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update 36: small cleanups + important question / poll


A little maintenance update here, fixing some minor bugs and issues. So some remarks have been made about adding a health-bar to the monsters for tactical reasons. On one side I understand why, as I originally had that in the early builds, but I also think it's not required for this game. My idea is that first the datacards are part of that information, they have the info on what average health/danger specific monsters have. And second, again in my opinion, it's also a skill that grows the more you play. You learn how many damage a monster takes, and if you should run or fight. So, what is your idea on this, leave a comment below! Do you think health-stats on monsters should be added, or not? game:

  • fix: recycle device sometimes spawned on player spot
  • fix: “special door” now loads correct world-graphics when going through
  • fix: tried to make sure the worm cave doesn’t spawn in-front of hallways
  • fix: correctly save game level to save-game
  • added: shiny floor effect to lab levels


[ 2016-01-24 10:58:43 CET ] [ Original post ]



Space Grunts
Orangepixel
  • Developer

  • Orangepixel
  • Publisher

  • 2016-01-12
  • Release

  • Action Indie Strategy RPG Singleplayer
  • Tags

  • Game News Posts 44  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Positive

    (36 reviews)


  • Review Score

  • http://www.spacegrunts.com
  • Website

  • https://store.steampowered.com/app/371430 
  • Steam Store

  • The Game includes VR Support



    Space Grunts Linux Depot [76.67 M]

  • Public Linux depots

  • The year 2476, Earth's space-federation has been building moon-bases across the galaxy. One of those moon-bases has been sending a distress signal. Space Grunts are a group of intergalactic "problem" solvers, sent to investigate..

    You play one, out of a team, of Space Grunts, and your mission is simple: find your way into the moon-base, and figure out what has happened. You'll have to fight your way through aliens, robots, security drones and base-systems. Find the lower levels of the moon-base, and get to the core of the problems.

    Consumables - A large collection of consumables can be found all over the moon base from weapon enhancers, to destructive toys, armor, explosives, system-hacks, and more. Use the items wisely to advance deeper into the moon-base.

    Weapons - Starting with three standard Grunt weapons, you will be able to enhance them for more fire-power and range. On your way you'll also find alternate weapons, and melee weapons.

    Secrets - There are various ways to complete the game, anomalies leading to weird places, underground routes, and mysterious items to transport you to other area's of the moon-base. On top of these there are secret rooms and area's located all over the base, so never a dull moment!

    Can you find the core of the problems?

    MINIMAL SETUP
    • OS: Ubuntu 12
    • Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12
    • Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    GAMEBILLET

    [ 5951 ]

    31.95$ (20%)
    12.57$ (69%)
    4.36$ (78%)
    16.95$ (43%)
    18.39$ (8%)
    6.14$ (39%)
    9.19$ (8%)
    45.47$ (17%)
    12.89$ (14%)
    41.99$ (40%)
    18.98$ (58%)
    16.24$ (35%)
    6.67$ (56%)
    2.22$ (78%)
    24.79$ (17%)
    6.00$ (70%)
    6.80$ (66%)
    1.50$ (90%)
    20.00$ (50%)
    16.57$ (17%)
    8.19$ (18%)
    4.00$ (80%)
    9.95$ (67%)
    5.03$ (16%)
    15.29$ (39%)
    16.59$ (17%)
    41.49$ (17%)
    2.22$ (78%)
    12.29$ (18%)
    33.96$ (15%)
    GAMERSGATE

    [ 3221 ]

    3.19$ (79%)
    5.31$ (79%)
    12.49$ (50%)
    0.89$ (87%)
    4.46$ (70%)
    6.0$ (60%)
    0.56$ (89%)
    9.71$ (46%)
    4.25$ (79%)
    5.63$ (62%)
    3.0$ (70%)
    2.94$ (58%)
    1.5$ (81%)
    3.51$ (88%)
    10.8$ (82%)
    5.63$ (81%)
    1.13$ (89%)
    4.39$ (69%)
    8.99$ (55%)
    19.99$ (20%)
    3.19$ (79%)
    2.7$ (77%)
    16.0$ (60%)
    25.0$ (50%)
    5.0$ (75%)
    16.74$ (33%)
    3.0$ (80%)
    3.5$ (65%)
    6.48$ (64%)
    6.8$ (66%)

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