gym are now refreshed when buying or paying for something to match the current players resources.
- Ambiance and voice options have been added in the Audio settings.
- A visual FX has been added when a trap is activated again thanks to the Multiaction effect.
- Improved several attacks visual FX.
- A new batch of translation has been done for the currently available languages.
Balancing:
- Slaveholders base Speed has been increased from 60 to 80.
- Slaveholders Whiplash is now healing him by 20% of damage dealt if the target is affected by Bleeding.
- Slaveholders Enslavement damage ratio has been increased from 0.25 to 0.3.
- Slaveholders Enslavement number of Bleeding stacks has been reduced from 5 to 3.
- Slaveholders Intimidation Morale has been increased from 5 to 8.
- Slaveholders talent increasing Intimidation Morale has been increased from +2/5 to +4/8.
- 3rd Fire Elemental attack target has been changed from Mid to Front to allow for better synergies with heroes affected by Burn.
- Dark Maguss Impairment effect applied has been changed from Elemental weakness (4) to Tiredness (2).
- Goblins base power has been increased from 25 to 35.
- Ghosts base power has been increased from 30 to 40.
- Ghosts Scare Morale ratio has been reduced from 1 to 0.75.
- Yetigos base Ice Resistance has been reduced from 50 to 40.
- Yetigos base Air Resistance has been reduced from 40 to 30.
- Harpys Whirlwind effect applied has been changed from Slowed (3) to Tiredness (3).
- Orc Sorcerers base life has been increased from 75 to 85.
- Orc Sorcerers base speed has been increased from 40 to 60.
- Orc Sorcerers base Ice Resistance has been increased from 25 to 35.
- Orc Sorcerers Cains Flame number of Burn stacks applied has been increased from 1 to 2.
- Skeleton Archers Poison Arrow number of Poison stacks applied has been reduced from 3 to 1.
- Skeleton Archers Toxic Volley number of Poison stacks applied has been increased from 1 to 2.
- Skeleton Lords base Fire Resistance has been increased from -40 to 30.
- Skeleton Lords base Nature Resistance has been reduced from 30 to -30.
- Gargoyles base Fire Resistance has been reduced from -25 to -35.
- Gargoyles base Air Resistance has been reduced from 50 to 35.
- Infernal Guardians base Ice Resistance has been increased from -65 to -50.
- Infernal Guardians base Air Resistance has been increased from -15 to 25.
- Flame Eaters base Life has been increased from 60 to 70.
- Flame Eaters base Speed has been reduced from 70 to 50.
- Flame Eaters base Ice Resistance has been increased from -50 to -40.
- Flame Eaters base Air Resistance has been increased from -15 to 0.
- Many monsters level up upgrades have been changed.
- Bone Catapults number of Demoralized stacks applied has been reduced from 3 to 2.
- Bone Catapults upgrades have been tweaked accordingly.
- Elementalists skill damage ratio has been reduced from 1 to 0.5.
- All heroes base Morale and Morale per level have been rebalanced.
- Class restriction on Tier 2 heroes passives have been rebalanced.
- Several passives have been nerfed.
- Enhanced Armor effect has been reduced from +50 to +40.
Bugs fixing:
- Fixed an issue where traps or monsters tooltip could stay on screen when hovering too quickly on Dungeon rooms.
- Fixed an issue where an attack details in the Trainer task were not correctly showing the green arrow if an upgrade was improving said attack.
- Fixed some language characters missing in the fonts used for texts with visual effects.
[ 2019-12-06 17:26:58 CET ] [ Original post ]
Legend of Keepers: Prologue
Goblinz Studio
Developer
Goblinz Studio
Publisher
2019-10-10
Release
Game News Posts:
24
🎹🖱️Keyboard + Mouse
Very Positive
(2363 reviews)
Public Linux Depots:
- Dépôt : Legend of Keepers: Prologue Linux [632.83 M]
Legend of Keepers: Prologue is a free playable alpha demo of Legend of Keeepers. It's a tactical dungeon management game where you play as the bad guys! You're the Boss of the Dungeons Defending Department and need to protect the company's treasures against pesky heroes! This version of the game contains around 1-2 hours of gameplay and introduces Legend of Keepers mechanics, lore building and game strategy.
Features
- Place traps, launch spells and slay these damn heroes looting your dungeons
- Fight with your monsters and discover their unique abilities
- Hire monsters, manage your employees and your stock of traps
- Deal with employees strikes and other fun events
RogueDefender
Each run will be different but players will keep some bonuses for their master between runs. In fact, our game is a mix between Roguelite and a Dungeon Management. How did we achieve that? We've run many tests to find the perfect mix between a management and a dungeon phase!
Dungeon Phase
First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!
You will then be able to watch those heroes die! It's a reversed dungeon crawler, heroes will move through your dungeon and will trigger the traps you've placed. When a group of adventurers meets a group of monsters you've positioned in your dungeon, a turn-based fight will happen!
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 1.3 GHz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
- OS: Ubuntu 12.04+ Desktop only
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
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